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KOTP3InsurrectionWalk.rtf KOTP3InsurrectionLoot.htm |
By: Ken Ramsley (frobber) Plot Description: THE INSURRECTION is a continuation from HALLUCINATIONS where Garrett is trying to gain access to the cathedral because he is poisoned and dying. He has been told by some Keepers that the solution to his problem lies in accessing a certain Precursor Portal located somewhere inside the Hammerite area which will lead him to a place where he can get some help. Additional Comments: Keeper of the Prophecies Series Episode 3
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 88 Vote(s)
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By: Timon Plot Description: Ces temps-ci, il n'y a que les morts qui se sentent en sécurité. Nul n'est à l'abri de la main du Chapitre, même le plus petit ou le plus marginal. Beaucoup d'habitants dans cette Cité vivent de la mendicité par besoin et par nécessité. Ces mendiants ne sont pas considérés comme des citoyens mais grâce à eux les riches sont fiers d'avoir une fortune. Et leur présence est souvent ressentie comme un outrage pour l'image de marque de la cité. Ils n'auraient pas dû venir mendier sur les marches du Chapitre et, malheureusement, la balance n'a pas penché en leur faveur. Il fallait montrer à ces gueux leur véritable place : des cellules miteuses et les égouts de la ville. Additional Comments: French only.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 5 Vote(s)
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By: Timon Plot Description: W dzisiejszych czasach, bezpieczne jest jest tylko byc martwym. Reka kapituly siega wszedzie, dosiega kazdego, nawet najmniejszego i najbardziej ukrytego. Zebranie jako sposob na zycie lub w wyniku zyciowej koniecznosci uprawia spora grupa mieszkancow Miasta. Nie sa traktowania jak obywatele ale dziela to Miasto z nami i pozwalaja nam odczuc swoje szczescie i bogactwo. Jednak niekiedy ich obecnosc nie pasuje do wizerunku Miasta i jego wladzy. Zebranie pod siedziba Kapituly przechylilo szale, Postanowiono pokazac zebrakom ich wlasciwe miejsce - lochy i najpodlejsze zakamarki Miasta. Uderzono celnie, zatrzymano dzis popoludniu Tymoteusza, przyjaciela z lat mlodosci, dzis Krola zebrakow. Postawiono mu zarzut morderstwa kupca z rynku rybnego - Bazylego. Wszystko szyte grubymi nicmi, zarzut wniosl Szeryf Norbert, zaufany Kapituly. Jedyna szansa to przedstawienie wiarygodnego alibii. Pelna kiesa czyni cuda, szanowany i co wazne bogaty platnerz Michal oswiadczy jutro, ze ca³y dzien w ktorym dokonano morderstwa, Tymoteusz spedzil w jego loszku przylapany na podkradaniu kur. Usiekl mu dwa dniu pozniej niszczac bwie beczki i troche innego sprzetu. Co tez ludzie nie wymysla, ale tylko takie alibii i taka osoba moze uratowac glowe Tymoteusza. Dostarcz mu informacje do aresztu aby w czasie porannnego przesluchania mogl pierwszy przekazac sledczym taka wersje zdarzen tego feralnego dnia... Lepsza kara za kradziez kur niz za morderstwo, zreszta platnerz Michal wystapi o wydanie w jego rece Tymoteusza aby moc wykonac sluszna kare, zgodnie z tutejszym prawem...... Additional Comments: Polish only.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 6 Vote(s)
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Other: |
By: Balrog Plot Description: Sitting in a quiet inn, you are bored to tears by a drunk nobleman who talks too much and too loudly. He has been flaunting his wealth around and mentions too often how he is impervious to crime in his house. The last straw comes when he laughs at the notion of the "so called master thief" paying him a visit ...(more)
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 42 Vote(s)
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By: JIS Plot Description: Japanese mission, no description.
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Cast your vote by clicking on the vine image below -- Current score:
2 of 10
-- 14 Vote(s)
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By: Ymochel (DS Schwarzkopf) Plot Description: Welcome to Stardawn City, the "Haven of Truth" as some call it. Heh, Truth... if there was so much of that around here, they wouldn’t need people like me. I am Steven Crane, a private eye. I do all sorts of things: Some hire me to find their lost kids or old debtors. Others want me to spy on their cheating spouses or retrieve incriminating evidence on their hated rivals. Put briefly, I do the dirty work they are scared of doing themselves. No questions asked, of course. That’s part of the service...
Earlier this evening I got a phone call from a certain Miss Parker, a rich antique collector
from Cardinal Hill. Seems like one of her precious pieces was stolen, and she wants me to
find out who did it. She's on the way to my office now to fill me in on the details...
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 17 Vote(s)
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By: eepcat (Paul D Rotter) Plot Description: You received a frantic visit from your old associate "Tricky" Nick. He informed you that the newly-elected sheriff is going to arrest you in order to gain some quick respect among his peers. Unfortunately, for the good sheriff, he's got his own skeletons in the closet. You need to dig up some dirt before dawn, or else you'll be finding out if the city dungeon is as awful as legend says.
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 40 Vote(s)
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By: T. Nagy Levente Plot Description: Find the "Throne" and some paper.
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Cast your vote by clicking on the vine image below -- Current score:
2 of 10
-- 39 Vote(s)
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KarrasDiaryLoot.rtf |
By: Thorin Oakenshield (Mike Eyre) Plot Description: The Mechanist movement has not died with the death of Karras as you had hoped. No, but rather the remaining Mechanists have made Karras their patron saint! They view him as a martyr for the cause of the Builder and they blame Garrett for his death. The Keepers have learned of the Mechanists' plan to exact revenge on Karras' behalf, at your expense, and worse, a plan to force the conversion of everyone to the Mechanist faith or be killed ...(more) Additional Comments: Can also be downloaded in smaller 18MB chunks here.
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Cast your vote by clicking on the vine image below -- Current score:
9 of 10
-- 110 Vote(s)
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By: Schwaa (J. Knez) Plot Description: I always liked Bafford's and I wanted to test out my new AI's the "Skully Bros" so I decided to play with this one. Tried to keep it as close to the original as possible. This mission was converted to T2 by an author who wishes to remain anonymous, I know who you are and thanx for doing it. I decided to take it one step further."
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Cast your vote by clicking on the vine image below -- Current score:
4 of 10
-- 9 Vote(s)
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By: YcatX (Terry Head) Plot Description: ycatx's T1/G mission/campaign "Mines of Margroth"
The whole newer series is for Thief 2, but this is the old T1 version of the first mission (never officially released)
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 3 Vote(s)
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RevengeWalk.html RevengeLoot.html Other: |
By: Christine Schneider Plot Description: This is the 4th mission in Christine Schneider's Lord Ashton Series. After your break from prison you really deserve a few days off. Before that, though, you need to deal with a small personal matter: Lady Helena must pay for her treachery... Too bad your face is displayed all over town…
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 91 Vote(s)
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By: Dark_sneaker (Jacob Mikkelsen) Plot Description: Since the mechanists catastrophe at Soulforce, the mechanists seems to have a last stand to invade the city and maybe the rest of the world too.
You've only known about the mechanists plans for a short time, about a hidden ship and worst of all about an attack on your city!
You have allready tried to find a way in, but the entrance, Lord Herolds townhouse, lies in a mountaincity, which is allmost impossible to
get in to. But one of your friends from the city got loose from a mechanist arrest and came out in Lord Herolds
yard. So, you know where the arrest is, so its time to go on sabotaging their ship and win time to get back to the city and warn them!
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 25 Vote(s)
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Walkthrough.htm |
By: Removed
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 31 Vote(s)
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Author's Walkthrough Other: |
By: Sperry Plot Description: Shadow of Doubt Campaign: Walking the Edge, Tears of Blood, All Astir, The Broadsword of Sheol & Nightcrawler Additional Comments: To contact the author, use TTLG's Thief FM Forum.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 29 Vote(s)
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TaffersTowerTips-Hints.htm |
By: Telliamed (Tom N Harris) Plot Description: Almost as tall as Angelwatch, but only half as evil! Featuring... The highest single climbing challenge in all the Thief universe! The fan-mission debut of the Frobozz Magic Crate Device! Dancing Benny and the Golden Child! An old friend from Thief: The Dark Project! The lost temple of Abb-Telklas! And much-much (well, maybe not that much) more!
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 30 Vote(s)
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Other: |
By: Sperry Plot Description: Returning to his home town, Garrett was ready to settle the score between Dorcas and himself. He'd be doing a great favor to the rest of the Hammerites, since Dorcas has been gravely abusing his new found influence within the Hammerite order. In fact, he became high priest since Garrett's southern recess, and since then the Hammerite order has been inceasingly loosing its grasp. In fact, Dorcas used tithes to buy himself a new mansion, just outside of town. And knowning of how Garrett was once again at large, he also bought some of the best body guards money can buy.
This will be a more delicate mission for Garrett, since the entire mansion was built with him in mind. Nonetheless, Dorcas' newfound wealth could become nothing less then yet another lucrative opportunity for Garrett, if he plays his cards right, that is... To contact the author, use TTLG's Thief FM Forum.
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 20 Vote(s)
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By: Apache Plot Description: You made it out of Lord Sanders house via the air vents. Coming out in an alleyway at the back of the front of the Auction House. Basso has given you a map of the basement. Your job is to find a way down there. Tabitha is here somewhere. Find her and get her out safely.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 11 Vote(s)
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Other: |
By: Sperry Plot Description: There is a certain temple in the southern continent which was once, it is said, a gateway into the Maw of Chaos. Although it has most likely lost its purpose, exotic creatures and treasures no doubt still exist there. Garrett learnt of this place after his escape from Guilesatpeak when he scurried through Dupont's old notes in a warehouse. There's a mystical sword, dubbed The Broadsword of Sheol, which is Garrett's main reason for this journey. He knew he was at the right place. But was he ready for what lurked in the shadows? Additional Comments: Shadow of Doubt Mission 4 To contact the author, use TTLG's Thief FM Forum.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 27 Vote(s)
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Other: |
By: Sperry Plot Description: After a close escape from Guilesatpeak, Garrett chose to dissapear from the Hammerites' sight for a while. Hitching a ride on a merchant vessil freelancing down south, his destination : anywhere there's profit to be found. One southern temple in particular is reputed to hold a mystical sword in its depths, although seldom have collectors sought to make it their own. This naturally tempted Garrett... Additional Comments: Shadow of Doubt Mission 3 To contact the author, use TTLG's Thief FM Forum.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 25 Vote(s)
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Other: |
By: Sperry Plot Description: Things went terribly wrong for our fellow thieves the night of the Roget affair. Shortly after leading Garrett to a sewer connected to the Seraphic embassy's district, Dupont was slaughtered by a mob of Hammerites who must have followed them both to that location. Garrett, on the other hand, went about his buisness, and successfully completed his mission, unaware of what awaited him on his return. The Hammerites knew Garrett well enough, and carefully planned his capture...(more) Additional Comments: Shadow of Doubt Mission 2 To contact the author, use TTLG's Thief FM Forum.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 37 Vote(s)
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Other: |
By: Sperry Plot Description: Hindered by financial troubles Garrett has chosen to take up larceny once again.
During one of his recent robberies, fate made it that Garrett met an older, yet less skillful thief named Dupont and, oddly enough, both of them found relatively common ground. Being less skillful then the former, Dupont decided to hire Garrett for a job...{more) To contact the author, use TTLG's Thief FM Forum.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 22 Vote(s)
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By: T. Nagy Levente Plot Description: You find yourself in a Hammerite monastery. Get your stuff back & escape.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 29 Vote(s)
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Other: |
By: Andrea Aleotti Plot Description: Four months ago a noticeable cache of silver disappeared from the City Bank. Your suspicions lead you to Lord Alan, who belongs to the Thieves Guild. He loves music and has a court musician: Maestro Andreas. You have obtained a map of Lord Alan's Basement and by all appearances, the cache is somewhere in there ... and probably something more. Additional Comments: My first mission, originally made for Thief Gold, now transformed into a Thief 2 mission.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 64 Vote(s)
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By: Demonreaver Plot Description: Back when you were still training under the watchful eyes of the Keepers, you remembered hearing about a Keeper hub hidden along the seaside of the city. Rumors among the initiates ranged from the plausible to the deranged. But everyone agreed upon one thing. The Keepers were guarding something important. And you just had to find out...
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 20 Vote(s)
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By: Hengist Plot Description: A friend and fellow thief named Holman has been nabbed by the City-Watch and thrown into the Lock-up. Seems Holman heard the rumours about an old secret way leading from the Hammer Cloister all the way into Lord Binford's Manor. Holman had somehow gotten hold of a cloister key and was poking around when he got caught. Rescue him from the lock-up and see what he's got to say. If there really is a secret way... it's just what you've been waiting for.
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 39 Vote(s)
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Walkthrough.htm |
By: Removed
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Cast your vote by clicking on the vine image below -- Current score:
3 of 10
-- 17 Vote(s)
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By: GOB Plot Description: Your on a great quest to the Darklands to find something valuable , that will help the Defenders Of the Crown to victory against the evil empire.... You've been travling for weeks ,and in the great FuruForest , you finaly find a nice place to relax from your journey ... But of course , you are out of supplies , money , everything ... The HouseKeeper agreed to let you spend the night if you do a litle snatch job for him ... There's a litle mansion further up the path , and he wants you to find a purple book which contents are filled with great wisdom ..... Also , you'll need some cash and new weaponsuplies .... Then return to WoodKey and goto bed :) Incase you're not tired , you could always listen for a while to the local Trubadur ....
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 13 Vote(s)
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Other: |
By: Gumdrop (Tim Murray) Plot Description: The idea is to complete this demo as fast as possible. Learn the route, keep a good pace, and don't look back. :-)
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 36 Vote(s)
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Author's Walkthrough.html Other: |
By: Sperry Plot Description: You are in a cold, dark chamber, probably somewhere underground. Hear the sound of still winds in the tunnels. Get up - look around. Those are coffins. At your feet lies your own. Thoroughly taste the bitterness of isolation and inactivity. What now? You don't know what to do. Do you remember what happened? No. In fact, you don't remember anything. So, with all of this in mind, the question is unevitable: what now?
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Cast your vote by clicking on the vine image below -- Current score:
4 of 10
-- 16 Vote(s)
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By: Sperry Plot Description: You find yourself in a strange station. Explore.
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 26 Vote(s)
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LArseneLootFR.rtf |
By: Gaëtane Plot Description: After many disheartening misadventures, our friend Garrett sought to be forgotten and needed a change of scene. He packed his possessions, took his savings, his water arrows and other equipment, then he left his city for a charming, quiet little town. Rumour says... The humble inn seemed to be a restful spot, where he could take his marks in this unknown city. Yet, the next morning, what an awful surprise when he realized that someone hand dared to burgle him... Garrett... BURGLED ! ! ! The story begins here. Additional Comments: This mission has both french and english languages with the translations into english provided by Tinuviel & Stefan Key.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 79 Vote(s)
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SisterhoodofAzuraPt1EstheridgeLoot.rtf |
By: Ben Hur Plot Description: "You are returning to the town of Estheridge to track down an old friend. The town itself is under the direct control of The Sisterhood of Azura. There is more going on than they would have you believe. The Guild have dispatched a mercinary named Joshua to the town to retrieve the Hammerite artifact The Eye unless you can stop him."
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 60 Vote(s)
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By: amievil? (Mike Yyder) Plot Description: I was on my way tonight to rob another rich lord. Just a little job, pay would have been good. I had to take to the sewers, since the streets were red hot. An important official in the city has been murdered, and the Sheriff's men are out looking for the Murderer. So I was taking a unfamiliar route through the sewer, and in the darkness I stumbled. I fell through a hole in the sewer floor. I was hurt, but upon taking a healing potion, felt better. The problem I have now is I can't get back up! I have rope arrows, but they do me no good here. Im left to wander around down here and try to find a way out. Rumor has it that there was a team of city workers down here long ago, and they vanished. No one heard from them again. Guess since i'm down here already, it wouldnt hurt to find out what happened. My map really doesnt show my way around down here since the place isn't mapped. I do know that if I travel East and through the East Hills, I may come out somewhere near Bloodstone Prison. And then i'll know my way back to the city. And I guess it wouldn't hurt to pick up some valuables while i'm down here...
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 19 Vote(s)
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Other: |
By: Ben Hur Plot Description: That Franky the Squealer, wonder how he got that name. You're being held at Sherriff Forte's residence, once a stately home, now a stinking prison for all the Thieves he's robbed. The notorious Hashishans are being held there too, freeing them would be a good favour to be called upon from the Assassins Guild. If you can free everyone, all the better. You've got to get out of there tonight.......
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 51 Vote(s)
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Other: |
By: Charles and DukeZ Plot Description: French mission, no description.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 15 Vote(s)
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NightsStrollWalk.html NightsStrollLoot.html Other: |
By: Christine Schneider Plot Description: This is the 2nd mission in Christine Schneider's Lord Ashton Series. After your successful break into Lord Ashton's, you're on your way to your 'patron', Lady Helena. She's waiting for you in the nearby village...
Read the diary in your inventory and Lady Helena's letter!
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 86 Vote(s)
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VisittoLordAshtonsWalk.html VisittoLordAshtonsLoot.html Other: |
By: Christine Schneider Plot Description: This is the 1st mission in Christine Schneider's Lord Ashton Series.
Lord Ashton is one of the richest, most respected men of the City. It's about time you paid him a visit and plundered his treasury. Besides gold and silver, it is said to contain numerous artefacts from the Lost City. And there are many more lucrative opportunities on the premises.
Lady Helena is a rich noblewoman and a collector of rare artefacts - you have been working for her a couple of times in the past. She wants you to lift a few things from Lord Ashton's: an antique navigator's globe, a golden skull, a certain Mask of the Elders, and the Hand of Glory. Once you have these, head for the family's cemetary where you will receive further instructions from Lady Helena. In the past, it's always been worthwhile working for her Ladyship...
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 94 Vote(s)
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EscapeWalk.html EscapeLoot.html Other: |
By: Christine Schneider Plot Description: This is the 3rd mission in Christine Schneider's Lord Ashton Series.
After your arrest, there's only one thing to do: escape!
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 81 Vote(s)
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By: GORUGO 13 Plot Description: Japanese mission, no description.
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Cast your vote by clicking on the vine image below -- Current score:
1 of 10
-- 15 Vote(s)
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By: JIS Plot Description: Japanese mission, no description.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 15 Vote(s)
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Other: |
By: JIS Plot Description: Japanese mission, no description.
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Cast your vote by clicking on the vine image below -- Current score:
4 of 10
-- 8 Vote(s)
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KOTP2HallucinationsWalk.rtf KOTP2HallucinationsLoot.htm |
By: Ken Ramsley (frobber) et al. Plot Description: He was corrupted without his knowing for he failed to perceive his danger. But his folly was meant to be and his journey would be no accident. --From the Last Book of Amahus Additional Comments: Keeper of the Prophecies Series Episode 2
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 93 Vote(s)
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Other: |
By: Lady Jo / еK£Z Plot Description: French mission, no description.
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Cast your vote by clicking on the vine image below -- Current score:
4 of 10
-- 12 Vote(s)
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UFO-OchiruWalk.htm |
By: MaitchinguMachikoSensei Plot Description: From Ponterbee's Walkthrough: In keeping with Japanese-"nightmare"-style missions, I thought I'd do a quick write up of this horror. It's very short...You start the mission on a platform high above a zombie pit. Your mission- make it out of the area while you still live. You see that door waaaaaaaay down at the bottom? Jump at it. Aiiiiiiiiigghhhhhh!!!!! CRACK! While you're dying, move quickly to the door, open it, and get in. If you get inside before you die, the mission is a success. See? MISSION COMPLETE comes up! Whew.... You might need a break after playing this beast of a mission. Seriously, this is just a demo of sorts that actually bothered me quite a bit. You KNOW you've had nightmares similar to this. C'mon, admit it.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 9 Vote(s)
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By: Vigro_182 Plot Description: While at your usual pub you overhear something of interest to you. A new noble in town, Lady Sakura, is throwing a party this weekend. Now what caught your attention was that she recently optained a certain "Dragon Eye" Trinket, which is supposed to be very valuable. The party's in honor of her new addition to her little, collection. You decided to sneak in after dark (as always) but you'll have to break in while the party is in progress. But as long as you stay out of the ball room, this shoud not be a problem right?
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 12 Vote(s)
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By: Devilock Plot Description: The High Towne Council is meeting this week to work on the poverty problem plagueing this fair city. Lord Gheldorf is having a little shindig at his Townhouse to sway more votes from his constituents. Seems he's trying to get a bill passed in support of his theories mentioned in his new best selling book, Civilism. At it's core, this philosophy states that lower classes should turn over their possessions to their rulers ( who are more fitted to properly spend them) who in turn are charged with overseeing the wellbeing of their subjects. The whole mess makes you want to puke....... But you've got your own theory on how wealth should be distributed....... Any time some bigshot throws a party, there's bound to be a good bit of money on hand for expenses in addition to expensive artifacts on show.
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Cast your vote by clicking on the vine image below -- Current score:
10 of 10
-- 1 Vote(s)
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By: Bukary Plot Description: To misja-demo, przedstawiaj¹ca kilka efektów specjalnych, które znajd¹ siê w "MISTRZU". Finalnej (publicznej) wersji dema (uka¿e siê tu¿ po wydaniu "MISTRZA") towarzyszyæ bêd¹ zapewne poradniki. Efekty specjalne powsta³y g³ownie w oparciu o Traps & Triggers (m.in. Relay, Destroy, QuestVar, RoomPlayer, TimedRelay, Inventer, Reverse, Bounds, VOTrap), Sources & Receptrons (FireStim, HolyWaterStim), SFX (FireFX, GasFX), jak te¿ poprzez modyfikacjê niektórych w³aœciwoœci przedmiotów, AIs (np. Tweq, Renderer, Physics, AI Ability Settings, Light, Door), dodanie/odjêcie skryptów (TrigDoorOpen, StdDoor, StdElevator, StopAtWaypoints etc.) lub wykorzystanie konwersacji (TrapConverse) i custom textures (Blk). Pewne efekty wymaga³y dokonania zmian w hierarchii obiektów (podkategorie w M-PosedCorpse>CorpseObject, Tulz>Grenadz>CamFlashbombs, SFX>FlashFX>RenderFlash, Debris>Flinders>CrateFlinders), a co za tym idzie - zachowania GAMESYS.
"Tej nocy Garrett zapomnia³ zabraæ ze swojej chaty Z³otego Wytrycha. Musi po niego wróciæ."
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 5 Vote(s)
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By: amievil? Plot Description: "Hello, my name is Garrett. Welcome to my humble little home, here you will find various Art that I have collected over the years." I always told them that, careful not to ever mention where and how, exactly I had "collected" these various artifacts. And through the years, funny that not once had the visitors ever bothered to ask where I had acquired them...(more) Additional Comments: This is part 1 in a series: Hell's Motel Pt1, Hell's Motel Pt2, Betrayal: Voices.
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 24 Vote(s)
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By: Apache Plot Description: Just another fun filled FM, where I try and kill Garrett as often as possible. Very simple. There are 3 keys to buy in the store..You only have enough money for 1 key and an item or two of equipment. Sections 1 - 3 are all played as separate games. You must start over buying a different key to play all the areas. Once in the game..Find and steal my computer. Yeah I know not very Thief like setting..but hey..I had fun making it.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 27 Vote(s)
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By: Ernie Plot Description: Stone Street, one of the smallest streets in the city. It's not a good place for a Thief and wouldn't like to go there. But looks like that I will have to.. I've received a letter from The Keepers. They writed that they need my help. I must found some stolen book that was stolen by someone. They didn't write anything about book, and neither from where it was stolen.... It seems that that book was stolen by someone called Camellon. And he lives probably at Stone Street. It can be taugh so I must take some hardware. I hope I found this Camellon quick. A then out of this city as far as I can...
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 2 Vote(s)
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By: TaXi (Eben Lassen) Plot Description: I recently went paid off the Sheriff, Heywood Jascroomee, to have his men look the other way as I walked into the vault of First City Bank and Trust, so I could pick up 1000 in gold for equipment for a job. I knew he was always willing to deal with a thief, being a former thief himself.When I arrived at his house, I knew something was wrong. The gate was hanging by one hinge, and it was all warped, as if it had been bashed off. I want into his house, but I couldn't find him in any of the main rooms. The house was ransacked...(more)
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Cast your vote by clicking on the vine image below -- Current score:
4 of 10
-- 19 Vote(s)
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By: Belboz Plot Description: You are at the Northern Dock, across the river from the city, you are in a Keeper owned shoppe, the owner a Zax Marler has gone off to buy ticket's to get you back to the city, you are tired, and fall asleep, you awake to the sound of a Mechanist breaking down the door, you need to find away out and a way, into the Old Gem Mine. So you should search around the area for information about the Trickster's Gem Mine. Additional Comments: The Trickster's Gem Mine Mission 4
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 88 Vote(s)
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By: Purah, Datoy, Loanstar, Saturnine, Thumper, Laz Plot Description: Garrett is restless. He stirs in his sleep. The Cylix of Jortul gleams in the gush of predawn streetlamps. From the open window he can smell the sea and knows Murkbell is only a bowshot away. (Aint it great being bad?) So Garrett slips out of bed, takes the Cylix with him and hits the wet dark streets in search of a fence. He finds a pawnshop before sunrise whose owner knows of a buyer, a certain Duchess Suedomsa. Is it his imagination that the shopkeeper’s eyes betray an infernal gleam as he studies the ill-gotten relic?
Garrett senses something might go wrong so he decides to call on an old friend and make preparations for the sale scheduled later that night.
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Hammer Score: Gold |
Comments by Reviewer:
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Cast your vote by clicking on the vine image below -- Current score:
9 of 10
-- 414 Vote(s)
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By: Skarza.MJA Plot Description: Trial By Night is a Thieves night of testing. The Guild will give an Apprentice thief a set of tasks. If he manage to acomplice them in a single night, and survive, he will become a full member of the guild. A taskmaster is often at hand to ensure that the apprentice completes the task competently and within the time allowed. However not every night out goes as smoothly as it should...
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 47 Vote(s)
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HeartandSoulWalk.rtf |
By: xarax Plot Description: After obtaining the Mystic Heart and the Mystic Soul, I realized that The Menace would soon be after me. The information that I learned from the Keepers will aid me in my quest to destroy The Menace. The crystals are the secret to empowering The Menace, as well as to destroying The Menace.
If I can find the proper way to use the crystals, then I can destroy The Menace.
However, I'll need to find more teleportation technology. It appears that only
Keepers and I can use such technology; ordinary folk cannot. Somehow, I am more
closely connected with the Keepers than I would care to admit.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 14 Vote(s)
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By: DarkTeam Plot Description: Japanese mission, no description.
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Cast your vote by clicking on the vine image below -- Current score:
4 of 10
-- 12 Vote(s)
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By: JIS Plot Description: Japanese mission, no description.
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Cast your vote by clicking on the vine image below -- Current score:
3 of 10
-- 17 Vote(s)
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By: JIS Plot Description: Japanese mission, no description.
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 13 Vote(s)
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UFO-OchiruWalk.htm UFOLoot.htm |
By: JIS Plot Description: From Ponterbee's Walkthrough: A while back, a UFO landed in the underground caverns of your town. The miners never returned and many search parties went out, never to return. Without the wealth the mining provided, the town began to die...
Before the mass exodus begins, you (an adventurous individual) take it upon yourself to make one more attempt to save the town. The way down is certain death...you must ASCEND the mine with the rope arrows provided to you. So, you parachute to the far side of the mining area...and your adventure begins.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 12 Vote(s)
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By: JIS Plot Description: Japanese mission, no description.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 11 Vote(s)
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By: JIS Plot Description: Japanese mission, no description.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 10 Vote(s)
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By: JIS Plot Description: An old, unfinished Japanese mission, now completed by Vlad Midnight.
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 7 Vote(s)
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By: JIS Plot Description: Japanese mission, no description.
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 13 Vote(s)
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By: JIS Plot Description: Japanese mission, no description.
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 11 Vote(s)
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By: JIS Plot Description: Japanese mission, no description.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 11 Vote(s)
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By: JIS Plot Description: Japanese mission, no description.
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 13 Vote(s)
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By: William the Taffer Plot Description: Mission1: Garrett is in Afgahnastan. Find bin laden and release your barrel of Hammerites on him. Be careful of the mine fields and bombing missions. Mission2: Enjoy testing new weapons on Osama. Additional Comments: This is really more of a demo/funstuff mission, but I think it deserves to be a little more front and center... just cuz. - Digi
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Cast your vote by clicking on the vine image below -- Current score:
3 of 10
-- 32 Vote(s)
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GarretttotheRescueLoot.rtf |
By: Apache & KidGarrett Plot Description: Basso needs your help again. This time for Jenivere's sister Tabitha. She has gone missing and he needs your help in finding her.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 26 Vote(s)
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By: Sharga (Aaron Lambert) Plot Description: The keepers have once again intruded on your property. They have the same old excuses: great danger approaching, must restore the balance, something about total disaster. Nothing out of the ordinary. There have been numerous unexpected attacks on nearby cities by an unnamed foe, and it looks as if the keepers need your help once again. They have urged you to grab only what you need and leave with them immediately.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 54 Vote(s)
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Other: |
By: Hidden In Shadows Plot Description: Last night I pulled off a reckless job for a rich merchant who wanted me to rob his competing neighbor.
Both tricked me. They had the city watch swarm the house and it was then only by the skin of my teeth that I survived to get away....(more)
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 38 Vote(s)
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By: Aaron Pettett Plot Description: As a Thief you pride yourself as having very 'high standards' as it were, most of the lucre you acquire is of very high quality and can reach a fair price on the market, especially with rare peices. Tonight is no different...(more)
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 23 Vote(s)
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By: Oskar Schwermer (Hrothgar) Plot Description: It's been two weeks now since I've been to the "Lucky Burrick" Pub which is situated in a small forest just outside the city border. I was a normal guest that night, stuffing my belly with burrick steak and having a beer or two, well maybe three. A normal guest that is, until I noticed the bouncer behind the bar. He was well armed and actually looked more like a guard at Schoalsgate than a bouncer, so I started wondering what he was guarding after all ...(more) Additional Comments: It has not been tested to run English voices and interface properly but should work fine.
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 92 Vote(s)
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By: Darkfire Plot Description: "Your friend Tallus owes you for a job you did in Dayport, but he hasn't paid up. You decided to go and get it from him, but he had previously gone to the fabled Red Ridge, and hasn't been seen for more than two weeks. He went after the ruby that was once lost among it's caverns. It seems that you need to find out what happened to him, and get the ruby and some other valuables at the same time." Additional Comments: FM Contest 2 entry
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Hammer Score: 1.5 of 10 |
Comments by Reviewer:
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Cast your vote by clicking on the vine image below -- Current score:
4 of 10
-- 24 Vote(s)
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By: Gumdrop (Tim Murray) Plot Description: While up to his usual tricks, Garrett attracted the attention of a small group of Hammerite fanatics. He managed to escape a "righteous pounding" by climbing a tree and dropping down into Lord Richshaw's eccentric little hedgerow maze. Garrett lost some of his equipment during the persuit, so now he must rely on his stealth to see him through the night. He must find a way out of the gardens, but what of all those strange rumours about Rickshaw? Additional Comments: FM Contest 2 entry
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Hammer Score: 6.5 of 10 |
Comments by Reviewer:
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 44 Vote(s)
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TiesThatBindLoot.rtf |
By: Hit Deity Plot Description: Your new fiance Priscilla is very demanding. You don't know how you fell in love with her, but things just happen sometimes, and you're now living proof that just about anyone can fall in love. You're not sure about settling down, but at least for awhile you'll wait and see how this venture pans out. Get the stuff she has asked for and maybe you'll be on that road to eternal bliss you've always dreamed about. Additional Comments: FM Contest 2 winner!
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 47 Vote(s)
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By: James Desiderio (Jimmy) Plot Description: It seems that there is a new thief organization called "The Dragon's Tail" that has been gaining quite a bit of a reputation lately for being ruthless and unrelenting to their competitors. The Keepers think that the organization is involved with illegal smuggling, gambling and other incidents and are giving The Keepers and myself a bad name. They want me to break into the one of their lackey's residences and get some information on them and return back. ...(more) Additional Comments: FM Contest 2 entry
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Hammer Score: 6.5 of 10 |
Comments by Reviewer: Review by Digital Nightfall:
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 44 Vote(s)
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By: Jani Saarijärvi (Spitter) Plot Description: I've been contacted by a man who introduced himself as Thlop Rump. He tells me that the Hightowne Baronial Museum is having a very interesting item as an exhibit - the Serpent's Eye gemstone. Obviously, he wants it for himself. No problem. Before leaving, this Rump character warned me that even though the night guarding of the museum is quite minimal, they have invested a few dimes into the security systems ...(more) Additional Comments: Small fan mission contest winner.
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 48 Vote(s)
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Other: |
By: Komag (Ben Ramsey) Plot Description: You've been with the Keepers for a couple years now, and you've complete a few novice missions satisfactory to the Keeper high council. It's time they gave you a job a bit more challenging, and now they have: The citizens of Miniport, a small densly packed town many miles away and somewhat isolated from the City, are up to no good. Not that the Keepers would generally care whether certain people are up to no good or not, but in this case they may soon have the ability to drastically upset the balance of power in the world as you know it. It seems they have captured a giant creature and have employed the eccentric skills of a certain alchemist among them. He is researching the creature and is attempting to formulate a magic potion for the people of Miniport ...(more) Additional Comments: FM Contest 2 second place
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Cast your vote by clicking on the vine image below -- Current score:
4 of 10
-- 39 Vote(s)
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By: MaJiC (Mark Cole) Plot Description: You've always had a soft spot for the Lady Ariella but when she comes looking for you in the middle of a well-earned night off it's not a dream come true. Her daughter has been kidnapped by the Cult of the Wickerman and she wants you to rescue her. The note left in her daughter's bed says she will be burned as a sacrifice that very night as a punishment to Ariella for defying the will of their leader. The only person who Ariella can think of who might do such a thing is the scheming Lord Shadwick who has been making unwelcome advances ever since her husband died some years ago ...(more) Additional Comments: FM Contest 2 entry
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 35 Vote(s)
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By: Maria Ström (Morrgan) Plot Description: A few days ago Dexter came by, a fellow thief and friend of mine. He owes me money and had promised to pay me that day. Well, not that surprisingly, he couldn't. However, he said he had been hired for a job and that I'd get my money back as soon as he'd get paid. Dexter wouldn't give away any details, only that it involved the inventor who lives just outside the City. He also said it would be quite a challenge for him. In fact, he even asked me to have a look around the place if he didn't get back and made me a map (though a very vague one).
It's been three days now and still no word from Dexter. I guess I'd better go after him. Besides, I'm curious to see what strange things one might find in the inventor's place.
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 34 Vote(s)
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By: Rabid Bunnie Wabbit Plot Description: The other night at The Crippled Burrick Garrett overheard a delivery boy talking about a package that was to be delievered to Mr.J's place. Garrett has to go and...you guessed it....Steal it! After casing the place for awhile, Garrett decides to move in...... Additional Comments: FM Contest 2 entry
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Cast your vote by clicking on the vine image below -- Current score:
2 of 10
-- 18 Vote(s)
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By: Rachel Yvonne Plot Description: A friend of yours told you about an old house in Greenville, that has been unoccupied for 50 years. He says the man who used to live there was pretty wealthy, so you should be satisfied with what you find. There is only one problem, story has it, theres an old run away mechanist woman living there. She has powers, sort of like Victoria's. Here name is Victralia, funny huh? Well, if there is an easy way for you to get a little extra money, some mechanist woman shouldn't stop you. While your there, you should probably go ahead and dispose of this "Victralia", before she gets out of hand. Additional Comments: FM Contest 2 entry
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Cast your vote by clicking on the vine image below -- Current score:
3 of 10
-- 18 Vote(s)
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By: Schwaa (J. Knez) Plot Description: Sherrif Truart's got a region wide task force out to get you. Better get to him first, once you find him, do what you have to. Even if it means killing him. He should be in the new district "Truart Town". You'll get there by riding the Mechanists latest invention, the railway. Additional Comments: FM Contest 2 third place
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 27 Vote(s)
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By: The Keepress Plot Description: "Mr. Garrett-The police are taking too long and we need your help. We are convinced that Harry Richardson and his partner Harold Simon are the thieves that stole the formulas for Viagra. We musn't let this be. We need immediate reaction, or our sales will go limp and we won't have the success we have been accustomed to because of the new competiton. "Besides our secret formulas, the partners also stole some of our corporate documents. We are concerned about that paper work also, which is: a list of suppliers for ingredients, a directory of all our employees and scientists, our sales history figures, and our marketing strategies ...(more) Additional Comments: FM Contest 2 entry
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 20 Vote(s)
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By: Thorin Oakenshield (Mike Eyre) Plot Description: Your friend Basso told you about a card game at the castle and how legendry these games were for big winnings and losses. You decided to pay this game a visit whilst disguised as one of the captain's men. What should have been easy pickings for you, turned out rather different. You got cleaned out!, Not liking it one little bit you decide to go back to the castle after sundown to get your money back, and to examine the cards to see if they're marked. Also a good oppertunity to get 2,500 extra loot and steal the captains prized masks afterall, He robbed you... Didn't he? Additional Comments: FM Contest 2 entry
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 33 Vote(s)
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By: William the Taffer Plot Description: After a terrifying dinner with Sir Lector, Garrett must escape the Sir's demented hostel. For more info, read Garrett's journal in the mission. Additional Comments: FM Contest 2 entry
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 17 Vote(s)
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By: William the Taffer Plot Description: Built for The Keeper of Metal and Gold's 100x100x25 contest. Garrett's in space! While prowling around an old Mechanist building, he came across a space ship of sorts. The next morning, donning the garb of a Mechanist, he sneaks aboard. Big mistake! Additional Comments: FM Contest 2 entry
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Cast your vote by clicking on the vine image below -- Current score:
4 of 10
-- 21 Vote(s)
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By: Yametha Plot Description: While digging through a sack of things I got while visiting the lost city, I discovered a scroll that had I never read before. It was from a man named Forestov who was going south to investigate the "Hall of Might' of a small new religion, the Hammerites. Intrigued by the posibility visiting an early Hammer Temple, I went south. When I got to the location though, there was nothing left but a large obelisk/hammer. As I stepped closer there was a bright flash... Additional Comments: FM Contest 2 entry
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Hammer Score: 2.0 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
4 of 10
-- 21 Vote(s)
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Other: |
By: Long Finger Plot Description: The main goal is to revenge your nephew Carlito and to try to find the horn of Quintus. Sergeant Chase is resonsible for Carlito's death. In his previous job he was in charge of the prison of Pingham village. When Carlito became ill from the lousy food which was not properly heated, he was denied to have a docter visiting him. As a result Carlito died the next day. Get the sloppy basterd this sergeant Chase who is now hired by Lord Kinky Binky to secure his factory and house. The house is located next to the factory on a hilltop just outside Clashterbury town. When you are there, take all the loot you can get, but especially the horn of Quintus, because your friend Basso is collecting these kind of things and you owe him one.
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Hammer Score: 2.0 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 36 Vote(s)
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Other: |
By: MaJiC (Mark Cole) Plot Description: With the Mechanists finished after Karras's failed plot, their collection of arts and treasures at the Tower Gallery in North Quarter has been sold off to wealthy nobles across the city. Only one piece remains: the portrait titled 'Father's Pride'. Thankfully it's one of the most valuable paintings in the City and now it should be one of the easiest to steal because the Mechanists have moved out of the Tower Gallery and its surrounding fort leaving only a small group of poorly paid guards.
An old 'friend' of yours, Annie, is seeing one of the guards, Kenny, and has
aquired a map for you. Kenny is on front gate duty tonight and, knowing he likes
his drink, she has delivered some 'special' wine to him which should have him
snoozing like a baby by the time you arrive. On her last visit to Kenny she
smuggled in and hid your bulkier equipment so that you don't get any unwanted
attention on your way to the Gallery. And all she asks in return is that you don't
kill Kenny. Well, that plus twenty percent of your haul! ... (more)
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Hammer Score: 5.5 of 10 |
Comments by Reviewer:
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 39 Vote(s)
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Other: |
By: Richard C. Lafferty (Zaccheus) Plot Description: "The Keepers have a job for me. They have recently learned that the Hammers have returned the eye to the newly restored cathedral complex. Locked away securely, no doubt. The Keepers aren't too happy about this arangement, though, and have asked me to use my 'special skills' to retrieve it for them. Given the old quarter's history, I can't blame them. Getting in shouldn't be a problem. The main cathedral doors will be locked down, but I hear there is a new side entrance leading to the cloister gardens, and I should be able to find a backdoor key for the cathedral somewhere in St.Yora's. The hammers could be keeping the eye anywhere, so I'll have to hunt around for it. The Keepers are paying me for this job, so at least I won't have to worry about loot too much." ... (more) Additional Comments: The point of making the mission was simply to restore the cathedral. Nothing more. The mission is not meant to be the most difficult in Thief's history. It only has a simple story and two simple objectives, but the purpose of the mission is to give an impression of what the cathedral would look like in all its glory.
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Cast your vote by clicking on the vine image below -- Current score:
9 of 10
-- 80 Vote(s)
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By: Tumbleweed (William Hollingsworth) Plot Description: "I wonder if he reads them, if if they're just for show..". There's some strange fascination that nobles have with books that I can never quite understand. Maybe it's because they think we commoners can't read them and it makes them superior, in my experience it's just that "nobles" never pass an opportunity to just make it clear who's got the cash and what better way to do it than to spend it something so impractical. Anyway, it turns out my old friend Lord Bafford is seeking to expand his collection, going for quality over quantity. He's getting all kinds of rare tomes from across the lands and is having one especially delivered from Lesser Hrabota. The merchant doing the transaction is staying at the Dancing Clayman inn at Lower Eastport tonight with the intention of delivering it tomorrow. However, a well paying client of mine has also expressed an interest, and I wouldn't want to dissapoint.
I wonder if Lord Bafford has ever seen the inside of a Keeper library..
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Hammer Score: 8.5 of 10 |
Comments by Reviewer: Review by OliG Pros: Cons:
Bottom Line: This mission is excellent in all respects, but it’s relative shortness and the lack of a strong plot just stops this one hitting the top. Tumbleweed - you’ve surpassed yourself.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 65 Vote(s)
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By: Paweuek (Marcin Pawelec) Plot Description: Jest to moja pierwsza udana misja (z trzech). Mnie siê nawet podoba... Do rzeczy: Garrettowi nudzi³o siê w domu, wiêc sobie wyszed³. No i tak sobie szed³, i szed³ a¿ doszed³ do luksusowego wiêzienia Cragscright. No to sobie pomyœla³ : "Co bêdê siê bawi³?" No i wszed³. I tyle. Bawcie siê dobrze! Additional Comments: Polish language only.
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 1 Vote(s)
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By: Isaac Kopecky (golem8) Plot Description: You were contacted by a woman named Angela who said she had a business proposition for you. She asked you to come with her, and, knowing better, you did. She led you to a shady part of town and into a back alley where a dark figure was waiting. "Garrett?" the shady fellow asked. "Yes, it's me. What do you want?" you replied. "I see you've met my girlfriend, Angela. I am Isaac, master thief. And I have a proposition for you. I intend to break into Lord Kauer's estate and steal his prized fork and spoon." "You dragged me all the way out here because you want me to steal some guy's silverware?!?" you asked furiously. "You don't understand, Garrett," Angela interrupted. "Lord Kauer's fork and spoon are prized rarities: simply put, they're gigantic. Who eats with large silverware? They have to be worth millions!!" "Hmm, maybe you're right," you replied thoughtfully. "Just where is this Lord Kauer's mansion? And what's the plan?" "It's in the north part of town," he quipped. "Now here's what we'll do: Lord Kauer's going to have a party tonight. Angela will go in dressed as a party guest. She'll be our inside contact. I'll sneak in from the roof, and you sneak in from the basement. We'll all meet in Lord Kauer's kitchen at midnight. Then, Angela will blow open the safe with a magical spell-"...(more) Additional Comments: FM Contest 4 entry
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Cast your vote by clicking on the vine image below -- Current score:
4 of 10
-- 12 Vote(s)
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By: Mark - (AsyluM) Plot Description: Living in the city has become somewhat difficult since the death of Karras. The Mechanists know who killed him and have been trying everything in their power to kill me. But I was in the city before the Mechanists were formed and I'll make sure I'm here after them as well. The Mechanists have a newly built seminary in the New Market district. It stands on the grounds where an old Hammerite temple used to stand, which mysteriously "fell" into the ground about a year ago. Rumour has it that when the Hammerites went to investigate what had happened the Mechanists had already sealed off the area. ... (more). Additional Comments: This is my first completed FM, the level is a large Mechanist based mission. The story takes place a while after Thief 2.
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 78 Vote(s)
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By: Dark Angel Plot Description: About a month has passed since the Trickster's demise. The Hammerites, seemingly very pleased with your recent work, decide they have another task for you. A Hammerite priest has told you about a holy scepter which has been left in an abandoned cathedral some decades ago. He wishes for you to retrieve it for him. But finding the scepter is only half the job, once found it must be blessed in a special holy pool, which is said to be located inside somewhere.
A simple job for a master thief such as yourself, not to meantion a lucrative opertunity. Be warned though, the priest didn't bother to meantion that the place was haunted.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 51 Vote(s)
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By: Tomi Plot Description: One day you receive a letter from your old friend Lacatar, who you worked for a long time ago. He's a Grand Master of the Academy of Wizards so he is a rich man... In the letter he speaks about a terrible accident that has happened in the Academy. For some reason undead forces have taken over the place - there are not many guards left after many days of battle. Lacatar needs your help and you're not going to leave your old friend into a trouble. So you get your gear and prepare yourself to the journey...
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 49 Vote(s)
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ArtofThieveryWalk.htm ArtofThieverySecrets.rtf |
By: Richard Cull Plot Description: Its mid summer, and the last rays of the sun are disappearing slowly behind the horizon. Most people are beginning to settle in for the night, but not you. No, you 'Garrett' the master thief are standing outside lord Bradford's mansion with the strong intention of robbing him of everything he owns. All you need to decide on is a point of entry. Should you lock pick one of the lower windows? or should climb one of the drainpipes to reach a high level window which is more out of sight? ...More
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Hammer Score: 7.5 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 154 Vote(s)
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Other: |
By: Andrea Aleotti Plot Description: Four month ago a noticeable catch of silver disappeared from the City Bank. Your suspect leads you to Lord Alan, which belongs to the Thieves Guild. He loves music and has a court musician: Mastro Andreas. A guy gave you a map of Lord Alan's Basement and by all apparences the catch is somewhere in here ... and probably something more.
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 38 Vote(s)
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GhostingLootThrough.rtf |
By: Buglesoft Plot Description: A straight forward heist set in the local museum. The curator has an artifact locked in a vault in his office. While you are there, you might as well see if you can find anything else worth picking up.
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Hammer Score: 2.5 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 45 Vote(s)
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SearchforCromsBladeSecrets.mht |
By: Schwaa (Jeffery Knez) Plot Description: Your friend Roland, the one you served time with, that got you a map to escape jail in the past has given you an ancient map and scroll to help you find Crom's Blade. The map is very crude and in terrible shape so use it only as a reference, the scroll was being translated by the Mechanists priest Father Lucas. Lucas didn't finish translating it before Roland stole it but it should come in handy. You hopped a Mechanist train for a free ride to the excavation site and jumped out before it came to a complete stop. You found an ice cave that looks like it goes in the right direction, now you must get into the castle.
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Hammer Score: 7.5 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 97 Vote(s)
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By: David Webb aka Hengist Plot Description: The local BurgoMaster has become paranoid... he believes someone is out to assassinate him. He has thus ordered all unsavory characters be locked-up... this included you! Now your stuck in a Hammer prison awaiting interrogation and public execution. Get out of this predicament and teach the BurgoMaster a lesson by ending his miserable life!
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 34 Vote(s)
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SeventhCrystalLoot.htm |
By: Saturnine Plot Description: Purah here, that's Pur (like a cat) ah! (like a good idea). I'm at the Saturnine Mansion this evening and let me tell you, the circumstances of my inevitable leaving are indeed bittersweet.I'm afraid I've just run through the place and made quite a mess (boots tracking snowmelt and such)—and its probably best if I'm not here when the lord of the house gets home. Hence I'm going to be quick about this here introduction. The Seventh Crystal has finally arrived. And yes, I'm a happy beta tester.I won't be giving much away if I say its a cold winter's night in the city. And I'll only be telling the truth if I say you haven't played a dark and forbidding mission until you've played the 7th Crystal.
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Hammer Score: 10 of 10 |
Comments by Reviewer: Review by Peter Smith:
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Cast your vote by clicking on the vine image below -- Current score:
9 of 10
-- 360 Vote(s)
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By: Paul Buckley Plot Description: Letter from Layne to Garrett, To my friend Garrett, There is a general feeling of unrest in Karrassina, the unified factions are at breaking point as each tries to obtain their share of control in the city, a civil war is not out of the question. Amidst all the political unrest there are rumours tearing through the underground regarding a new unknown force, a new threat that has been brewing in recent times. It surely not the Mechanists as they are but all gone, those that remain are now part of the unified coalition of Karrassina along with the Hammerites and the City Watchmen. No coalition members claim to know or admit to knowledge of who or what is behind these rumours or if they are true. (more) Additional Comments: The sleepy city of Karrassina lies beneath the level of the sea and is situated upon land reclaimed from the central oceans by the mechanists before their timely demise. Since the end of mechanist rule, Karrassina has undergone many governmental changes and Karrassina is now governed by 'The Unified Coalition Of Karrassina'. The city has only recently regained its political stability and a degree of law and order is now in place. Karrassina is populated mainly by the very wealthy and the very poor, there is nothing much between. The two are segregated by the city guard who enforce peace in Karrassina as the rich look to steal from the poor to give to themselves.
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Hammer Score: 7.0 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 51 Vote(s)
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By: Murray Lorden Plot Description: "Lord Lomat Bafford's mansion sits proudly amongst the other houses of the wealthy and noble, sorrounded by its very own moat and gardens. It is well known that Lomat Bafford has a love of antiques, so you've decided to take a stroll across town tonight to visit his manor, as you've heard he will be out tonight on the town... He has just left in his carriage, and now's your chance to sneak in! You'll have to get over the moat and sneak inside the mansion.
Once inside, pilfer Lord Lomat's rare Silver Flute!
It should fetch quite a sum on the markets."
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Hammer Score: 2.5 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 28 Vote(s)
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By: Metalhead Plot Description: "There are cords in the hearts of the most reckless, which cannot be touched without emotion. Even with the utterly lost, to whom life and death are equally jests, there are matters of which no jest can be made" --Edgar Allen Poe
My score with this "Brotherhood of the Raven" isn't settled
yet. No one plays me like that & gets away with it. And
then there's the fact that I still have no idea where I am.
I've shacked up in a local villiage, but what loot I stole
from the arena is running low. I made contact with a local
"businessman" who offered me a deal. He'd tell me where to
find out more about this "Brotherhood" if I'd fetch an old
navigation globe for him. He pointed me to an ancient
temple that once belonged to them, but is now rumored to
be haunted. Much as I'd rather not dance with the dead again,
these are "extenuating circumstances." A local weapon shop
can supply me with plenty of items to make it a little less
dangerous, but I'd better be careful. Rumor also has it
that these ghouls & ghosties aren't like any I've faced
before.
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Hammer Score: 6.0 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 56 Vote(s)
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By: Jbyrd23 Plot Description: You are getting some revenge on Sammy for setting you up with Truart's Guards. He is meeting with a Mechanist from the old regime, follow him and find out what he's up to. While there, find something that you can use to blackmail him. If any oppurtunities aries to bring down the Mechanist take advantage of the situation.
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Hammer Score: 5.5 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 43 Vote(s)
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By: Apache Plot Description: Sheriff Truart's cousin is recently engaged and is in town to get married in the local church. Truart has beefed up security and getting to the church would prove difficult on the streets, even for you. You have a basic map of the ward and it seems the sewers would be your best bet. Make your way thru the sewers and to the church. Once there, postpone the wedding by stealing the wedding ring.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 22 Vote(s)
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By: Belboz Plot Description: Later on in the night since Errand Boy, You've been sent a warning that the cops are comming to your room in the Inn to arrest you. You have the chance to enter the dockyard now, and try and find a way across the river to the Trickster's Gem Mine on the north side of the river. Additional Comments: The Trickster's Gem Mine Mission 2 & 3 This is a two mission campaign, so when you get to the end of TTGM:Shore Leave, click on continue to get to TTGM:Up Shit Creek
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 84 Vote(s)
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RingLoot.rtf Other: |
By: Thorin Oakenshield (Mike Eyre) Plot Description: One dark night Garrett was aproached by a stranger from out of town, asking him to do a hit on three local businessmen. Garrett turned him down and the man wasn't too happy about it and he vowed to get Garrett. Not thinking anymore about it 5 days later, Cutty turns up at your house saying 'The sheriff has evidence against you for the murder of three business men, He found your ring at the scene'. So that's where it is, it went missing at about the same time as the stranger came. Garrett must get back his ring and find out who really is behind the murders.
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Hammer Score: 4.0 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 37 Vote(s)
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By: Apache Plot Description: The jobs have been very slim lately. Garrett even had to take a room at a boarding house. But a job has come up that could pay enough to get him back into his own place. Lord Berlad is a local collector of oddities. Get into his house and find the Golden Skull and steal it. Additional Comments: Originally released under the alias DewFreak.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 25 Vote(s)
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By: Apache Plot Description: Well it has been a hard journey. You have dealt with Hammerites, Undead, and Undead Hammeritess. But now Ramirez gets what is coming to him. You've landing in a dock. This section of town isn't visited often by anyone. So blending in shouldn't be a problem. Just don't get caught going somewhere you shouldn't or doing something you shouldn't. Ramirez lives on the other side of town. Make your way over there and pay your respects. But, there is nothing wrong with alittle side trip here and there along the way. You may find something interesting. Additional Comments: Apache's Mission Pack Mission 4
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 20 Vote(s)
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By: Apache Plot Description: The Hunt for Montrose takes place on the Island of the Builder. Montrose's trail lead here. Search through the town and the levels of the tower and find him. Additional Comments: Apache's Mission Pack Mission 3
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 15 Vote(s)
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MansionofChaosWalk.rtf MansionofChaosLoot.rtf |
By: Sharga (Aaron Lambert) Plot Description: This mission takes place somewhere after the death of Constantine and before Garrett's adventures in Thief 2. The Mechanists have just begun their rise to power and the Hammerites are still in control. Garrett's home city has, for the time, become a peaceful and uneventful place. Additional Comments: This mission takes place somewhere after the death of Constantine and before Garrett's adventures in Thief 2. The Mechanists have just begun their rise to power and the Hammerites are still in control. Garrett's home city has, for the time, become a peaceful and uneventful place.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 17 Vote(s)
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By: Thorin Oakenshield (Mike Eyre) Plot Description: Lord Bassett is planning to help the mechanists re-start thier building work by selling a builders chisel that he somehow aquired. Your job is to make sure this doesn't happen, while your there you may as well steal all you can including Lady Bassetts pricless tiara. Before Basso's strange disappearance he managed to make you a small map. Additional Comments: Was built in 4 days.
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Hammer Score: 3.0 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 47 Vote(s)
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By: HansCz Plot Description: Retrieval:The rent is due in two days and I've already been late twice, so I don't want to deal with my "landlord" if I'm late again. I also somehow lost my sword, God know how that happened, but I've managed to track it to a small neighborhood on the southwest side of town. While I'm there I'll pick up my sword and any other loot I can find. Word is out that a fat merchant lives in the neighborhood who has been causing some problems with the local underground, so if I get rid of him they'll owe me a favor, and you can't have too many favors in the City. I was able to bribe a guard who patrols the area for only a few gold coins, so he won't be bothering me while I "work". Time to go...Somewhere, in a small cube in town, Garrett is doing mischief tonight. He lost his sword and has a grudge against a fat merchant just begging to be robbed.This is my version of the mission that comes out of completing KOMAG's tutorial.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 9 Vote(s)
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By: Komag (Ben Ramsey) Plot Description: A woman named Victoria has offered me a job to steal a sword from a nobleman named Constantine, but in my preparations for the hiest I heard word of a giant tree with valuable magical healing fruit which grows in Constantine's orchard. I've decided to put off the sword job for another night, and steal into the high wall orchard to grab some of the fruits for myself, as they will probably bring in a pretty penny on the street. Basso has supplied me with a basic map he drew from information he bribed from an old guard who somehow used to "work" there - in a tree? Anyway, since I've heard the tree is rather huge, I'm glad the Keepers made me master the art of the rope arrow, which should come in quite handy on this little heist.
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Hammer Score: 7.0 of 10 |
Comments by Reviewer: Review by frobber:
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Cast your vote by clicking on the vine image below -- Current score:
4 of 10
-- 51 Vote(s)
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Other: Author's Home Page |
By: RicknMel Plot Description: Some new guy is moving in next door and he has some big smelly rat he calls Squeeky. The darn thing keeps getting out and digging up bones from the local graveyard. This has got to stop! Find out how how that nasty creature is getting out of its pen, but don't hurt it. I hear the guy has some real tight attachment to this rat, and we don't want to stir up any more trouble than is needed. Oh yeah, while your there, you might as well make it worth your while.......
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Hammer Score: 1.0 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
3 of 10
-- 39 Vote(s)
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By: RicknMel Plot Description: "It's rumored that GumDrop was busted in an attempt to get into Binfords tool vault last night, and is being held captive in a back bedroom in Binfords Manor. I know you could care less about GumDrop as a fellow Thief, but it might be worth your while to help him escape. They say that he has a key that could be worth more than you could ever imagine. Binfords guards say they couldn't find it, but I know he has it. Why don't you pay him a visit. Theres no way you'll get through the front door, but I think you can get to him if you cross the bridge that leads to Binfords back gates." Additional Comments: This mission is my second effort at a Super Mini Fan Mission. It's quite better than my first, but I'm still learning. Have fun! :-)
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Hammer Score: 2.0 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
4 of 10
-- 29 Vote(s)
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By: Gumdrop (Tim Murray) Plot Description: "Kaplin-a lowly gutter snipe,requested a meeting with you regarding a hidden entrance into Crickhollow Church. The church had been abandoned for as long as you can remember, but now it is being occupied by a faction of Hammerites for some unknown reason. Upon arriving at the meeting place Kaplin arranged,you witnessed his arrest for attempting to pick the pocket of a rich nobleman and was forced to bride a local guard to arrest you aswell. The pair of you are now incarcerated in Berkshead Jail.The bribed watchman kindly unlocked your cell at the end of his shift. And now-as night falls,you have to find Kaplin and learn what he knows of Crickhollow,before escaping!"
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Hammer Score: 5.5 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 35 Vote(s)
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By: Jeremy Catlin (HipBreaker) Plot Description: "You hear rumors of the Mechanists and the City Watch being seen together throughout the city lately. Then someone tells you they are planning to ally forces and become one stronghold and start finishing what Karras and Truart couldnt. They just started so take things slow. Just find proof of this alliance and then we'll take it from there. If there is an alliance happening, it looks like you'll be a bit busy for busy for a while."
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Hammer Score: 6.0 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 53 Vote(s)
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LorgansWebWalk.htm LorgansWebLootlist.html |
By: Shadowspawn Plot Description: Garrett discovers a golden opportunity to make some money quickly. A wealthy eccentric (some say wizard) has decided to put a rare jewelry collection on display, and for sale to the highest bidder.
"I've always been reluctant to work with a partner, but this time the job
was too big to handle alone. If I had a reliable fence to work with I might
not have gotten into this mess. But I've never found another fence I could
trust like Cutty... more
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Hammer Score: 8.5 of 10 |
Comments by Reviewer: Review by frobber:
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Cast your vote by clicking on the vine image below -- Current score:
9 of 10
-- 105 Vote(s)
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By: DonkeyKong Plot Description: The possibility of time travel and space warping has always been intriguing to you. For half of your life, you've slaved away with one invention after another in the hopes of creating a machine that travels through time and space. All of your hard work may have payed off and now its time to reap your rewards. Your dreams of finding the lost pyramid of Chakafa could be within your very grasp. At last, Fortune & Glory... Appeal: Fortune & Glory is an 'Indiana Jones' type mission which forces you to think rather than just slash at hopeless guards. This mission is geared towards people who like to face perilous adventure rather than a sword fighting bloodbath.
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Hammer Score: 4.0 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 49 Vote(s)
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By: David Moore Plot Description: The Trickster of legend is dead -- if not by your hand, then because of it. But saving the world is not a profitable venture. Your name remains unknown, and your monetary problems unabated.
Perhaps Fate has something in mind for you, though. Your tight finances have forced you to accept a dangerous job from a infamous clan of corrupt nobles. The Feldrake family have been City Wardens for as long as you (or anyone else) can remember... (more)
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 31 Vote(s)
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JailbreakWalk.rtf |
By: Schwaa (J. Knez) Plot Description: Garrets original mission was to break into the New Order of the Mechanists Prison and steal Sherriff Truart's Silver Cog. This is a medal awarded to him by Brother Karras for his devoted work for the Master Builder. It sounded risky ( and turned out to be) but it paid well so Garret went for it. Bad mistake. Now it is time to escape, luckily with a little help from the inside.
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Hammer Score: 4.5 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
4 of 10
-- 37 Vote(s)
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GellersPrideWalk.txt GellersPrideLoot.rtf |
By: Jani Saarijärvi (Spitter) Plot Description: It seems that certain Lord Geller has an intriguing amount of gold in his possesion, just ripe for taking. He's not natively from The City, but my contacts lack the information about his original homeland. For a foreigner, he's in a surprisingly wealthy position, and he's a careful one, too. He has stored most of his wealth into the First City Bank And Trust. So, instead of the usual burglary, I'm thinking of blackmailing. My contacts tell me that Geller isn't really as pure as the driving snow, but they don't know the details. My plan is quite simple: break into his mansion, search for anything useful for blackmailing and take some of his wealth in the process...(more) Additional Comments: The story takes place between the events in Thief 1 and 2.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 27 Vote(s)
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By: Belboz Plot Description: Your friend Basso has been arrested by the watch, and as a favour, his wife, Jenivere wants you to break him out of Slade prison where he has been taken. Additional Comments: Has not been beta tested. Was built in 4 days.
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Hammer Score: 5.5 of 10 |
Comments by Reviewer:
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 38 Vote(s)
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