Alterable Environments
Explanation:
Allow the gaming environment to be altered, changing the terrain. For example, perhaps in a mansion a raging fire could be started which destroys the building.
Points to bear in mind:
This is nearly impossable without MAJOR MODIFICATIONS to the Unreal Engine! However, I do beleave the player is able to leave deep indintactions while walking through semi-deep show and the like. Flat, 2d footprints do the job but it doesnt cause any sort of reaction from the player. The problem is, the more you want out of this idea, the harder it is to produce.
Date Last Update: 12/6/1981
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