Other Level Resources:
TABLE OF CONTENTS (click a topic to jump to that section)
  -  Secrets Listing
-  FAQ
-  Commonly Missed Loot
- Level Extras
Secrets Listing
Total Number of Secrets: 7
1) Shutters Near 
Start Point 
On the 
ledge left of the bell tower 
are some operable shutters (figure 1). Inside this room are a few 
water arrows.

Figure 1
2) Astronomer's Room
Accessible from 
the room with the vase, 
east of the fighting archers (figure 2 - climb to the rafters 
and break the boards there with your sword). Also 
accessible through window 
on porch of the Shemenov 
estate and behind the boxes (figures 3 and 4). In the room, frob the telescope
(figure 5) for a Sunburst device and a fire 
arrow which can be used to 
blow open the door of the Carlysle 
Armory or Angelwatch 
Tower.
				
						
	|   |   | 
	| Figure 2 | Figure 3 | 
			|   |   | 
	| Figure 4 | Figure 5 | 
3 & 4) Necromancer's 
Tower
Frob the fire pit on the top 
floor (figure 6) to open a door (figure 7) to a torture chamber on the first floor. On
the third floor, frob a secret book (figure 8) to uncover an elevator to the lower floors.
				
						
	|   |   | 
	| Figure 6 | Figure 7 | 
					
	|   | 
					
	| Figure 8 | 
	
5) The Keeper
On 
the roof to the south of 
Lady Louisa's open 
window, a keeper will 
observe Garrett for a 
moment through an open 
window (figure 9) before 
fleeing down a hallway. In that same hallway, frob the torch (figure 10) to reveal a stash at 
the other end.
|   |   | 
| Figure 9 | Figure 10 | 
6) Alarm Controls
In 
the south hall closet of the fifth floor (across from the 
fireplace), frob the switch 
on the inside door frame (figure 11) to access the controls that turn off the office 
alarm controls (figure 12).
|   |   | 
| Figure 11 | Figure 12 | 
7) The Statue & A 
Secret Door
Frob the 
left eye of the statue in the fifth floor hall (figure 13) to 
open a secret door with a 
gas arrow, a mine, a speed 
potion, and a healing 
potion.
 
Figure 13
FAQ
Q: I'm on a roof with a large 
vault door. How do I open 
it?
A: Look for a turn switch on 
the right side (figure 14). You 
can also access this vent 
from the northwest corner 
of the Fieldstone Estate by 
jumping to the wooden 
ledge and climbing the 
ladder (figure 15).
|   |   | 
| Figure 14 | Figure 15 | 
Q: I keep getting stuck on 
the lift in the Necromancers 
Spire. What do I do?
A: This is a small bug in the 
game. Push the button to 
go back to the floor you 
were on, step off of the lift, 
then try it again (there are 
several places on this 
mission where you can 
easily get hung up).
Q: How do I open the Dayport 
Trader's Bank Vault?
A: Get an office key from 
the patrol cop, open the 
office, pick the safe behind 
the desk and flip the switch.
Q: I keep hearing about several
Keepers in this mission. 
Where are they?
A: See the 'Level Extras' 
section below.
Q: Where is the Carlysle 
Armory?
A: Go north through Sir 
Cullen's keep to the rooftop 
with the skylight adjacent to 
the Baron's Way. Cross the 
street via the banner pole, 
to the greenhouse in the 
north. Find the open 
window and use a vine 
arrow to climb up. You'll 
need the sunburst device 
from the Astronomer's room 
(secret 2 above) or the key 
from the fifth floor guest 
room of Angelwatch tower 
to open the door housing 
the stash.
Q: Who's the creepy golden 
kid (figure 16) and what 
purpose does he serve?
A: Not much is known about 
the golden child, other than 
he appears to be harmless 
and indestructible.
 
Figure 16
Q: How can I find all the 
voice machines?
A: There's a scroll with the 
locations listed in Friend Vilinia's quarters on the second 
floor in the northeast.
Q: Where is the key to the 
office?
A: On Friend Vilinia in the 
ballroom (figure 17).

Figure 17
Q: There are Mechanists all 
over the city when I leave 
Angelwatch. Where did 
they come from?
A: You failed to turn off the 
alarm before stealing the 
Cetus Project plans from 
the office and now 
everyone is looking for you. 
See secret 6 above for the control that disable the alarm.
Commonly
Missed Loot
Lucky Coins
Be sure 
to get the 2 coins (40 gold) 
near the start point (see 
secret 1),  and the 3 coins in the ballroom 
fountain (60 gold).
Thief's Stash & Rat Hole
(figure 18)
Behind 
the table in the back room 
of the thief's hideout is a 
bunch of loot, including 3 
lucky coins that are easy to 
miss (figure 19). Make sure to 
get the ring from the 
northwest corner of the 
adjacent hole in the roof 
outside (figure 20).
				
						
	|   |   | 
	| Figure 18 | Figure 19 | 
					
	|   | 
					
	| Figure 20 | 
	
The Wandering 
Nobles
A noblewoman 
with a purse (100 gold) 
wanders around the entire 
tower during this mission, 
so you simply may not have 
encountered her yet. Also, 
on the fourth floor, 
'Christopher' and an older 
noblewoman (his wife) are 
carrying on a conversation 
in the room near the 
staircase. He has a 20 gold 
purse, she has a 10 gold 
purse. Following the 
conversation, she will leave 
the room to wander around 
as well. Christopher stays 
put until you leave that 
floor, then he seems prone 
to go for a stroll as well. 
Best to deal with them 
before they leave the room.
Level
Extras
Keepers 
Everywhere!
Near the beginning of the 
mission, as you cross the 
pipes, look to the left. In the 
upper right window of the 
far building (figure 21), a 
keeper stands watching 
you. When you get near 
enough, he disappears, but 
you can get a better look by 
standing in the window of 
the adjacent building with 
the archer (figure 22). In the un-patched version, a bug 
caused the keeper to come 
out onto the rooftop in rare 
instances (ever blackjack a 
keeper before?).
|   |   | 
| Figure 21 | Figure 22 | 
The other Keeper is in the 
window to the left of Lady 
Louisa's south window (figure 23). When you 
approach, he disappears 
into the hall, leaving Garrett 
a note, as well as a hidden 
stash at the end of the hall 
(frob the torch mount). You 
can almost catch this 
keeper using a gas arrow if 
you're quick enough.
 
Figure 23
The Book of the Dead
A tip of the hat to the cult 
classic movie 'Army Of 
Darkness' - read the book 
between the candles (figure 24) in the 
Necromancer's Tower for a surprise visit from some old 
friends (figure 25).
|   |   | 
| Figure 24 | Figure 25 | 
				Travel to:  Keepers' Chapel /  Strategy Index  /
                Thief-