The
Art of Thievery
Walkthrough
Notes Regarding
This FM: This walkthrough is for the “Ghost” (Stealth/Expert) difficulty
setting. On the lower two settings, you don't have access to some sections
of this mission, particularly on Easy. If ghosting isn’t your cup of tea,
though, have no fear – the stealth-related objectives on this level are
optional; that is, if you alert (or blackjack) a guard, it will bust the ghost
and you won’t receive credit for it at the end, but the mission will not
fail. The only stealth-related objective which may not be disregarded is
the prohibition on setting off an alarm, which is not terribly onerous after the
Watchers have been turned off during play. Nightwalker has successfully
ghosted the mission, while ThiefKiller completed it with “regular” thief
play.
The suggested path in this Walkthrough does involve some doubling
back and revisiting areas, because this is the safest method when
ghosting. If you’re not ghosting, you might want to employ a more linear
style when clearing out and looting areas in the mission. It's a good idea to
buy an extra rope arrow or two, moss arrows and water arrows at the beginning of
the mission. You'll need lots of all of them.
All locked doors, chests,
etc. that require keys are noted. Everything else is either open or can be
unlocked with your picks.
Getting In:
You begin the
mission on the street outside the mansion. There are many points of entry you
can use to get in the building…through any window, including the second and
third story ones which you can get to by climbing up the drainpipes to the upper
ledge; or go in the front door, though this option is not recommended. This
time, use the first ground floor window to the right of the front door. You can
sit on the windowsill in shadow and make sure the hallway is clear before
climbing down into the house. Take a green vase (+50g) from the table below the
window then walk east along the hallway where you can acquire a purple vase (+50
g. = 100) from another table and a mask (+ 50g. = 150) from the stand near the
stairs. Head around the corner and down to the far end of the hall. The door on
the left is the Security Control Room, which contains some of the Watcher
shut-off switches but it’s locked and requires a key.
Go through the door on the right into an inner garden area, over to the
northwest corner and look behind a plant for a switch. Secret #1 - This opens a door in the foundation
that leads to a set of secret tunnels through the walls, which is very helpful
when negotiating the mission in Ghost mode. Once inside the tunnels, climb the
right-hand ladder to the next floor. A lever here triggers Secret #2 - which moves armoires at either end
of the passageway, allowing entrance to two different hallways on this level,
but leave this area for the time being. Return to the garden, go past the main
door on the West side (opens into Angel Hall) and enter the kitchens through the
north door. Go in and pick up a healing fruit from the table. Look in the
fireplace for Secret #3 - a purse (+100g.
= 250) that is tucked up on top of a board near the back then follow the hallway
to the bunkroom in the servants' quarters and open the chests. One contains a
gold coinstack (+25g. = 275). Follow the hallway to a room with large barrels
sitting in nooks.
Camera Control Rooms:
Peek out through the door here and
you’ll see that it opens out into Angel Hall. Wait for a patrolling guard to
pass and grab the “Camera Control Room” key from him, making sure to stay out of
sight of the Watcher, off to your left. While you’re here, take a quick look at
the center of the hall. You’ll see the Talisman of Fire in the middle of the
room, near the base of the Angel statue but it’s protected by a large cage.
You’ll be back here to collect it later. Go back to the garden and through the
SW door to the locked Security Camera Control Room door across the hall. Flip
the switches to shut off some of the main floor Watchers then climb the ladders
to the other two floors and shut off the switches there, as well. This will
disable most of the Watchers in the building. (There is another control room
behind the main library and also one in the North Wing that you’ll get to
later.) One of the guards who patrol through on the third floor has another
“Camera Control Room” key, as does the guard standing in the second floor
control room. Don't forget to read the notice on the wall in the upper room as
it tells you that the urn in the Shrine on this floor is a fake and of no
value.
Climb back down to the main floor
control room, unlock the south door with the “Camera Control Room” key and walk
into the dining room. Turn off the lights, pick up a gold candlestick (+50g. =
325) then leave this room by the west door. Turn south, and snag a gold urn
(+100g. = 425) from a hallway table then go through the north door at the end of
the hallway into the main level of Angel Hall. Just to the right of the door
there's a light switch that will dim things down a bit in here. You will find a
purple vase (+100g. = 525) on a table near the west door, which leads outside.
The guard standing outside has the “Window” key and having it will save you from
having to lockpick windows, though it's not necessary to have it. Getting it can
be a bit tricky as the street is heavily patrolled. In the open hallway on the
east side of Angel Hall, help yourself to a gold wine bottle (+50 = 575) and a
gold goblet (+ 25g. = 600). Unlock the door to the south of this open hallway
with the “Camera Control Room” key and you’ll be back in the same room you were
in earlier. Climb the ladder to the second floor.
Head out through the west door
onto the second level of Angel hall. Over on the west side, there is a short
side hall with a table where you can pick up a vase (+100g. = 700) and a plate
(+10g. = 710). Head back past the security room door to the door on the NE
corner and through into a hallway. (At the far end, you’ll see one of the
doorways that you opened from inside the secret tunnels. It's a good place to
duck out of sight to avoid the guard patrolling this area.) Through the door to
the right at the end of this hallway, you’ll find two gold plates (+100g. = 810)
displayed on stands. The door on the left takes you into a small library.
There’s a gold wine bottle (+50g. = 860) on top of the tall armoire in the first
room. In the library itself, there's a vase (+50g. = 910) on top of the first
bookcase, though getting it without being noticed can be tricky and there’s a
purple urn (+100g. = 1010) on a table at the east end of the room. Head through
the door here into another, very small, library room. Take the mask (+50g =
1060), that is hanging above the fireplace then look for a lever under a small
table in the SE corner. Flip it to get Secret
#4 - Two secret doors open that lead into the next corridor. (On Easy and
Hard, you frob a book on the shelf to open these). Head through the secret door
nearest the table and cross the hall to a storeroom where you’ll find some
chests that hold flash mines and a gas mine. Back in the hallway, turn south and
enter a large room where you’ll find a gold candlestick (+50g. = 1110) in the
middle of the table. There are several guards that patrol into this room, so
keep a close eye out for them. Exit through the east door and walk down the
stairs in a hallway with valuables displayed in large water-filled display
windows. You can’t get at them now but you will a little while later. There are
two small statues (+30g. = 1140) on tables below the stairs. Continue east
through a set of double doors, reach around to the right and hit the light
switch to turn off the big chandelier then walk downstairs and out the south
door into a hallway where there’s a jar (+20g. = 1160) sitting on a
table.
The Talisman of Earth:
The room on the right is a large
dining room (there's a light switch to the left of the door as you enter) where
you can nick 2 purses (+200g. = 1360) from the people standing around waiting
for dinner and get four plates (+40g. = 1400) that are hung on the wall.
The door on the left leads to a
lounge area (light switch on the left, again) where you can pick a purse from a
man (+100g. = 1500), and another from the lady (+100g. = 1600). Use a rope arrow
to get a jar (+20g. = 1620) that is sitting on a ledge in the NE corner then
walk through the archway in the middle of the south wall into small office.
There are 2 gold coinstacks (+50g. = 1670) sitting on the desk. Open the east
door and inside, you'll see the glasshouse. Wait for a mage to walk near the
door so you can pick the “Glasshouse
balcony” key from him then retrace your steps back through the sitting
room and out into the hallway. Turn left (S) and go through a set of doors into
the South Hall and climb the stairs. Make your way over to the door on the east
side, help yourself to a mask (+50g. = 1720) that is displayed nearby and go
through the door into a gambling room where you will find 4 copper coinstacks
(+20g. = 1740), a purse (+100g.= 1840).
Unlock the
east door with the “Glasshouse balcony” key and go out onto the balcony.
Secret #5 - Frob the torch on the back wall. Snatch a purse (+100g. = 1940) from
the archer standing up here and look at the garden below. You’ll notice the big
statue in the garden below has moved and there’s an opening below. Flip the
switch on the wall, which turns off a Watcher downstairs outside of the second
glasshouse door (Ignore the “Toolbox key” which is lying on the floor up here.
It has no use.) then return to the main floor of the glasshouse and have a look
in the hole in the garden. Inside is the Talisman of Earth. Pick it up and then
take a gas arrow from the pitcher plant. Against the east wall of the
Glasshouse there are 3 plates (+30g. = 1970), sitting on tables and on your way
over to get them, you can take some moss arrows that are leaning up against the
tree trunk.
Lord Bradford's Bedroom:
Return to the South hall, sneak up
the stairs again but this time, instead of going towards the glasshouse balcony,
go through the north door. Walk past the bottom of a ramp, around the corner,
and follow the hallway. (Getting past the guard that patrols this hallway
unnoticed can be a bit difficult. There's a lamp on the left wall before you
come to the stairs. If you douse it and snuggle right up against the wall, he'll
walk past without noticing you.) Peek out through the door at the end and you'll
see two guards standing in front of the door into a room, on the right. This is
Lord Bradford’s bedroom.
Creep in and the objective to
find his room will check off. Once inside, read the book that is sitting on the
dresser and you’ll find out that he somehow harnessed the power of the air
talisman to hide the paintings and then he describes where he concealed
them. The first painting is in the rafters of the main staircase above his
bedroom, the second one is hidden in the rafters of one of the libraries, and
the last one is still hanging above the north exit near his library in the North
Wing. Pick up the gold wine bottle (+50 = 2020) from the bedside table and
the “Water Chest Key" that is sitting
beside it then go over to the fireplace and read the book that is sitting on the
mantel. You’ll learn that the jeweled sword is in the vault and that the Captain
has the key to the North Wing. Secret
#6 - Flip the lever in the fireplace to open a panel on the opposite wall
and inside is a statue (+75g. = 2095).
The first painting is right over
top of the landing outside the bedroom. Leave the bedroom, put out some lights
and sneak around the left (S) side of the landing until you can rope arrow up
into the rafters above the main stairs without the guards by the door spotting
you. Retrieve the first painting, “The
Trickster”, from the flat area above the Master’s
bedroom.
The Central Library:
Once you’ve gotten back down out
of the rafters, head downstairs to the main floor and through the north door
into a hallway. Turn left and hide in the shadows. A guard will come out of the
door on the north side of the hall and he’s wearing the “Central Library” key,
which will, of course, end up in your pocket. (Once in awhile, he doesn't seem
to show up. If that happens, don't panic. There's another key, worn by a guard
on the third floor that's standing outside the upper door to this same Library
so you can go get it.) Use it to open the door he just came out of and enter
into the main library.
Go straight through, up onto
the blue tiled section at the other end and hit the light switch beside the door
to the left. Creep along the raised floor down the east side to a table where
you'll find 2 gold coinstacks (+50g. = 2145) tucked in behind a plant. Unlock
the north door with the "Central Library key" and, when the way is clear, sneak
up the stairs. Wait until the guard patrolling the upper hall has walked past
the top of the stairs, then head the the top and over to the door on the
right, which is a Camera Control Room. Unlock the door with the "Camera Control
Room key" and flip three switches to deactivate more Watchers. Walk back down
the stairs, turn left at the bottom and wait in the shadows near the east door.
There's a guard that walks in here, stands for a minute and then goes back
through the doorway. Follow him when he leaves and duck into a room on the left
to wait for him to reach the end of the hallway and go back through the door.
(I'd suggest putting out the hallway torches. That makes it dark enough to sit
up against the wall at the end of the hallway so you can judge when it's best to
head down the stairs). This is your chance to get to the end of the hallway.
There's another guard patrolling below the stairs to avoid as well. Before
turning right, lean around the corner and put out the wall lamp. Scoot over into
that dark area.
The Captain's Room:
As you near the door on the left
that is slightly lower than the rest of the hall, Lord Bradford will walk out
and take off down the hall away from you. If you're in the dark, he won't spot
you and you can sneak up behind him and take the “Lord’s Safe key”. (If you need to find him,
this is the route he follows: He turns left, goes up the stairs, along the
hallway and through the door on the left, into the main hall. He walks up those
stairs and into his bedroom, where he stands in front of the fireplace. After
awhile, he walks back to the Captain’s room and stands around in there for
awhile.) The room the Lord just came out of belongs to the Captain. (Light
switch is to your right.)Take the “North Wing
key” from him and pick up the “Instruction” scroll from the desk. This is a
very important document, as it explains the steps to follow to get the jewelled
sword. This gist of what is says is:
Get the Earth Talisman in the
glass house, then get the water chest key, which is found in the Lord’s bedroom.
Use the water chest key to open the chest in the waterpool room and retrieve the
Water talisman, then proceed to Angel Hall. Flip the secret switch on the
top level to raise the cage around the fire talisman. Use the water arrow,
which is found on the bench near the switch, to put out the flames and pick up
the fire talisman. Go to the church and get the Air talisman from its
hiding place, then go to the Lord’s study. (Make sure you have the safe key.)
With the four talismans, descend into the elemental room below the study and use
the talismans to retrieve the code to the second vault door. Use the book
from the safe in the Lord’s study to decipher the ancient text and translate it
into modern numbers in the correct sequence. With the elementals released, they
will open the elemental door to the vault. Then go to the vault’s entrance
and flip the secret lever on the back of the clock and enter. The alarms
can only be turned off if the Lord is present. If he’s not, there is a
shutoff switch on the back wall. Shut the two doors to prevent alerting
guards, then use the opposing elements (e.g. fire on water, air on earth, etc.)
to counteract the locking elements. (The necessary arrows are in the room.) A
vault door opens in the ceiling which you can access by swimming up the water
channels and following them around to the door. Swim up inside and use the
deciphered code to open the next vault door. Once inside, use the Lord’s
key to find the jeweled sword.
Secret #7 - Use the lever on top of the armoire
to move the Captain’s bed and underneath, you’ll find a mask (+50g. = 2195)
lying on the floor. That’s it for in here, so leave, turn left and go up the
short flight of stairs on your right. Head through the door on the left into an
ornate hallway where you can pick up a jar (+20g. = 2215).
Just Exploring:
Continue through it and up the
stairs at the end. Walk along this hallway, through the door on the left
(S) and turn right alongside the stairs. In behind them is a hallway with a door
at the end that opens out into the central courtyard. Head over to the secret
door behind the plant in the NW corner that you opened earlier, crawl in, climb
the north ladder to the top and turn right (E). Take the left-hand turn and
you'll end up facing a small metal door. Shoot a rope arrow into the wall
outside and climb down to the landing. Walk down to the bottom of the stairs and
hide in the shadows until the guard walks past, heading east. Dart across to the
small sitting area, grab a gold wine bottle (+50g. = 2265) and a gold goblet
(+25g. = 2290) then run west through the door at the end of this hall, before
the guard comes back. You’ll end up back in the Servants’ quarters. Turn left
and go through the kitchen, back out into the central courtyard. Unlock the
window on the south west corner. Climb through and jump down into the main
dining room. Turn out the lights Here, you’ll find 2 vases (+100g. = 2390), a gold urn
(+100g. = 2490), and 3 gold candlesticks (+150g. = 2640).
Climb out the southeast window to the street, turn
left and climb the drainpipe to the second storey ledge. Follow it west past the
first two windows then unlock the third one and climb into a room with pillars
full of water. Over in the NW corner, there's a gold wine bottle (+50g. = 2690)
and a gold goblet (+25g. = 2715) sitting on a table and nearby you'll notice a
ship's wheel mounted on the wall. It's missing one peg which is suspicious,
right? Quietly open
the south door, peek out and snatch a wheel peg from the guard standing outside.
Put the peg back in place in the ship’s wheel and turn it to open Secret #8. The
banner over the fireplace will swing open and expose a secret safe. (This can be
picked open without opening the banner, but it won’t register the secret.) On
your way up to see what's inside, help yourself to the man's purse (+100g. =
2815). Inside the secret, you'll find an invisibility potion and don't forget to
grab the 2 plates (+20g. = 2835) that are hanging on the
wall.
Open the west door and check for guards. When
it's safe, run partway down the stairs and stop in the shadows. Wait until the
patrolling guard has moved off down the hall to the left and another guard has
come out of the door across from the bottom of the stairs then dart over and
through that door.
Peek out the door and when the way is clear, run west
up the hallway and jump up onto the table you landed on when you first entered
the mansion. Sit there and wait until the hallway guard is out of the way and a
patrolling guard has come out of the door just past the Watcher. Jump down and
run through that door into a sitting room where you can pick up a gold urn
(+100g. = 2935) and 2 plates (+20g. = 2955). Go through the archway then turn
around and you'll see a vase (+50g. = 3005) sitting on top of it. Go back to the
other room, open the door and when the way is clear go back up the stairs.
Again, stop in the shadows and wait for the upper hallway to be clear before
proceeding.
At the top, turn right and go
through the west door into the Music Room. Turn out the lights so you can move
around safely and take a purse from a woman (+100g. = 3105), another one from a
man (+100g = 3205) and then creep up onto the stage. There’s a set of spectacles
(+50g. = 3255) sitting on the podium and a flute (+50g. = 3305) on one of the
pedestals.
Exit through the north door and you’ll find yourself, yet again, in Angel Hall.
Turn right, make your way over to the north side and enter the door in the
middle of this wall (This is the Sitting room but the only sign is beside the
downstairs door, so you can’t tell from up here.) Inside, you’ll find a gold
statue (+75g. = 3380) displayed on a stand. There are holes in the floor at
either end of the room that look down on the lower level of the sitting room.
Use a rope arrow to lower yourself silently, pick the door key from the
patrolling guard and help yourself to a statue (+75g. = 3455) and a gold urn
(+100g. = 3555). (There’s a light switch beside the door down here that’s
helpful.)
Climb back up the rope to the upper level, go back through the Music room to the
top of the stairs and turn left (N) through a door into another hall. Pick up
the plain blue vase displayed on the pedestal to your left and you’ll find it’s
not as worthless as it looks (+50g. = 3605). If you look up the hallway east of
this pedestal, you’ll see some valuables on pedestals but the hallway is heavily
guarded and it’s difficult to get through without being spotted. Luckily, there
are other ways! Unlock a window in the hallway you are standing in, slip down
onto the ledge and walk around to the windows behind the valuables. You can
unlock them, reach in and grab the items and never be noticed. You’ll pick
up an urn (+100g. = 3705) and a vase (+50g. = 3755).
Head back along the ledge, past
the window you jumped out of and follow the ledge to the very last window on
this side. Climb in (after checking to make sure the way is clear) and go the
door to your right (N). Crawl into the secret passageways through the opening on
the right, follow the tunnel and crawl out at the far end. Turn right (S)
through a set of doors and continue south through the next room (which you will
recognize, as you’ve been in here before), out the far side and into a hallway.
Walk up a short flight of stairs at the far (S) end and turn left into another
hallway.
There’s a lady dressed in red
pacing around in the first room on the right. In this room you’ll find a chest
holding breath potions and 2 gold coinstacks (+50g. = 3805) sitting on a
table. Secret #9 - Push a button on
the side of the armoire, another one on the side of the dresser, and a third
one, inside the fireplace and a wall hanging above the bed will swing open.
Behind it is a chest that contains a tiara (+125g. = 3930).
Put out the light in the hallway
outside the first room on the left before you open the door and make sure you
stay in the shadows, as there’s a woman inside who could be facing the door. In
this room, you’ll find some flashbombs in a chest and 2 gold coinstacks (+50g. =
3980), piled on a table.
The second room on the right is
yet another bedroom. Here, you can collect 2 gold coinstacks (+50g. =
4030), 2 plates (+20g. = 4050) and read a book that contains some important
information about a certain clock on the landing of the South Stairs.
The door at the east end of this hallway
happens to open out right at the top of the South Stairs so head down to the
clock on the landing and check it out. There’s a lever on the back. Flip it to
trigger Secret #10. The stained glass
window will slide up, revealing yet another puzzle you need to solve - an
elemental vault door.
Go back up the stairs, past the
bedrooms, down the stairs and back into the room at the far end of that
hallway. Leave through the north door and you'll be back in the hallway
with the door into the secret passageways. Walk past it and through the next set
of doors. (If you're worried about the patrolling bot, you can climb up into the
rafters and walk above the hallway, then jump down to enter the next room.)
Enter the first bedroom on the right, but do it cautiously as it’s
occupied. Pick up a gold candlestick (+50g. = 4100) from a table just
inside the door then look behind the pillar in the NE corner. There’s a chest
tucked away here and inside, you’ll find a lovely necklace (+200g. = 4300).
Return to the hallway, use a rope arrow to get up onto the beam that runs above
it.
The Talisman of Fire:
Walk south, keeping
an eye on the ceiling. When you see a hole above you, mantle up through it into
the secret passageways. Walk straight ahead, past the turn on your right and
check the right-hand wall for a lever. Flip it to trigger Secret #11 and open a panel above you. Climb
the ladder, but cautiously, as there is a guard patrolling the hallway above.
When the way is clear, grab a vase (+50g. = 4350) from a table and head out the
west door then turn left into a conference room. (If you prefer, you can climb
out onto the ledges and go around to the conference room windows.) Add 2 gold
candlesticks (+100g = 4450), 4 purple goblets (+60g. = 4510) and 1 golden goblet
(+25g. = 4535).
Climb out through one of the
windows on the east side, drop down onto the ledge and walk south. Climb in
through the first window on the south wall and hide in the shadows. There's a
light switch beside one of the doors that makes emptying the cases easier. Take
the "Display Case key” from a guard that patrols in then use a rope arrow to
climb up on top of the display cases and use the key to unlock each one. Inside
them you’ll find 4 gold statues (+300g. = 4835). (You'll find that you have to
be VERY close to the little hatch doors to be able to use the key on them and
also, very close to the items inside to be able to pick them up.) Jump back out
onto the ledge, return to the conference room and go through the door in the NW
corner into a small hallway where there’s a plate (+10g. = 4845) sitting on a
table then go through the door to your left, out onto the top floor of Angel
Hall. Make sure you hit the light switch to dim things down a bit.
There’s a door to a Shrine, but
skip it, because on Expert, the vase in here is a fake and there is nothing else
in there except some mechanical spiders. Make your way over to the west side
where there’s a small bench up against the railing. Take the water arrow that’s
sitting on top of it and then look under the bench for a switch. Secret #12 - Throw the switch and look over the
railing. You’ll see the cage surrounding the Talisman of Fire raise. Climb out
one of the windows behind you, turn right (N) and go over to a drainpipe. (To
get on it, treat it as if it were a ladder...Jump a bit to get on.) Climb down
to the ground, checking first to make sure there are no guards close by, of
course, Climb in the window to the right of the drainpipe and you'll be on
the main floor of Angel Hall. Sneak over and fire a water arrow at the Fire Talisman to quench the flames. Now it’s
safe to pick it up and add it to your inventory. Head back out the window, up
the drainpipe and climb back in through the third floor window.
The Trickster's Stare:
Go back through the door in the NE
corner, through the east door and walk north along this hallway, picking up a
vase (+50g. = 4895) from one of the side tables. The door on the right at the
far end opens into the upper level of the small library. Rope arrow up into the
rafters, pick up a blue gem (+15g. = 4910) that is mounted beneath the two
Watchers then walk to the east end. Here, you’ll find the second painting “The Trickster’s Stare”.
The Talisman of Water:
Head through the Library’s east
door (upper level), stop in the shadows and wait for a guard to patrol by,
wearing the “Waterpool Room key”.
Help yourself to a drill bit from the display stands (+250g. = 5160), then turn
left (S) and follow the hallway around a corner. Use the “Waterpool Room key” to
open the last door on the right and enter...of course...the Waterpool room!
(There’s a lot of tile in here so if you’re ghosting it’s going to be tricky.
Make sure you save before entering the room, as it’s possible to alert the
downstairs guards while walking around or jumping into the water.) Rope arrow up
to the rafters above the pool and flip a switch that is right above the statue
at the east end to trigger Secret #13.
The statue moves aside to reveal an opening. Swim down through it, use the
“Water Chest Key” to unlock the chest and pick up the “Talisman of Water”.
There are 2 other holes in the bottom of the pool, one on each side of this end
of the pool. Swim down through the north
one and take a jar (+20g. = 5180), and then through a hole in the south side of
the pool (you'll need one of the breath potions you found to complete this part)
and through the underwater passageways between displays to find four more jars
(+80g. = 5260). Climb out of the pool, leave through the north door (the same
one you entered through), turn left and go through the west door into the
hallway with the plant stands. When the way is clear, slip down through the hole
in the floor and back into the secret tunnels. Head east, back to the hole that
you climbed up through before and drop back down onto the rafters of the hallway
below. Quietly walk north as far as you can, then drop down onto the floor and
enter the bedroom to your right.
Take a vase (+50g. = 5310) then
pull the lever on the back of the post that is to the right of the bed. This
triggers Secret #14, and swings open the
wall hanging to the left of the bed. Behind it is concealed a switch to shut off
the Watcher in the next hallway. Open the north door, check to make sure
the way is clear then cross the hallway and unlock the Church Door with the
"North Wing key".
The Talisman of Air:
Lean over the rail and you’ll see
you’re above the front of the church. Put out the two fires near the altar then
rope arrow down and take the Talisman of Air that is mounted in the centre of
the big wheel on the front wall of the church. The priest near the altar has a
purse (+100g. = 5410), and you can sneak down the center aisle and pick a purse
(+100g. = 5510) from a man standing in the pews. Climb back upto the rafters and
leave through the same door you entered by. Make your way east up the hallway, staying
out of the bot's sight (You'll have to put out the two lamps farther up the
hall) and peek around the corner into the alcove on the right. There's a guard
standing outside this door who is wearing another “Central Library key”. Sneak past her, unlock
the door with the key, creep along the right-hand side of the room and remove a
mask (+50g. = 5560), from a table in the center reading area. Turn left down the hallway and unlock
the North Wing door (across from the Library door) with the "North Wing
Key".
The North Wing:
Take a vase (+50g. = 5610) from
the table to your left and rope arrow up into the rafters to find Secret #15, which is a chest that contains an
invisibility potion, hidden at the south end. Climb back down, walk to the north
side of the room and take 2 purple goblets (+30g. = 5640) from a table near a
door and head downstairs. There is a note beside the Library and Study door here
that says the Lord lost his spare key while bathing. A guard patrolling this
area wearing the “Lord’s Library and Study
key” so make sure it ends up in your hands. Use it unlock the east door
into the Lord’s Library. While you’re in here, have a look around and pick up a
purple urn (+100g. = 5740) and a vase (+50g. = 5790). You’ll notice an elevator
with a notice beside it saying it’s broken so you can’t use that to get to the
upper levels. Walk north and then turn left (W). There are 2 doors here and you
want to go through the north one, into a back hallway. Both rooms on the right
hold nothing of value so bypass them. The door on the left, however, opens into
the Security Control Room for the North Wing. Unlock it with the “Camera Control
Room key”, creep in, shut off the Watchers, and pick up water arrows, moss
arrows, healing potion and a speed potion.
The Eye:
Leave through the same door, turn
left and go through a door into the front foyer. This area is heavily patrolled
so you’ll have to move carefully. The other painting you need is hanging over
the front door. Creep along the right (E) wall towards the front wall, staying
in the dark until you’re close enough to shoot the light switch, to the right of
the front doors, with a moss arrow and turn out the lights. Make your way over,
rope arrow up and grab “The Eye”.
Creep back to the same door, walk
down the hallway and through the door at the end. Turn right and unlock the door
with the “Lord’s Library and Study key”. Cross the big room outside (It’s safe
now that the Watcher is shut off) and enter the Lord’s bathing pool room. (It’s
all marble floors so be very quiet as too much noise can alert the guards on the
floor above.) There’s another copy of the “Lord’s Library/Study key” floating in the water
and a gold wine bottle (+50g. = 5840) on the table on the west side of the pool.
Head north, into the room in front of the Security Control room. Be careful to
stay out of sight of the guards patrolling the upper walkways and pick up 2
masks (+100g. = 5940) from the two lower display areas on each side of the room.
The Lord's Private Study:
Since the Library elevator is
broken, make your way back to the foyer and up the stairs. Head over to the door
in the NE corner and peek out. When the way is clear, turn right, unlock the
door here with the “Lord’s Library and Study key” and go in. You’ll find
yourself on the second level of the Library. Stealthily make your way to
the window in the NE corner, taking care to avoid the patrolling guards and stay
out of sight of the guards and Watcher on the upper floor. Climb out through the
window onto the ledge.
Sink a rope arrow into the wooden
eave above you, climb up, turn around, and jump onto the third floor ledge. Open
the window, climb through quietly and out into the third floor of the Library.
Turn right, turn off the light switch on the wall and go back to the window, out
onto the ledge, and look up. You will see an open attic window in the next
building and a beam protruding above it. Rope arrow up and jump in through the
window.
Walk through to the window at the
far end, look out and you will see an open window into the Lord’s study, but it
has a metal grate over it, as does the double door at the far side. Read the
note on the crate to your right and you will find out that you can trigger a
switch to raise the door grate. Look behind the crate that the note was on to
find a chest containing supplies. Put a
rope arrow into the beam protruding out from above the window outside and jump
over to the study window ledge. Fire a moss arrow through the grate and
hit a switch on the back of the left-hand pedestal. You’ll see the grate across
the doors at the far side of the study open. Walk back through the attic
to the first window, climb down to the ledge and back through the window into
the third floor of the Library.
Sneak over to the
right and into the alcove past the light switch you flipped last time you were
here. There’s an alcove, guarded by a Watcher and the doors into the Lord’s
private study. Inside, you’ll find spectacles (+50g. = 5990) sitting on the
desk. Unlock the safe with the “Safe key” and get the combination book then frob
a lever under the seat of the desk chair to trigger Secret #16. One of the statues in the room
slides aside, revealing the entrance to an elemental room. Climb down and go
into each elemental section, with the proper Talisman showing in your inventory,
until one of them displays a symbol. Draw the symbol AND keep track of the
order in which you get them, e.g., 1. Fire - symbol 2. Air - symbol. You require
both to achieve your final goal.
Exit the Study and go over to the
huge bookcase on the west side of the Library. Rope arrow up on top of it
to find Secret #17 - a box holding gas
mines. Return to the second floor of the Library and through the door in the NW
corner. Turn right, go through a door and you can pick up a purple urn (+100g. =
6090), in the first room on the right. Continue north through another set of doors and in
the next room on the right, you can pick up another purple urn (+100g. = 6190).
At the end of the hallway, go through the last door and out onto the walkways
above the front foyer. Straight ahead there’s vase (+50g. = 6240) sitting on a
pedestal and at the end of the walkway opposite this one, there’s a purple urn
(+100g. = 6340). Walk west and you’ll
find another urn (+100g. = 6440) sitting on a table. That’s it for the North
Wing so make your way back to the room where you first entered this section.
Leave through the lower door, go down the stairs, through the Central Library
and out the south door. Turn left then right through a door and you’ll be back
in the area below the Main staircase. Cross the room, head through the south
door and walk through the door at the far end of the
hallway.
The Jewelled Sword:
You’re back at the South
Staircase, where you opened the secret door with the clock lever. The elemental
door that you found behind it should now be open. (If you’re so inclined, you
can knock out his Lordship with a gas arrow and bring him along with you. If
he’s present, the Watchers and turrets in here shut off automatically.) Go
inside and you will find four watchers, four turrets, and all four different
types of elemental arrows. There are switches in each corner that shut off
Watchers. Use opposites on the glowing pedestals (fire on water, water on fire,
gas on earth, and earth on gas) and the vault door in the ceiling will open.
Swim up one of the “waterfalls,” follow the water maze into the center, and swim
up through the vault door. Use the code (6195) that you deciphered to open the
next vault door and swim up through it into the vault. You will find three green
rolled tapestries (+ 450g. = 6890), a gold statue (+75g. = 6965), and a green LC
jar (+20g. = 6985). Open the chest with the safe key and get the Jewelled Sword.
That’s it. Now just get back outside, walk down Burrick Street and the mission
will end.
6985/6985
17/17 Secrets
Nightwalker and ThiefKiller -
October, 2004