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Thief 1 / Gold Fan Mission
Vigil (v1.1)

 Filesize: 2.31 MB
 Released: 2/1/2000
 Added: 2/22/2000
 readme.txt





By: Banshee

Plot Description: A sequel to 'Lord Edmund Entertains!', this mission takes Garrett gatecrashing into Duke Creygan's funeral.

Additional Comments: It is recommended you play LEE! first, or you won't understand too much of the plot.


Hammer Score: 9.5 of 10
Comments by Reviewer:
Comments by Dkessler: • Pros: great gameplay, great lightning (!), extremely well planned, excellent AI. • Cons: As kfgecko mentioned in his review of Lord Edmund: There are no mentionable flaws in both of Banshee's missions. • Bottom Line: Banshee has produced another winner. The Vigil is a very clean, well written, well designed level Mission If you have not played "Lord Edmund" then you should play it first before participating in "The Vigil" so that you may experience the full potential of both missions.

- Full Review & Screenshots

Cast your vote by clicking on the vine image below -- Current score: 8 of 10 -- 89 Vote(s)

Number of Votes: 89






Thief 1 / Gold Fan Mission
Death of Garrett

 Filesize: 3.28 MB
 Released: 10/5/1999
 readme.txt


 Walkthrough



By: Chris Patterson

Plot Description: "I was approached by a thief named Bok who wanted to work with me on a job he said was too tough to pull off by himself. I usually work alone, but I wanted to find out what kind of work my competitors were up to, so I agreed to give him a listen. He handed me a map that he said showed the location of some hidden treasure...and that was when I made my mistake. As I looked down at the map, I saw a flash of movement behind me. Too late, I found myself on the wrong end of Bok's blackjack.

Now I've woken up in this god-forsaken place with no weapons and no idea of how to get out of here. But I've promised myself that if I do make it out of here alive, I'll make Bok pay for what he did to me."


Hammer Score: 9.5 of 10
Comments by Reviewer:
CEC UA:
  • Pros: Great Architecture, great story, great atmosphere, and awesome gameplay. This mission gets it all right!
  • Cons: No EAX, and some minor nit-picks
  • Bottom Line: A fantastic mission, hands down. This one will be a classic that never dies. Congrats, Chris!

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 8 of 10 -- 99 Vote(s)

    Number of Votes: 99






    Thief 1 / Gold Fan Mission
    BloodStone Prison (vENG)

     Filesize: 2.86 MB
     Released: 11/27/1999
     readme.txt


     Walkthrough

     Other:
  • French Version: Download
  • French Readme: Read

  • By: Garett Choy (Kung Fo Gecko)

    Plot Description: Beyond the East hills lies an old Hammerite prison that hasn't been used for decades. No one ever goes there anymore and it's supposedly haunted. I don't enjoy dealing with the undead and I never thought about the prison until now. I was approached by an old man named Bando today who noticed me practicing to be inconspicuous in the city streets, a keeper talent I never was able to perfect. It turns out that Bando seems to have been born with similar "talents" as me. He was even taken in by the Keepers at one point but was later kicked out for "not being the one" as he put it. So he earned his keep as a rather successful freelance thief in his youth. Bando had spent some time in the prison when it was in use. He later returned to search for his late wife's brooch and other possesions that were confiscated from him after it had been overrun by undead, assuming that undead don't hold grudges like Hammers. He says he's not able to pay me for the job but he's offered to teach what he knows about the skill of "inconspicuous walking". He also told me about a holy sword held within the complex that would aid in battling the undead. Bando's brooch and the sword will most likely be in the same place. He says a good way to enter the closed off prison is to lower myself through one of the old kitchen chimneys.


    Hammer Score: 9.5 of 10
    Comments by Reviewer:
    Comments by Tels: • Pros: Pros: Great athmosphere, great architecture, well laid room layout, very creppy ambient sounds, unlinear level design, some unquie puzzles and a fitting story. Beside the few bugs, there are not heaps of minor flaws like in many other FMs. • Cons: Bugs may prevent you from completing it. Fortunately, most people were not hit by the bugs. Unfortunately, I was hit by all of them in a row. Which just proves that you want me to be the beta-tester of your next level :) • Bottom Line: A very creepy, goosebumbs-all-over, at-the-edge-of-your-sword level which makes for some very good hours of gameplay. It is the third FM I ever was eager to play and actually trying to complete it, so go figure :)

    - Full Review & Screenshots

    Cast your vote by clicking on the vine image below -- Current score: 8 of 10 -- 109 Vote(s)

    Number of Votes: 109






    Thief 1 / Gold Fan Mission
    Ranstall Keep

     Filesize: 10.6 MB
     Released: 3/12/2000
     readme.txt

     B16.avi (3.11 MB)

     Walkthrough



    By: Alex Thomson (Dashjianta)

    Plot Description: The village of Ranjeya lies at the foot of Ranstall Keep which sits atop the Alskarl hill, overlooking The City. Both village and Keep have stood for centuries, with the residents of each existing in harmony with the other. A little over a year ago the Keep came under the rulership of one Lord Dalkstan, a foreigner and a recluse. Within a week of his arrival the Keep was shut off from the village. Doors that had stood open were locked and put under heavy guard, heavy patrols walked the once peaceful streets. Underlying it all was something far more sinister...


    Hammer Score: 9.0 of 10
    Comments by Reviewer:
    Comments by Marecki: • Pros: Great atmosphere enhanced by the lack of colour, great-looking AI skins. • Cons: Plain architecture, small bug in AI programming, high poly count at times. • Bottom Line: A great piece of horror story which almost feels like old movies of this kind. Of course it's not as good as RTC, but pretty damn close.

    - Full Review & Screenshots


    Hammer Score: 8.0 of 10
    Comments by Second Opinion Reviewer:
    Comments by Andrew Dagilis: • Pros: Good plot and story development; new enemies; original approach to developing a climate of dread; most of the level is in black-and-white. • Cons: The village is minuscule; some of the architecture is too absurd and sabotages its own immersiveness as a result (unlike in The Sword, where the dadaesque areas had a purpose, since that entire mission was a test devised by the Trickster. The keep is no test). . • Bottom Line: Ranstall Keep is genuinely horrible -- and I mean that in a good way.

    - Full Review & Screenshots

    Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 51 Vote(s)

    Number of Votes: 51






    Thief 1 / Gold Fan Mission
    Order Of The Vine

     Filesize: 8.3 MB
     Released: 6/30/2000
     Added: 8/30/2000
     readme.txt


     OrderoftheVineLoot.htm



    By: Conor Armstrong (SilentSleep)

    Plot Description: Another night, another job. Someone has been going to a lot of trouble to get my attention. Every fence in the City has told me some guy was asking how he could get in contact with me, so I've decided to find out exactly who my admirer is. I've found the part of town where he's hiding out, now I just have to find him...

    Additional Comments: Patch updates original to current version.


    Hammer Score: 9.0 of 10
    Comments by Reviewer:
    Comments by Andrew Dagilis:

  • Pros: Solid, symmetrical architecture through the entire mansion; good use of light/shadows (especially the lighting combinations) and silent/noisy surfaces; a well plotted story written with skill; many technical/programming effects; intelligent enemy placement, patrols and distribution; deep immersiveness; a briefing and a debriefing worthy of such appellations (at last!), and economical in size, to boot.
  • Cons: Some areas are not properly scaled; the Expert-level limitation on knockouts is illogical as stated; the temple is too empty; all the dangling vines are too pat and convenient.
  • Bottom Line: For his sophomore effort, Mr Armstrong has crafted here a heist-style mission that can easily stand alongside two favorites from THIEF: THE DARK PROJECT: Lord Bafford's Manor and Assassins. His development since his first level Friends in Shadow is nothing short of phenomenal -- let's hope for all our sakes that he doesn't keep progressing at the same rate for his third mission!

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 9 of 10 -- 75 Vote(s)

    Number of Votes: 75






    Thief 1 / Gold Fan Mission
    Turning the Tables

     Filesize: 5 MB
     Released: 5/22/2000
     Readme.txt





    By: Daniel Corder aka Thiefs_Pawn

    Plot Description: Well, it's not how you'd planned to spend the evening, one dead body already and it's not even midnight. It had started out reasonably promisingly, a quite evening at your favourite watering hole and a nice simple job lined up for when the night was darker and the guards sleepier. That was until Skeller tried to jump you, he didn't really have a chance, you heard him coming well in advance, and when he pulled his dagger it was all over for him. At least something went well, he was even more incompetent than he first seemed and was carrying a note from his employer.


    Hammer Score: 9.0 of 10
    Comments by Reviewer:
    Comments by Andrew Dagilis:

  • Pros: Solid architecture throughout; skillful use of light/shadows, silent/noisy surfaces; an Expert level that justifies that appellation, with difficult objectives that actually fit the plot; good sense of color and guard distribution.
  • Cons: A few patrol patterns are too simple and/or slow; my upteenth maze; a puzzle that might stump the more deductively-challenged.
  • Bottom line: Do you enjoy the rush of having snuck by everybody in a difficult mission? Then stop wasting time reading this and click on the download link, you won't regret it -- but keep your finger close to the F12 key while in Expert mode.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 32 Vote(s)

    Number of Votes: 32






    Thief 1 / Gold Fan Mission
    Lord Edmund Entertains!

     Filesize: 3.01 MB
     Released: 9/21/1999
     readme.txt





    By: Jussi Lehtinen (Banshee)

    Plot Description: "Dear Lady Bernhard.

    The tenth annual meeting of our small society is at hand, and as usual, I will be acting as the host. I have fully stocked the pantry and prepared for your arrival to the best of my ability. I will be expecting you and Duke Creygan no later than noon on the tenth. We will celebrate with a feast and good wine before descending to my vault. Remember to keep your visit secret even from your closest friends. We do not want any uninvited guests. I remain faithfully yours,

    Lord Edmund."


    Hammer Score: 9.0 of 10
    Comments by Reviewer:
    KFGecko: Banshee has produced a winner. Lord Edmund Entertains is a very clean, well written, well designed level with an excellent story, excellent voice acting, fun puzzles, immersion, nice architecture, and ultimately great gameplay. Very highly recommended.

    - Full Review & Screenshots

    Cast your vote by clicking on the vine image below -- Current score: 8 of 10 -- 106 Vote(s)

    Number of Votes: 106






    Thief 1 / Gold Fan Mission
    Circle of Strain 3 (v1.02)

     Filesize: 3.81 MB
     Released: 1/31/2000
     readme.txt





    By: Markus Lappalainen (Mokkis)

    Plot Description: Luke 22: 17-20
    And he took the goblet, thanked everyone, and said: "Take this and share it among yourselves".
    "I say this to you: Henceforth, I do not drink the bounty of the vineyard, before into Gods Kingdom I go.
    And he took the bread, thanked everyone, broke the bread, and gave it to his disciples and said, "This is my body, that will be given in behalf of you. Please, do it for my memory."
    In the same way he blessed the wine from WOODEN GOBLET. After the meal he said, "This goblet is a symbol of my blood, what will be sacrificed on your behalf."
    After Jesus death, disciples retained the Holy Grail, for his memory. Later it becamed the holy symbol of a Christian church.
    Now, after 1000 years, the legendary Holy Grail is kept in the St. Michael's Cathedral. Felix has located the Holy Grail and he has a customer who would pay so dearly for it that you could retire as a very wealthy man!


    Hammer Score: 9.0 of 10
    Comments by Reviewer:
    Comments by Jussi Lehtinen:

  • Pros: Pretty as a picture, nicely thought out, seemed free of design flaws.
  • Cons: No cons worth mentioning
  • Bottom Line: More masterful architecture from Mokkis, and for the most part, an enjoyable mission. In some parts, however, the gameplay is a bit unimaginative. To sum it up, a superior effort, and a mission well worth anyone's attention.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 41 Vote(s)

    Number of Votes: 41






    Thief 1 / Gold Fan Mission
    Cult of the Resurrection (v1)

     Filesize: 6 MB
     Released: 5/3/2000
     Added: 9/1/2000
     readme.txt


     CultoftheResurrectionWalk.htm
     CultoftheResurrectionLoot.html



    By: Sledge

    Plot Description: The biggest news in town is that one of the local Hammerite temples to the north was just raided. Several key artifacts were taken from the temple grounds, and the Hammers themselves were left butchered and torn apart. The word on the street is that the job was pulled off by a group of unknown, independent thieves, but the Keepers have found a way to get you a more accurate description of what happened.

    Apparently, the job was pulled by a cult calling themselves The Resurrection. Comprised mostly of ex-bandits and thieves, the group has been on a mad quest to collect a number of arcane relics for use in some bizarre rituals. The group is headed by a woman, shrouded in mystery, who the Keepers have found to be obsessed with the return of the Trickster. Convinced that his return to the realm of the living is imminent, she has been recruiting various rogues into her dark organization to carry out her bizarre schemes. The recent raid on the Hammerite temple is testimony to power and fanaticism of both the leader and the cult itself.

    The target of this most recent attack was none other than the fabled Spirit Stone - a blood red gem supposedly imbued with the powers to grant life. Not surprisingly, the Keepers would like you to find out where the cult is hiding it and steal it back. However, the cult is quite cunning, and although the Keepers were able to follow several of the members back to an old, walled-off section of the city, they have no idea where their hideout is. They want you to find their fortress and descend into the depths, stealing back what was taken by whatever means necessary.

    Ordinarily, you don't take this kind of job due to the risk factor, but you don't anyone out there giving thieves a bad name. And, if the cult has been collecting artifacts, they're bound to have a horde of loot down there just ripe for the taking…


    Hammer Score: 9.0 of 10
    Comments by Reviewer:
    Comments by Andrew Dagilis:

  • Pros: Solid architecture, skillful use of ambient sounds/music, three levels of difficulty are now three different playing styles, good plot and story development, new enemies, new types of objectives
  • Cons: A few spots where you can get stuck between objects; some pointless invisible walls; too few guards in certain areas; a puzzle that might stump the more deductively-challenged.
  • Bottom Line: Download this mission right away and say goodbye to your family -- they won't be seeing you for a while.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 51 Vote(s)

    Number of Votes: 51






    Thief 1 / Gold Fan Mission
    Calendra's Cistern (v1.1)

     Filesize: 32.1 MB
     Released: 7/1/2000
     Added: 8/10/2000
     readme.txt

     Patch (5.5 MB)

     CalendrasCisternWalk.htm
     CalendrasCisternLoot.rtf

     Other:
  • Klatremus' Calendra's Cistern Lootlist.htm
  • Download the No Movies Version
  • Download the Briefing
  • Download the Endgame
  • FAQ

  • By: Purah, Totality, Thumper, Loanstar, & Deep Qantas

    Plot Description: This is your city. A black-caped lord, you survey your domain from the rooftops with pensive, cynical eyes. They are analytical eyes. Like camera shutters, they slice and assess every footfall on the midnight cobbles below. You time every pendulous swing of the lanterns and evaluate every fitful throw of shadow from one end of the street to the other. Your ears unconsciously decipher the sullen echoes of voices, machinery and wind. This is a city of metronomes where chimney pots sway to the ancient gurgle of pipes whose forlorn songs rise from throats of incurable decay. You gauge the lonely armored scrape of each city watchman as a matter of habit, for there is machination in thievery. And timing is everything. You have internalized the rhythm of movement and non-movement, the play of shadows, down to your very own pulse.... (more)


    Hammer Score: 8.5 of 10
    Comments by Reviewer:
    Comments by Alex Thomson:

  • Pros: Sound story on the whole, good architecture, lots of places for the explorers to find and many technical feats.
  • Cons: Some areas of the story seem rather weak, the new tech is bugged, some of the areas are just too convenient.
  • Bottom Line: Calendra's Cistern is certainly worth the download. It is large and highly technical mission, a fact which may have allowed many people to overlook its shortcomings, the most notable of which are the bugs in the safe and the shop and the irrational reason for Garrett's undertaking the mission in the first place. As is often the case with the better missions, it is often the small things that let the mission down, and Calendra's Cistern is no exception.

    - Full Review & Screenshots


  • Hammer Score: 8.5 of 10
    Comments by Second Opinion Reviewer:
    Comments by Marecki:

  • Pros: Good story with occasional peaks of excellence, impressive tech features, generally pleasant appearance, well done AI skins.
  • Cons: high mush content within the story, general feeling of emptiness in most areas, a few tech bugs, layout forces player to do roof mountaineering, many sections that wouldn't make any sense weren't they to provide more challenge for a thief, one objective that can seriously annoy even the most patient players.
  • Bottom line: As it is well known for movie buffs, a project's size doesn't guarantee its quality; furthermore, the bigger the thing the greater the chance of screwing up somewhere. And one of these seemingly irrelevant shortcomings may become a drop that fills a cup... While for some people the general impression and the easily noticable good things might completely dwarf the bad ones, a thorough look into details shows clearly there would much to improve or redo if the designers of Calendra's Cistern wanted their mission to achieve Gold.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 9 of 10 -- 136 Vote(s)

    Number of Votes: 136






    Thief 1 / Gold Fan Mission
    Mystery Man

     Filesize: 4 MB
     Released: 4/23/2001
     readme.txt





    By: Doaal (Guillaume Manders)

    Plot Description: The Hammerite Temple that was destroyed by Constantine's minions has been rebuilt, and the Hammers have built a bigger cathedral: The Cathedral of St Eva. They have retrieved the Trickster's Eye and it is now being held in St Eva under strict supervision.

    Additional Comments: These events take place shortly after the events in Thief 1, but before those in Thief 2.


    Hammer Score: 8.5 of 10
    Comments by Reviewer:
    Comments by Sharga:

  • Pros: Much originality—I saw no stolen ideas.
  • Cons: Not much sneaking, if that’s what you are looking for.
  • Download it this second, this mission’s size will not come between you and enjoyment of the game.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 8 of 10 -- 101 Vote(s)

    Number of Votes: 101






    Thief 1 / Gold Fan Mission
    Enterprise

     Filesize: 6.1 MB
     Released: 8/30/2000
     readme.txt



     Other: Mission's Homepage

    By: Ken Ramsley (frobber)

    Plot Description: The Trickster has been dead 30 days tonight, the world is still saved from his evil, and yet strangely I have grown darker these past weeks. But Why? Comfort from old wine cellars has been easy enough to find, and loot at the expense of my rich neighbors still pays the bills. Is this not the easy life I always wanted with no world in need of rescue?

    Lisha says this darkness descended on me when my old Hammer eye gave out. But what good is the new mechanical eye the Hammers have waiting for me? Even when I had two perfectly normal human eyes I wasn't any richer than I am tonight!

    Yet, as I write this, I am beginning to feel a shift in the air ...and not simply the early Autumn wind I hear blowing like it can't wait to get home to Old Man Winter. Perhaps it's just another crazy dream, but something keeps saying that my fortunes are about to change ...that the BIG one is just around the corner ...where I'll finally know the true comfort and peace of mind that comes with becoming a genuinely wealthy man!

    Additional Comments: This is the origianl T1 mission which became the first mission of the T2 series Keeper of the Prophecies.


    Hammer Score: 8.5 of 10
    Comments by Reviewer:
    Review by Spitter:

  • Pros: Long, grabbing story, terrific atmosphere.
  • Cons: Perhaps a tad too long for some people, many empty and potentially useless rooms.
  • Bottom Line: The Enterprise is a lengthy and a fun mission, with also an interesting and original story present - something that hasn't been seen too much in fan missions.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 46 Vote(s)

    Number of Votes: 46






    Thief 1 / Gold Fan Mission
    Events in Highrock (vENG)

     Filesize: 8 MB
     Released: 6/1/2000
     readme.txt


     EventsinHighrockLoot.htm

     Other:
  • French Version

  • By: Pershin Sergey V. (mad god)

    Plot Description: "All the mess has began when I escaped from the City to the HighRock town. City's major has organized a big round-up, all my hideout were revealed and I barely escaped his guards. All my stuff remained there, but this is not important for now, because I'm just mad of what was happened recently... I met another thief in Highrock one night. He was almost catched by local guard when I black- jacked the second and such saved thief's freedom. His name was Switcher. He was very grateful and offered his services. Soon I got the rich information about locals nobles and goldbags. Switcher became my friend. I liked that fellow. He was honest and straight-forward guy. Of course all this made bad thief from him....(more)


    Hammer Score: 8.5 of 10
    Comments by Reviewer:
    Comments by Andrew Dagilis:

  • Pros: A large, intricate town with elaborate architecture and dozens upon dozens of places you can enter; many technical innovations; several minor puzzles to solve; very good Thief-play in the urban part of the mission.
  • Cons: Many interiors don't match the brilliance of the exteriors; an unfair "gotcha!" trap; more unavoidable fencing with haunts; a hackneyed mano a mano slugfest with a pumped-up end-level boss in a game specifically designed to avoid such tired FPS clichés.
  • Bottom line: Events in Highrock is a large and ambitious level filled with intricate architecture and several technical innovations that offers players a rich setting for hours of exploration and thievery. Unfortunately, the mission's high overall quality drops by a few notches once you leave the town, becoming restrictively linear and filled with combat, little of which can be avoided.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 8 of 10 -- 37 Vote(s)

    Number of Votes: 37






    Thief 1 / Gold Fan Mission
    Lorgan's Web (v1.10)

     Filesize: 11.5 MB
     Released: 6/25/2001
     Added: 10/14/2001
     readme.txt


     LorgansWebWalk.htm
     LorgansWebLootlist.html



    By: Shadowspawn

    Plot Description: Garrett discovers a golden opportunity to make some money quickly. A wealthy eccentric (some say wizard) has decided to put a rare jewelry collection on display, and for sale to the highest bidder.

    "I've always been reluctant to work with a partner, but this time the job was too big to handle alone. If I had a reliable fence to work with I might not have gotten into this mess. But I've never found another fence I could trust like Cutty... more

    Additional Comments: This mission takes place after Thief: The Dark Project but before Thief II. Garrett hasn't pawned off Constantine's sword yet, and the Law and Order crackdown in the city has yet to start. Also, the Mechanists are just splitting away from the Hammerites.


    Hammer Score: 8.5 of 10
    Comments by Reviewer:
    Review by frobber:

  • Pros: Lots of polish, no bugs, cool terrain and straightforward gameplay.
  • Cons: Nothing worth highlighting.
  • Bottom Line: A solid, clean, challenging, and well-designed mission.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 9 of 10 -- 105 Vote(s)

    Number of Votes: 105






    Thief 1 / Gold Fan Mission
    Rogue's Honour

     Filesize: 5.48 MB
     Released: 1/31/2000
     readme.txt





    By: Triston Attridge (Totality)

    Plot Description: Times are hard. The incident in Peteroski did not help. I should have known better than to trust Iron, but he paid for it. The unfortunate side effect is that I am here, in this village of Winterhelm, the laughing stock of the whole county and stuck here with not an iota of help, and out of cash.

    I need my reputation to be spotless, and lucklily, someone is available to provide for it. Apparently there is a local noble by the name of Theron who is the devil on everyone's lips, he is not well liked.

    Rumour has it the he is a drug baron of sorts, the caves under the village are stocked with the mushroom nocturnis, which makes an extremely strong liquor once distilled which is also narcotic. He owns the constabulary and is apparently making a very tidy profit, enough to buy a few sacred treasures. After, well, let us say persuading a former servant who was ejected I have a rough idea of the layout of the manor, and the goods that are contained within. The most exceptional of this is the Orb, an item rumoured to be that of magic, but we all know about those sort of things don't we? There's also the Ankh of Mishra, a religous plaything, and perhaps more tangible there is the Golden egg of Tut. They should all fetch some revenue....(more)


    Hammer Score: 8.5 of 10
    Comments by Reviewer:
    Comments by Marecki:

  • Pros: VERY original approach, interesting ways of getting some things done, encourages experimenting, many unexpected surprises.
  • Cons: Hard puzzles, some minor technical quirks, very simple story.
  • Bottom Line: Great gameplay, too simple story - though better than a great story with hopeless gameplay and definitely worth checking out, it's just very good instead of excellent.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 6 of 10 -- 20 Vote(s)

    Number of Votes: 20






    Thief 1 / Gold Fan Mission
    Lord Binclair

     Filesize: 4.73 MB
     Released: 2/4/2000
     readme.txt





    By: von.Eins

    Plot Description: This is a a Bafford style mansion mission.

    Additional Comments: A Bafford style mission. Has books, extra objectives for harder difficulty levels and so on.


    Hammer Score: 8.0 of 10
    Comments by Reviewer:
    Comments by Ken Ramsley: • Pros: Relatively bug free, realistic setting, lots of places to go. • Cons: Too long, lackluster story, shopping-list feeling. Too many over-pumped guards often protecting nothing worth fighting for. • Bottom Line: Lots of real estate, some interesting custom items and effects, but nothing much to establish or carry a story.

    - Full Review & Screenshots


    Hammer Score: 7.0 of 10
    Comments by Second Opinion Reviewer:
    Comments by Andrew Dagilis: • Pros: Solidly well thought-out interiors and exteriors, custom textures and sounds, no contrived "gotcha!" traps. • Cons: Some technical/programming slip-ups, some featureless rooms (admittedly, in buildings you don't have to visit), random stitched-together plotline with several slapped-on, unmotivated objectives. • Bottom Line: The designer obviously took great pains in creating his Austro-Swisslike town and all aspects thereof. Sadly, his architectural achievement is undermined by slipshod plotting and merely average scripting. Such a well designed setting deserves plot underpinnings of equal quality; unfortunately, the plotting feels a bit hodgepodgey, as if it's being made up as you go along.

    - Full Review & Screenshots

    Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 23 Vote(s)

    Number of Votes: 23




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