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By: Melan
Plot Description: Fortunately, I found some unlikely allies in these dark times: the Hammerites, more bitter about the schism in their ranks than the few small sins I have committed in the eyes of the Builder... and as their high priest outlined to me in the Old Quarter of all places, we have certain interests in common. Tonight, the Mechanists are throwing a posh banquet for the City nobility in their seminary to
win supporters and hold a demonstration of their most recent invention, a beast of iron invincible and untiring... if they can get these things into production, I might as well find a new line of work.
I am going to cross their plans by sabotaging the display. The Hammerites are supplying me with explosive devices I must plant in each metallic horror I come across. The streets are pretty hot these days, so I'll take to the rooftops and approach the seminary from above. If I cut through a building or two, I won't win any popularity
contest, but then they don't call it the thieves' highway for nothing. Travelling light is a neccessity, since the districts in the area are full of the city's finest and well protected by security devices...
I must trust the Hammers to deliver a few useful tools as they have promised - a power station south of the seminary is the supposed location of the cache. I will start in an old bell tower: one of the few friends I can still depend on will let me sleep in his attic for the evening; afterwards, it will be time to make myself useful.
Additional Comments: Classic Thief Experience Contest winner!
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