|
By: Dark Assassin
Plot Description: Garrett hides in a shipment of goods to penetrate the security of a certain Count's castle. The ride is long and very turbulent. When Garrett exits the crate, he realizes he has no idea where he is. He'd best find a way out or he'll be in Deep Trouble.
Read the complete briefing here. Make sure to read the "Tips" section near the end as well.
Additional Comments: This campaign is Dark Assassin's reworking of John D's original missions Deep Trouble & Deep Trouble 2.
|