We've got a second opinion review of the very popular fan mission Lord Binclair. Here's the review in brief:
Comments by Andrew Dagilis:
• Pros: Solidly well thought-out interiors and exteriors, custom textures and sounds, no contrived "gotcha!" traps.
• Cons: Some technical/programming slip-ups, some featureless rooms (admittedly, in buildings you don't have to visit), random stitched-together plotline with several slapped-on, unmotivated objectives.
• Bottom Line: The designer obviously took great pains in creating his Austro-Swisslike town and all aspects thereof. Sadly, his architectural achievement is undermined by slipshod plotting and merely average scripting. Such a well designed setting deserves plot underpinnings of equal quality; unfortunately, the plotting feels a bit hodgepodgey, as if it's being made up as you go along.
Thanks for the input, Andrew! The entire thing may be read here.



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