Fan Missions Search Know what you want already? Go for it! |
Go Back / T-tc.com (home)
Jump to Page: [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 ] |
|
||
|
By: N/A
|
|
|
||
|
||
|
Cast your vote by clicking on the vine image below -- Current score:
1 of 10
-- 2 Vote(s)
|
|
||
|
By: thief0 (Usman Saeed) Plot Description: This is just a demo, so don't expect any great architecture and texturing. In fact, the mission is very weird-looking and ugly. This is a demo of a tool called a hookshot. If you've played Zelda: Ocarina of time, you should know what I'm talking about. Basically, it's an arrow that Garrett shoots at a wooden object, and then he gets pulled towards it. To bring up the arrow, press whichever key you normally press to bring up the broadhead arrows (default: 3). To fire the arrow, simply left-click the mouse button once, no need to press and hold. I wasn't able to actually show the chain mechanism extended and contracting. So, I just made that part of the "story." I called the hookshot "fiber-roped hookshot" - meaning, the chain/rope is meant to be transparent and invisible. Once you reach your destination, you will fall down a moment later. It should be possible to make the arrow deploy a rope; I did think of that; however, I think it's more exciting when you sometimes fall and have to hookshot in mid-air.
About the crosshair: in your inventory I've put icons so that you can match the crosshair to your game resolution. The crosshair is defaulted to a resolution of 1280 x 1024. it'll take a few seconds for the crosshair to adjust. also, whenever you complete an objective, the crosshair disappears for a few seconds and then reappears.
640 x 480
|
|
|
||
|
||
|
Cast your vote by clicking on the vine image below -- Current score:
No Votes Yet -- 0 Votes
|
|
||
Other: |
By: Christine Plot Description: When Garrett entered his home one night, he was surprised by the local guard. While he managed to escape, he had to leave his equipment behind. Now he has arrived in the neighbouring city and desperately needs new equipment. Additional Comments: Please keep in mind: This is a demo mission for modified weapons, filled with Greenhorn's custom objects. It's DarkLoader-compatible, so that both DromEdders and players are able to test the new weapons. Only original resources were used except Greenhorn's custom objects . Please don't expect an amazing storyline or great architecture, it's just a demo!
|
|
|
||
|
||
|
Cast your vote by clicking on the vine image below -- Current score:
10 of 10
-- 1 Vote(s)
|
|
||
Other: Details & screenshots |
By: Schwaa Plot Description: This is Schwaa's Dromed demo of breakable electric lights. It also includes various bugs, trees and shutters and a working perfume bottle, fancy screen wall and other assorted goodies. Additional Comments: Must be played through Dromed.
|
|
|
||
|
||
|
Cast your vote by clicking on the vine image below -- Current score:
No Votes Yet -- 0 Votes
|
|
||
|
By: RavynousHunter Plot Description: Come one, come all! Test your archery, test your melee skills! Face the invincible guard! Go down and take whatever equipment you want! Keep your archery skills sharp with target practice! Ok, basically, this is a little mission cobbled together in about 2 hours, mostly to keep your archery skills sharp and work on your melee combat. The equipment room is past to the left, at the forward end of the room, down the water shaft, and has 35 fire, vine, and water arrows, and a sword. The melee training room is to your right, but be careful, the guard can and will kill you if you give him the opportunity. You start out with a set of 100 broadheads to practice with, and there are no objectives, just practice.
|
|
|
||
|
||
|
Cast your vote by clicking on the vine image below -- Current score:
10 of 10
-- 1 Vote(s)
|
|
||
|
By: Yandros (Russ Robbins) Plot Description: The HMDK is a collection of Thief 2 resources related to the Hammerites, a faction of religious zealots which played an integral role in the story of Thief 1, but were all but absent in Thief 2.
|
|
|
||
|
||
|
Cast your vote by clicking on the vine image below -- Current score:
No Votes Yet -- 0 Votes
|
Jump to Page: [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 ] |