Thief 1 / Gold Fan Mission
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OrderoftheVineLoot.htm
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By: Conor Armstrong (SilentSleep)
Plot Description: Another night, another job. Someone has been going to a lot of trouble to get my attention. Every fence in the City has told me some guy was asking how he could get in contact with me, so I've decided to find out exactly who my admirer is. I've found the part of town where he's hiding out, now I just have to find him...
Additional Comments: Patch updates original to current version.
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Hammer Score: 9.0 of 10
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Comments by Reviewer:
Comments by Andrew Dagilis:
Pros: Solid, symmetrical architecture through the entire mansion; good use of light/shadows (especially the lighting combinations) and silent/noisy surfaces; a well plotted story written with skill; many technical/programming effects; intelligent enemy placement, patrols and distribution; deep immersiveness; a briefing and a debriefing worthy of such appellations (at last!), and economical in size, to boot.
Cons: Some areas are not properly scaled; the Expert-level limitation on knockouts is illogical as stated; the temple is too empty; all the dangling vines are too pat and convenient.
Bottom Line: For his sophomore effort, Mr Armstrong has crafted here a heist-style mission that can easily stand alongside two favorites from THIEF: THE DARK PROJECT: Lord Bafford's Manor and Assassins. His development since his first level Friends in Shadow is nothing short of phenomenal -- let's hope for all our sakes that he doesn't keep progressing at the same rate for his third mission!
- Full Review & Screenshots
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