Synchronicity
Explanation:
Currently, 1 unit in DromEd's scale of dimensions clearly does not equal 1 ft in real life. This causes no end of exasperation for a level-designer, as one is forced to calculate the conversion factor of everything which he/she creates in the 3d world, and resize them appropriately. If the Editor really thought in terms of feet, whereby 1 unit = 1 ft, making realistic architecture and brushes would be immensely easier and quicker.
Points to bear in mind:
Or alternatively, the US could join the rest of the world at least in this instance and have metric synchronicity. Say a unit = 1m (roughly a yard or 3 ft)?
Sorry folks but the Unreal Warfare Engine already has its own measurement system.
Date Last Update: 4/2/2002
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