Thief 1 / Gold Fan Mission
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Walkthrough
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By: Alex Thomson (Dashjianta)
Plot Description: The village of Ranjeya lies at the foot of Ranstall Keep which sits atop the Alskarl hill, overlooking The City. Both village and Keep have stood for centuries, with the residents of each existing in harmony with the other. A little over a year ago the Keep came under the rulership of one Lord Dalkstan, a foreigner and a recluse. Within a week of his arrival the Keep was shut off from the village. Doors that had stood open were locked and put under heavy guard, heavy patrols walked the once peaceful streets. Underlying it all was something far more sinister...
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Hammer Score: 9.0 of 10
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Comments by Reviewer:
Comments by Marecki:
• Pros: Great atmosphere enhanced by the lack of colour, great-looking AI skins.
• Cons: Plain architecture, small bug in AI programming, high poly count at times.
• Bottom Line: A great piece of horror story which almost feels like old movies of this kind. Of course it's not as good as RTC, but pretty damn close.
- Full Review & Screenshots
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Hammer Score: 8.0 of 10
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Comments by Second Opinion Reviewer:
Comments by Andrew Dagilis:
• Pros: Good plot and story development; new enemies; original approach to developing a climate of dread; most of the level is in black-and-white.
• Cons: The village is minuscule; some of the architecture is too absurd and sabotages its own immersiveness as a result (unlike in The Sword, where the dadaesque areas had a purpose, since that entire mission was a test devised by the Trickster. The keep is no test). .
• Bottom Line: Ranstall Keep is genuinely horrible -- and I mean that in a good way.
- Full Review & Screenshots
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