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SearchforCromsBladeSecrets.mht |
By: Schwaa (Jeffery Knez) Plot Description: Your friend Roland, the one you served time with, that got you a map to escape jail in the past has given you an ancient map and scroll to help you find Crom's Blade. The map is very crude and in terrible shape so use it only as a reference, the scroll was being translated by the Mechanists priest Father Lucas. Lucas didn't finish translating it before Roland stole it but it should come in handy. You hopped a Mechanist train for a free ride to the excavation site and jumped out before it came to a complete stop. You found an ice cave that looks like it goes in the right direction, now you must get into the castle.
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Hammer Score: 7.5 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 97 Vote(s)
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By: David Webb aka Hengist Plot Description: The local BurgoMaster has become paranoid... he believes someone is out to assassinate him. He has thus ordered all unsavory characters be locked-up... this included you! Now your stuck in a Hammer prison awaiting interrogation and public execution. Get out of this predicament and teach the BurgoMaster a lesson by ending his miserable life!
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 34 Vote(s)
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SeventhCrystalLoot.htm |
By: Saturnine Plot Description: Purah here, that's Pur (like a cat) ah! (like a good idea). I'm at the Saturnine Mansion this evening and let me tell you, the circumstances of my inevitable leaving are indeed bittersweet.I'm afraid I've just run through the place and made quite a mess (boots tracking snowmelt and such)—and its probably best if I'm not here when the lord of the house gets home. Hence I'm going to be quick about this here introduction. The Seventh Crystal has finally arrived. And yes, I'm a happy beta tester.I won't be giving much away if I say its a cold winter's night in the city. And I'll only be telling the truth if I say you haven't played a dark and forbidding mission until you've played the 7th Crystal.
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Hammer Score: 10 of 10 |
Comments by Reviewer: Review by Peter Smith:
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Cast your vote by clicking on the vine image below -- Current score:
9 of 10
-- 360 Vote(s)
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By: Paul Buckley Plot Description: Letter from Layne to Garrett, To my friend Garrett, There is a general feeling of unrest in Karrassina, the unified factions are at breaking point as each tries to obtain their share of control in the city, a civil war is not out of the question. Amidst all the political unrest there are rumours tearing through the underground regarding a new unknown force, a new threat that has been brewing in recent times. It surely not the Mechanists as they are but all gone, those that remain are now part of the unified coalition of Karrassina along with the Hammerites and the City Watchmen. No coalition members claim to know or admit to knowledge of who or what is behind these rumours or if they are true. (more) Additional Comments: The sleepy city of Karrassina lies beneath the level of the sea and is situated upon land reclaimed from the central oceans by the mechanists before their timely demise. Since the end of mechanist rule, Karrassina has undergone many governmental changes and Karrassina is now governed by 'The Unified Coalition Of Karrassina'. The city has only recently regained its political stability and a degree of law and order is now in place. Karrassina is populated mainly by the very wealthy and the very poor, there is nothing much between. The two are segregated by the city guard who enforce peace in Karrassina as the rich look to steal from the poor to give to themselves.
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Hammer Score: 7.0 of 10 |
Comments by Reviewer:
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 51 Vote(s)
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By: Murray Lorden Plot Description: "Lord Lomat Bafford's mansion sits proudly amongst the other houses of the wealthy and noble, sorrounded by its very own moat and gardens. It is well known that Lomat Bafford has a love of antiques, so you've decided to take a stroll across town tonight to visit his manor, as you've heard he will be out tonight on the town... He has just left in his carriage, and now's your chance to sneak in! You'll have to get over the moat and sneak inside the mansion.
Once inside, pilfer Lord Lomat's rare Silver Flute!
It should fetch quite a sum on the markets."
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Hammer Score: 2.5 of 10 |
Comments by Reviewer:
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 28 Vote(s)
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By: Metalhead Plot Description: "There are cords in the hearts of the most reckless, which cannot be touched without emotion. Even with the utterly lost, to whom life and death are equally jests, there are matters of which no jest can be made" --Edgar Allen Poe
My score with this "Brotherhood of the Raven" isn't settled
yet. No one plays me like that & gets away with it. And
then there's the fact that I still have no idea where I am.
I've shacked up in a local villiage, but what loot I stole
from the arena is running low. I made contact with a local
"businessman" who offered me a deal. He'd tell me where to
find out more about this "Brotherhood" if I'd fetch an old
navigation globe for him. He pointed me to an ancient
temple that once belonged to them, but is now rumored to
be haunted. Much as I'd rather not dance with the dead again,
these are "extenuating circumstances." A local weapon shop
can supply me with plenty of items to make it a little less
dangerous, but I'd better be careful. Rumor also has it
that these ghouls & ghosties aren't like any I've faced
before.
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Hammer Score: 6.0 of 10 |
Comments by Reviewer:
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 56 Vote(s)
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By: Jbyrd23 Plot Description: You are getting some revenge on Sammy for setting you up with Truart's Guards. He is meeting with a Mechanist from the old regime, follow him and find out what he's up to. While there, find something that you can use to blackmail him. If any oppurtunities aries to bring down the Mechanist take advantage of the situation.
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Hammer Score: 5.5 of 10 |
Comments by Reviewer:
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 43 Vote(s)
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By: Apache Plot Description: Sheriff Truart's cousin is recently engaged and is in town to get married in the local church. Truart has beefed up security and getting to the church would prove difficult on the streets, even for you. You have a basic map of the ward and it seems the sewers would be your best bet. Make your way thru the sewers and to the church. Once there, postpone the wedding by stealing the wedding ring.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 22 Vote(s)
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By: Belboz Plot Description: Later on in the night since Errand Boy, You've been sent a warning that the cops are comming to your room in the Inn to arrest you. You have the chance to enter the dockyard now, and try and find a way across the river to the Trickster's Gem Mine on the north side of the river. Additional Comments: The Trickster's Gem Mine Mission 2 & 3 This is a two mission campaign, so when you get to the end of TTGM:Shore Leave, click on continue to get to TTGM:Up Shit Creek
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 84 Vote(s)
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RingLoot.rtf Other: |
By: Thorin Oakenshield (Mike Eyre) Plot Description: One dark night Garrett was aproached by a stranger from out of town, asking him to do a hit on three local businessmen. Garrett turned him down and the man wasn't too happy about it and he vowed to get Garrett. Not thinking anymore about it 5 days later, Cutty turns up at your house saying 'The sheriff has evidence against you for the murder of three business men, He found your ring at the scene'. So that's where it is, it went missing at about the same time as the stranger came. Garrett must get back his ring and find out who really is behind the murders.
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Hammer Score: 4.0 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 37 Vote(s)
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By: Apache Plot Description: The jobs have been very slim lately. Garrett even had to take a room at a boarding house. But a job has come up that could pay enough to get him back into his own place. Lord Berlad is a local collector of oddities. Get into his house and find the Golden Skull and steal it. Additional Comments: Originally released under the alias DewFreak.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 25 Vote(s)
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By: Apache Plot Description: The Hunt for Montrose takes place on the Island of the Builder. Montrose's trail lead here. Search through the town and the levels of the tower and find him. Additional Comments: Apache's Mission Pack Mission 3
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 15 Vote(s)
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By: Apache Plot Description: Well it has been a hard journey. You have dealt with Hammerites, Undead, and Undead Hammeritess. But now Ramirez gets what is coming to him. You've landing in a dock. This section of town isn't visited often by anyone. So blending in shouldn't be a problem. Just don't get caught going somewhere you shouldn't or doing something you shouldn't. Ramirez lives on the other side of town. Make your way over there and pay your respects. But, there is nothing wrong with alittle side trip here and there along the way. You may find something interesting. Additional Comments: Apache's Mission Pack Mission 4
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 20 Vote(s)
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MansionofChaosWalk.rtf MansionofChaosLoot.rtf |
By: Sharga (Aaron Lambert) Plot Description: This mission takes place somewhere after the death of Constantine and before Garrett's adventures in Thief 2. The Mechanists have just begun their rise to power and the Hammerites are still in control. Garrett's home city has, for the time, become a peaceful and uneventful place. Additional Comments: This mission takes place somewhere after the death of Constantine and before Garrett's adventures in Thief 2. The Mechanists have just begun their rise to power and the Hammerites are still in control. Garrett's home city has, for the time, become a peaceful and uneventful place.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 17 Vote(s)
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By: Thorin Oakenshield (Mike Eyre) Plot Description: Lord Bassett is planning to help the mechanists re-start thier building work by selling a builders chisel that he somehow aquired. Your job is to make sure this doesn't happen, while your there you may as well steal all you can including Lady Bassetts pricless tiara. Before Basso's strange disappearance he managed to make you a small map. Additional Comments: Was built in 4 days.
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Hammer Score: 3.0 of 10 |
Comments by Reviewer:
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 47 Vote(s)
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By: HansCz Plot Description: Retrieval:The rent is due in two days and I've already been late twice, so I don't want to deal with my "landlord" if I'm late again. I also somehow lost my sword, God know how that happened, but I've managed to track it to a small neighborhood on the southwest side of town. While I'm there I'll pick up my sword and any other loot I can find. Word is out that a fat merchant lives in the neighborhood who has been causing some problems with the local underground, so if I get rid of him they'll owe me a favor, and you can't have too many favors in the City. I was able to bribe a guard who patrols the area for only a few gold coins, so he won't be bothering me while I "work". Time to go...Somewhere, in a small cube in town, Garrett is doing mischief tonight. He lost his sword and has a grudge against a fat merchant just begging to be robbed.This is my version of the mission that comes out of completing KOMAG's tutorial.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 9 Vote(s)
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