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          Monday, June 07, 2004

Thief: Not-So Deadly Shadows
- 5:43:59 AM - Dan
There seems to be a huge consensus amongst Thief: DS players that the difficulty bug in the game is real and probably won't be going away with any user-tweaks that can be thought of. Just to give a heads-up to those who haven't seen this thread, the bug is thus:

No matter what difficulty level you set it to, as soon as you load a saved game, or enter a mission partition you've already visited, the difficulty level of the AI gets reset to Normal... so if you've been playing the game on Expert all this time, though you've had the expert loot objectives, the AI settings have been set to normal.

At the moment all we can do is hope and pray that there's someone still at ION Storm who can make a patch for this bug, and that eidos will allow them to do so. Otherwise, we may have to go through this site and change every mention of the game's title to something like... Thief: Easy Shadows... or Thief: Cozy Shadows.

At least now I can gloat over the fact that I've only played two missions of the game (plus spent a few hours in The City), due to lack of time and dedication to working on the website. I feel bad for those of you who've already played the game, while fretting over how easy it was. I've decided to stop playing altogether until either a patch has been released for it, or it becomes clear that there will never be a patch. I enjoyed the two missions I played a great deal, but I definitely think I would have enjoyed them more if I had actually been playing on expert like I thought I had been.






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