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Other: Klatremus' Lootlists with Ghost Reports: |
By: Lady Rowena Plot Description: A few months have passed since Garrett helped Basso and Jenivere escape together. They are now happily married and have settled down in a small town close to the city: East Fording, where Basso decided to open a locksmithing shop. Shortly thereafter, Basso invited Garrett to spend a few days at his home. Garrett accepted the invitation and received a reply the next day. "Garrett,
Jenivere and I are thrilled that you will be spending time with us. As mentioned in the invitation, we will be
waiting for you at the Carnival which is scheduled to begin in 20 days. I can't wait to see you again. I miss the good old days. I also have a suggestion: leave your "work tools" at home...let's have some fun instead! Jenivere and Basso
P.S. We have had two or three cases of plague in town recently, therefore the city council has decided to impose a curfew. This will most likely be settled within a few days, but just in case it isn't, I have enclosed a map of my house. There is a hidden passageway just outside the city walls that was once used by smugglers. The exit is in my storage hut, and from there you will be able to enter the city without being seen."
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Cast your vote by clicking on the vine image below -- Current score:
10 of 10
-- 116 Vote(s)
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By: mxleader Plot Description: It's Christmas time, and you need to get presents. Make sure you obtain enough money to buy what you can't steal. You also have a list of things you need to pick up while you are there, including a copy of Thief Gold for your favorite boy, little Timmy! Additional Comments: A little Holiday Mission.
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 12 Vote(s)
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By: Asgaroth Plot Description: "I've 'overheard' some interesting things from opposing thieves, they've set out to find the 'Suffer Catalyst', they don't know what it is, but they know how to get to it! Even the Hammers are looking for this, and they have been infiltrated by Mechanists, so it must be VERY valuable! My mission starts in a cave somewhere; I'm not sure where so I'll follow the thieves! Once I'm in I'll give them a while to get ahead so I don't run into any. The story of what I'm after is a strange one. (More) Additional Comments:
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 4 Vote(s)
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Other: |
By: Neo Plot Description: You are in a room where a couple of not very nice figures are already expecting your arrival! There is a rumor that a certain person named Mirko has given these characters a drug which is effective and makes them mad!
Enjoy!
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Cast your vote by clicking on the vine image below -- Current score:
1 of 10
-- 2 Vote(s)
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BadDebtsLoot.htm |
By: Melan (Gabor Lux) Plot Description: Sometimes you are so down on your luck, you have to take the smallest job, grab the slightest opportunity to stay afloat. I suppose it's better than picking pockets on Stonemarket, or breaking into warehouses - but when I moved into Downlock quarter, at least I imagined I was going somewhere. An apartment in an old fortress, right across a watch station where no one would look for suspected criminals, and a series of nice heists. I almost forgot about the ominous stuff the Keepers were sending me - guess they still think I am going to change my mind about their order...(More) Additional Comments: Bad Debts Winter Version - This version of Bad Debts does not use updated objects from the Enhancement Pack and is 34.8 MB.
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Cast your vote by clicking on the vine image below -- Current score:
9 of 10
-- 20 Vote(s)
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Other: |
By: john9818a (John Denison) Plot Description: I'm on the right track. The trail of blood leads away from where I saw the ransom note. I need to find this guy so that he can proclaim his true love to Jenifer. The slums are a pretty horid place even by my standards so I need to watch my step. There are a lot of unfriendlies there, and some that would love to gut me at first sight.
The slums aren't known for wealth, but it still may prove to be lucrative. As long as I'm there I might as well get my hands on whatever I can. At the far end of the slums is the Hammer Compound. The Hammers are not known for kidnapping civilians, and since the compound was abandoned long ago, it may be possible that John is being held there. This compound is no ordinary Hammerite facility, so I really
don't know what I'm getting myself into. Either way, the show must go on.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 8 Vote(s)
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Other: |
By: Sensut (Szabo Csaba) Plot Description: You are Elizabeth telling Gellert the story of your time at Sarvar. You begin your story with your escape from your cell, your actions in Sarvar, and conclude with your return to that cell. Additional Comments: In this mission, you are Elizabeth and so you do not have the fighting skills that Gellert possesses!
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Cast your vote by clicking on the vine image below -- Current score:
9 of 10
-- 32 Vote(s)
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By: Bryan Gleason (BBB) Plot Description: You have been contacted again by the Keepers. Why can't they leave you alone? Unfortunately, they seem to know when you are short on funds and the rent is due. As usual, you will meet with them and see if you can get paid handsomely for doing some good deed. The Keepers are telling you a tall tale about mystical powers. They were right about Constantine, maybe they are right this time. (More)
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Cast your vote by clicking on the vine image below -- Current score:
9 of 10
-- 31 Vote(s)
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By: GORT (Shaun M.D. Morin) Plot Description: Garrett got some information from a man in a small house. He told Garrett about a rare gem crest from an unknown tribe that lived in the caves near the city. A man, named Greg, found something like it behind his house while making a small garden, but someone stole it. A couple days after, his house started to sink in from the backyard. So now, he is now somewhere in the city. There's a rumor that the treasure is still in the house, but no one knows where or if it’s just a myth. Just then, the city watch broke in the small house to arrest Garrett (you can guess why...). Luckily, Garrett had a flash bomb in hand. He was able to escape, and head to the city that the man told him about. Additional Comments: In this FM your sword can collide with the walls by blocking or attacking. Some objectives activate events. Be on your toes and search some places the second time. Also, the guards tend to get vengeful if they see an unconscious or a dead body. Make damn sure that the bodies are well hidden.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 8 Vote(s)
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By: Theker Plot Description: It happened after the death of Father Karras. Inauspicious signs of the Keepers spread ignorance. At that time, Garrett already had retired. There was no more business for him and he was slowly running low on money - until that day.
There was a knocking at the door. An old man was standing in front of it and asked for help. He wore a cloak only and had a long grey beard. First, Garrett was slightly shocked. An old man? What does he want? (more)
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 9 Vote(s)
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By: SlyFoxx Plot Description: You've broken into the law offices of Dewey, Cheatem & Howe in order to discover the location of Lord Bafford's new summer residence. Now that you have it, it's time to pay the place a visit. It's really an unnecessary risk as you don't need the money...but hey...it's another chance to piss off Lord Bafford!
No sense in waiting...It's time to begin.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 10 Vote(s)
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By: Ghost In The Shell Plot Description: An informer brought me a message that someone required my services. I agreed to have a meeting in one of the City’s crowded taverns. You can never be too cautious, and it’s easy to use the inn’s „atmosphere” to remain unseen, while judging whether the waiting client is not just a bait from the Watch, for example... It was a woman. Her face hidden in the shadow of a gray traveling cloak’s hood. I did not sense any trap. The job turned out to be a little more suspicious than the employer...
I was to get into a small merchant quarter and steal a grey, wooden box from one Archibald’s store. The woman said nothing of the box’s content. When asked if she wasn’t afraid that I would find out on my own, she said it was impossible. According to her words, the box has no visible lock – and this is how I would recognize it. She claimed there was no way I could make it open. Well, I will see for myself when I find it...(more)
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 8 Vote(s)
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Other: |
By: Yandros Plot Description: Mission 1: Last Man Standing Mission 2: Deathmatch
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Cast your vote by clicking on the vine image below -- Current score:
9 of 10
-- 13 Vote(s)
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Other: |
By: Jason Otto Plot Description: A fence came to me with a request. A collector is looking for an ancient artifact, The Talisman of Death. Trouble is that its being kept by a local Hammerite monastery. Seems the Hammerites fear the talisman and keep it under pretty close guard. The last couple of thieves to go after this one were never heard from again. It’s a tough job, but nothing is impossible for the greatest thief in the world. While I’m there I should look for a few other artifacts. The Sword of the Builder should bring a good price, magical swords always do. These Hammerites are also known to have a secret fighting technique. If I could find a copy of their fighting manual it could be valuable. Additional Comments: A bit choppy in a few places, reduce the number of background operations you are running to avoid any severe frame rate issues.
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 18 Vote(s)
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By: Spoonman Plot Description: A couple of days ago I paid a visit to a friend of mine who runs a little fishing shack in the port. He told me about some sort of cargo ship which was sailing that day towards the east, to a place he wasn't quite sure of. "It contains lots of supplies, something big is going on there. I've heard that they discovered some sort of ruins in that place, where treasures abound and also some sort of sacred relic, unknown to me. I've heard lots of things about it also, but if they are true or not I don't know. I'd bet, however, that something like that would be worth a really big amount of gold" he said. It was an opportunity I couldn't resist and before I even thought about it, I had leapt inside the boat and was waiting for it to set sail. Two days later I arrived at what looks like a little fishing town surrounded by cliffs. It's too late to regret about this now, so I'd better start moving. Whatever it is that lies in that place has to be mine.
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 15 Vote(s)
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By: Theker, SinisterShadow Plot Description: Actually, today should have been the day when Lady Karen Dark and her fiance, Count Robert planned to marry. But when she happened to leave the bridal house for a few minutes, hours before the important event, some men attacked, catching her servants and guards by surprise. They stole her wedding dress and her jewels and violently kidnapped the groom who was waiting in his study room. It looks like there is a party who is still emphatically raising objections against their marriage... Additional Comments: This mission was originally titled Theker's Castle. The German version is Die Hochzeit der Lady Dark (ehemals Thekers Schloss).
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 11 Vote(s)
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