TTGM: Mission 0: Training Lootlist

By Iceblade

This mission is fairly straight forward, but sometimes there are a few things that can be missed especially on first play-throughs.

Post-Shadow training: Just after completing the first piece of training, you will notice a secret door on your left. Just across from this door at about eye-level is the book you frob to open this door. Inside you can read journals by Basso and Garrett that give some background information to the training mission and a little bit about the campaign.

Archery range: If you hit the center of each bulls-eye with a broadhead arrow, you will get a gold nugget (100g) on the table. Also, if you light all of the torches in the courtyard, you will another gold nugget (100g). There are five torches at the "fire arrow" range (three on the back wall and one on the left and right walls) and one torch over the door you used to enter the courtyard.

Right before ballroom: You pick up a key labeled "unidentified." This key goes to a door off of the hall that you just came from. Behind that door is a basketball court. Additionally, there is a priest's head on the back of one of the hoops.

Tapestry hall: Behind two tapestries are some loot: a silver nugget (50g) and a gold nugget (100g).

Frog Pond: The frog pond is at the end of the hall where you knockout that guard. The key though is inside of the room, so you have to jump through the "window." In the frog pool is another gold nugget (100g). There is a key on a ledge right next to the door. (by the way, the frogs don't "bite")

Trap room: And the last piece of loot is, of course, the canopic jar (50g) that you must remove to complete the trap portion of this mission.

Total loot: 500 / 500