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By: Wizard Plot Description: You've come to find the lost books of Targus an ancient writer of Magic Mastery. Alright... We're in! Now begin the search for the books "In The Basement?" Well we had to get in somewhere. But maybe we well get lucky here and find a few trinkets for the retirement package. Additional Comments: This is the Second of a 5 part quest to find the books of Targus.
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Cast your vote by clicking on the vine image below -- Current score:
4 of 10
-- 18 Vote(s)
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By: Azrarhn alias Karakaz Plot Description: Things are getting tied up around here. Best to stay low for a while. And the best way to do that is with some pocketmoney. Additional Comments: These events take place before the events in Thief 1.
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 22 Vote(s)
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Other: |
By: Removed
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 29 Vote(s)
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By: Removed
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Hammer Score: 5.5 of 10 |
Comments by Reviewer:
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 22 Vote(s)
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RelicLeftforDeadWalk.htm RelicLeftforDeadLoot.rtf |
By: Schwaa (Jeffery Knez) Plot Description: You awake from a shallow grave, you have foggy memories at best but it seems as though somebody has tried to do you in but failed. You're in a strange swamp with no idea of how yu got here or where "here" is. Just vague memories that came rushing back before you awoke.
First things first, find out where you are and who did this to you. Then take your revenge.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 82 Vote(s)
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KeepersBetrayalLoot.html Other: Author's homepage |
By: theImmortalThief Plot Description: Two nights ago, You were supposed to meet Keeper Troy at the docks. He was going to give you some important information about a problem regarding the First Keeper. When you got there, you saw that the City Watch had gotten there first. It seems that they had arrested Keeper Troy, so pay a visit to the local watch station and find out what happened to him.
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Hammer Score: 9.5 of 10 |
Comments by Reviewer:
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 55 Vote(s)
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BluecoatsTrainingFacilityWalk.txt BluecoatsTrainingFacilityLoot.rtf |
By: Thief13x aka Timmy (Dave Heitzer) Plot Description: The following takes place shortly after the events of Thief2 (Garrett's voice)-My experiences with the bluecoats have left some fond memories of prison life, along with some scars to back it up. My first encounter with Sheriff Gorman Truart almost ended my Thieving career, nearly taking my life along with it. Fortunately I had some wits back then and turned the tables around, getting him eliminated swiftly and quietly from my life. Anyway, the bluecoats have been under a new management for some time now, a fellow by the name of Grillard Mckay took charge shortly after Truart's death. Well, it wasn't until recently that my good ole friend "Grillard" struck it rich and added some nice new fancies to the Training facility which he arrogantly holds under his command. The Bluecoat's Training Facility, located to the far north of the city is where new recruits go to train, too bad im not stopping by for that reason. The facility has always been open to the public and tours were even conducted to try and convince people to submit their lives to the miserable existence of guard life, a shame they still haven't persuaded me. However, a few months ago, their fearless leader decided to have gates installed and the place was permanently cut off from the rest of the city, and the public. Rumor has it on the streets that McKay didn't inherit his wealth lawfully, that he is earning his wealth through some kind of "illegal trade", and installed the gates to keep people from finding out what was going on. Personally, I don't like running on rumors, and seeing the unsuspecting captain is out of town tonight I am going to stop by to take a little "tour" of my own and hopefully dig up some useful information against McKay, ultimately eliminating the bluecoats from my life.... (more)
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Cast your vote by clicking on the vine image below -- Current score:
4 of 10
-- 43 Vote(s)
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By: Timon Plot Description: These days, you can only be safe if you are dead. The almighty hand of the Capitula will reach everyone, everywhere, even the smallest and the best hidden. In fact, a huge part of the city starts begging in the streets as a way to survive. They are not considered citizens, but they live with us and they let us realize how rich and happy we are. Yet sometimes their existance does not suit to the city's image and its might. The meeting held by the Capitula was finally decisive. It was decided that the beggars will be shown the place where they belong - the dungeons and the worst parts of the city. They hit with great precision, today Timoteus was captured, a friend since the early years, today the King of the beggars. He was charged with the murder of the wealthy merchant from the fish market, called Bazil. Everything was stinking, Timoteus was accused of murder by Sheriff Norbert, the Capitula's favorite. Yet, not everything is lost, the chance to save Timoteus is to provide a good alibi. A full purse can do miracles, a well respected and and what's more important, a wealthy weaponsmith Michael will make an announcement tomorrow. He will claim that at the day of the murder Timoteus stayed in his small dungeon, caught when trying to steal his chicken. Two days later he escaped and demolished two barrels and some minor equipment on his way. Sounds hilarious, but only this kind of alibi and this kind of person can save Timoteus' head. Provide Timoteus who was arrested with the alibi, so tomorrow he can tell the judges during the trial what happened on this feral day. It's better that he is punished for stealing chicken, rather than for murder. Besides, the weaponsmith Michael will demand that the court lets him decide what the punishment will be and according to the local law he has the right for such a demand...... Additional Comments: The author wishes to thank the translators (Jericho Barimen and Long Finger) for their work and efforts with the English translation of Timoteus FM.
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 42 Vote(s)
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Walkthrough.htm LootList.rtf Other: |
By: Uncadonego (Don Adam) Plot Description: Your job tonight is to help out an old friend. For details, read the letter in your inventory. Sorry to those who don't like long readables. You have to read at least this one.
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Cast your vote by clicking on the vine image below -- Current score:
9 of 10
-- 124 Vote(s)
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LibraryPt1TheTownLoot.rtf |
By: Wizard Plot Description: After many nights of long travel you find your self in the City of Nashvargas. You've come to find the lost books of Tragus an ancient writer of Magic Mastery. They are believed to be kept in the New Library. You must find a way in! The Keepers have also asked that you retrieve the lost talisman (Can you believe they lost all of them again) Along the way you will have chance to pickup some very nice loot after all the rent is due again. A few quest items for your fence would also be good for your retirement package. Additional Comments: This is planed as the First of a 5 part quest to find the books of Targus
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 19 Vote(s)
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By: Dennis Plot Description: Bemerkungen: Zuerst muss ich loswerden, daß ich unglaublich froh bin, nun doch noch endlich fertig geworden zu sein. was mich frohlocken läßt: -s.o. -ich in der Nähe einer großen Brauerei wohne Additional Comments: German language only.
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 11 Vote(s)
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By: Team CoSaS Plot Description: This is Anarchic Fox, speaking to you as one who has, until recently, held a distant and aloof position - a judge of thieves, not a thief himself. All of that changed last night, for I found myself put to the test by one Master Nightfall of the Circle of Stone and Shadow. As I swam through the sewers under his target's foundations, I knew that the stain and shame of thievery had now marked me permanently, and as I slid, shivering, across the inn's roof, I foresaw years of hardship and bloodshed to come. But the skill with which I slipped the riches of unsuspecting guests past their unseeing eyes spoke louder than my coward's conscience. The Circle of Stone and Shadow is here; its dark story has begun... ...And I am caught fast in its grip.... (more) Additional Comments: Gathering at the Inn is meant as an introduction to the player character, Dante, as well as a training mission on the use of the key ring and note pages. We hope all of these new elements will be self explanatory, and that you will enjoy the ideas. Most of all, though, we hope you have lots of fun playing our first mission. - Dan
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 114 Vote(s)
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By: Duodecimal Plot Description: Two weeks ago, a scruffy, middle-aged man approached me with a deal. He is tired and wants to live out his remaining years in comfort; working as a janitor to make ends meet has worn thin. He handles maintenance for a former Dayport Constable turned Barrister named Montgomery Moore. I know of him; various fences and acquaintences I had found useful in the past had met unfortunate ends in prisons with no small thanks to Monty...(more) Additional Comments: FM Contest 4 entry
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 11 Vote(s)
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By: GOB Plot Description: Meet Mr. Apple. He will protect you. Additional Comments: FM Contest 4 entry
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Cast your vote by clicking on the vine image below -- Current score:
3 of 10
-- 12 Vote(s)
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By: GOB/MOG-AKA-Andre Plot Description: "Find Bafford Scepter" Additional Comments: FM Contest 4 entry
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Cast your vote by clicking on the vine image below -- Current score:
4 of 10
-- 16 Vote(s)
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By: Gumdrop (Tim Murray) Plot Description: Sabrier, a local dealer in illegal spice, has a problem: Laszlo Vidal. Vidal is a rum smuggling thug that has moved in on Sabrier's turf and started shipping rum from a small warehouse in the old rundown docklands. Sabrier has been keeping a close eye on Laszlo, and a few days ago Fenwick (Sabrier's eyes & ears) reported that Laszlo intends to meet with pirates from the south seas to negotiate some sort of mutual trading deal. Fenwick was supposed to report back with details of the meeting last night, but as he failed to show, Sabrier is assuming the worst.
You never thaught you'd be doing jobs for petty criminals again, but current situations in the city are more
dangerous than ever, and right now, being associated with thugs and murderers is as safe as anything else.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 33 Vote(s)
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