Thief 1 / Gold Fan Mission
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CurseoftheAncientsWalk.htm
CurseoftheAncientsLoot.rtf
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By: Kozmala
Plot Description: I've been hired to retrieve four ancient Talismans for a rich collector, Lord
Turell. The Talismans are buried in a Tomb underneath the graveyard in an
abandoned part of the city. Should be easy, although Turell has hired others
before me. None of them have been seen since. Even the Hammers are rumoured to
have tried.
According to Turell, a local collector named Morgan had translated some of the texts
written by the ancient Masters. These Masters dabbled in the arcane and legend would have
us believe the Talismans are protected by this ancient power. Morgan's translations
should help me defeat this power.
Turell has provided a map of the area. My first stop should be Morgan's museum, then
the local Weaponsmith to stock up. My funds are low and Turell will only pay on
delivery. Maybe the Church will have some supplies I can use.
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Hammer Score: 8.0 of 10
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Comments by Reviewer:
Comments by Andrew Dagilis:
Pros: The map's layout is intelligent, the programming is fairly (though not entirely) flub-free, the scripting is smart (even if the plot's a bit of a retread), the atmosphere is appropriately ominous, the enemy and trap placement are both skillful and fair, and the gameplay is solid.
Cons: Some sound-related glitches; one or two programming slips; scarce weaponry; partly recycled plot; some spots where you can get physically stuck.
Bottom line: Gordon "Kozmala" Miller's Curse of the Ancients offers at least two to three good hours of absorbing gameplay, in a setting where Lara Croft would feel right at home.
- Full Review & Screenshots
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