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Environments and Weather

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Choose the Weather

Explanation:

Allow the player to choose the weather in the game for each level, so that they can play with random weather, a specific type of weather, or none at all.

Points to bear in mind:

Bad PointThe designer would loose control over the weather, and would therefore loose that as a story telling aid.

Good PointMake it an option/property to the designer when making the level. If a certain type of weather is needed the the designer can just set the approate properties.

However, if weather isn't a factor, random weather can greatly add REPLAY VALUE!Imagine playing "Life of the Party" and the sky starts out partly cloudy but clears up later in the level (governed by time). The next time you play it, the level starts out with a dense fog followed by heavy rains later on.
Also, if sound defening technology is applied, levels can be slightly more or less dificult each time its played depending on the weather. Clear, quiet nights wouldnt block out the sound of walking past a window, makeing the level slightly more difficult. On the other hand, windy/rainy weather can defen out the sound of Garret movements quite nicely! VERY COOL!

Date Last Update: 12/6/1981

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Current Rating: 1.62Number Of Votes: 13

Alterable Environments
Choose the Weather
Day and Night Cycle
Eclipse
Fog Affecting Gameplay
Footsteps in the Snow
Ground Fog
Pitch Black
Rain to Alter Gameplay
Stategic Weather
Sunlight
Thunder and Lightning