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By: William the Taffer Plot Description: These water buckets can be used to extinguish torches and other types of flame. They are a handy (but noisy) way to extinguish multiple flames at once.
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Cast your vote by clicking on the vine image below -- Current score:
10 of 10
-- 1 Vote(s)
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By: William the Taffer Plot Description: Arena Deathmatches are illegal in Hightowne, which seems to make them more enticing, even for members the City Watch. There is a deathmatch going on near you...check it out. Additional Comments: A Thief2 demo called FightPub Showing Continuously spawning AI's.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 6 Vote(s)
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By: Steven Hindley Plot Description: Three teleportation demos, Simple, Advanced, Exotic. Simple: Stand on metal box and frob switch. Advanced: Frob switch then stand on metal box Exotic: Use the coin you are carrying on the strange plaque. Additional Comments: To use, install with DarkLoader, but only run through dromed, it wont work through thief.
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Cast your vote by clicking on the vine image below -- Current score:
4 of 10
-- 3 Vote(s)
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By: Avalon Plot Description: A guide with companion demo mission descirbing how to make the machines of soulforge. Note that the information in this guide can be used for much more then just manufacturing machines.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 4 Vote(s)
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By: Belboz Plot Description: Zip contains gamesys file containing all the architypes to make burricks work, including burping and the two dead corpses zip also contains the mesh files from thief gold for the living burrick and obj files from thief gold for the dead burricks
It also includes the txt16 graphic skins for all three models, that were also included with thief gold
Theres also instructions on how to get burricks working in anyones thief 2 mission, plus a demo level showing burping burricks, which can only be run through dromed
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 3 Vote(s)
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By: Blutch Plot Description: This is a guide describing how to give a guard a distinguishable lantern.
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Cast your vote by clicking on the vine image below -- Current score:
No Votes Yet -- 0 Votes
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By: d0om Plot Description: This level includes: Combo door, Info on QVarTraps and triggers, Poison, A teleport system, and a new third lockpick
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Cast your vote by clicking on the vine image below -- Current score:
No Votes Yet -- 0 Votes
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By: Imposter Plot Description: Demonstrates a conversation in Thief 2.
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Cast your vote by clicking on the vine image below -- Current score:
10 of 10
-- 1 Vote(s)
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By: Rob $ Caminos Plot Description: This demo is a demonstration of Thief 2's new sky.
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Cast your vote by clicking on the vine image below -- Current score:
10 of 10
-- 2 Vote(s)
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By: William the Taffer Plot Description: A Thief fan once wrote "I always thought there was a mommy frogbeast, but I then found out that there was just a big frogbeast making machine." Additional Comments: Run via DromEd.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 3 Vote(s)
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By: HunterByNite Plot Description: This demo is for Thief 2 only and runs from Dromed 2 (patched version). The files allow you to utilise Craymen and Bugbeasts in your missions. Additional Comments: I hope that this file will become like a chain letter: I believe that from this gamesys, we can actually add additional creatures to extend the pool of selectable T1 critters for D2. Take this gamesys and try to add to it. Pass it along and encourage others to do the same. Hopefully, in the end, we'll end up with the entire T1 creatures imported into D2 all in one gamesys, rather than seperate gamesys for every creature. I think it will be more efficient this way...let's keep the Thief universe immortal and dynamic by constantly experimenting, implementing and sharing :)
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 2 Vote(s)
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By: von.Eins Plot Description: A Demolevel with 22 new Objects
Compatible with Darkloader, support for German.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 2 Vote(s)
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By: Garett Choy (Kung Fo Gecko) Plot Description: Welcome to Creature Clash 2, for Thief 2. This is a glorified version of one of the first things I ever did with Dromed back in the Thief 1 days. Have fun. There are no more goals, and it's not as polished as Creature Clash 1 (for Thief 1) but all the elements of fun should still be there. I didn't label the switches, but check the map and you'll probably be able to put it together. Hope you all have fun! Don't take it too seriously.
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 9 Vote(s)
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By: Kirk Bezio (Catalyst) Plot Description: This DromEd 2 only demo contains a collection of some unused/rare models found in mesh.crf and obj.crf. See such exciting oddities as Monker and the logbeast! If there are objects you would like to see added feel free to email me with the model names.
Bonus: Contains every AI from the hierarchy, but you'll have to find them…
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Cast your vote by clicking on the vine image below -- Current score:
9 of 10
-- 3 Vote(s)
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