Automated Skinning
Explanation:
Provide a tool that automatically skins an AI by choosing between the possible options. In otherwords, select a face, to go with a body, to wear a certain tunic, etc.
Points to bear in mind:
Would require the model system to be extremely versatile, so that components could be plugged in between models, and tunics scaled so that they always fit, etc.
This is already native to the Unreal Warfare Engine! I'm not sure if you can 'switch' head shapes but i know you can switch head skins, body skins, etc... Level designers can easily change the skin of any 'object' in the level. Makeing a new skin is quite definitely possible but you can easily change them.
Date Last Update: 12/6/1981
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