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By: John-The-Begger (DJ) Plot Description: There's a crazy man named Mr. Timms who lives in a wooden shack. One day he stole your spoon, so now you're going to have to kill him.
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Cast your vote by clicking on the vine image below -- Current score:
1 of 10
-- 6 Vote(s)
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By: jono456 or Volkmar (Jonathan K) Plot Description: "I owe the Thieves guild a favour and they are cashing it in. There is a rich merchant who they have gotten into trouble with, they seem to have bought more wine than they can afford. They want me to steal his ledger, a book containing the recent transactions he has made. While I'm there, I might as well pick something up for myself..." Additional Comments: FM Contest 4 entry
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 15 Vote(s)
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By: Joseph Foy Plot Description: Basso said that St. Johnny has alot of money. But the locks are unpickable. So I need a key. He also said that there is a key that Dan, a fellow thief, has. I need to get the key from him. He and all the city knows your reputation. He will probably give you the key. (hard) He also got lockpicks so grab thim. They will probably are worth the same as your pair you have. (expert) He broke in a mechanist house and stoled a statue; so grab it from him.
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Cast your vote by clicking on the vine image below -- Current score:
2 of 10
-- 38 Vote(s)
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By: Judith Plot Description: "My latest 'journey' into Pagan territory proved quite fruitless. Tip about hidden valuables turned out to be 'a little' inadequate. But this time my new informant did her job well..."
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 8 Vote(s)
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Screenshots |
By: Kapitan Smith Plot Description: Ostatniej nocy Garrett poznal u pasera ciekawa osbobe. Mezczyzna w srednim wieku, niejaki Peter poprosli go o pomoc. Garrett uslyszawszy slowo "zaplata" chetnie przystal na te propozycje. Peter prowadzi swoj interes w Czarnej Dzielnicy. Obszarze smrodu i biedoty, gdzie najubozsi rezyduja w kamienicach bez okien. Garrett nie przychodzi tu chetnie, ale liczy na to, ze i tutaj cos ukradnie. W kazdym razie Peter prosi go o kontakt, wiec pewnej zimowej nocy, Garrett dociera do Czarnej Dzielnicy, gdzie ma wypelnic swoje zadanie i odebrac zaplate Additional Comments: Polish only
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 4 Vote(s)
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KOTP3InsurrectionWalk.rtf KOTP3InsurrectionLoot.htm |
By: Ken Ramsley (frobber) Plot Description: THE INSURRECTION is a continuation from HALLUCINATIONS where Garrett is trying to gain access to the cathedral because he is poisoned and dying. He has been told by some Keepers that the solution to his problem lies in accessing a certain Precursor Portal located somewhere inside the Hammerite area which will lead him to a place where he can get some help. Additional Comments: Keeper of the Prophecies Series Episode 3
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 88 Vote(s)
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KOTP4OralceoftheProphetsLoot.htm KOTP4OracleoftheProphetsWalk.htm |
By: Ken Ramsley (frobber) Plot Description: The Keepers have sent you to the “other side of time” – wherever that may be! Since time in the normal sense does not seem to exist in this place, your pocket watch is frozen and you are no longer getting sicker. But all is not well. A permanent antidote can be found here somewhere. That is what the Keepers had hoped. So you must now explore this strange world to find what the answer may be – and a way home.
Sometimes the cure is worse than the disease.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 59 Vote(s)
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KOTP6ReversingtheOrderLoot.htm KOTP8TheInheritanceLoot.htm |
By: Ken Ramsley (frobber) Plot Description: It will be no secret that Garrett has returned to the great Hammerite cathedral, just as it is already no secret that the Oracle has sent him here. And it may not remain a secret much longer how Garrett must act to save himself – now that he has returned with the mysterious words of that Guardian still ringing in his ears. The antidote lies in reversing the order. And when you are successful, then all will be as it should have been. Once the destroyer has been destroyed ...the one who poisons you... and once you have acted in accordance with your own knowledge of the future, then all will be restored.
Yet the truest meaning of these words may remain shrouded in darkness for a time – how Garrett has been
given a power greater than anything ever given before – a power to alter what should have been, and by his
own thoughts and actions, a power to challenge the very nature of destiny itself.
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Cast your vote by clicking on the vine image below -- Current score:
9 of 10
-- 28 Vote(s)
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KOTP2HallucinationsWalk.rtf KOTP2HallucinationsLoot.htm |
By: Ken Ramsley (frobber) et al. Plot Description: He was corrupted without his knowing for he failed to perceive his danger. But his folly was meant to be and his journey would be no accident. --From the Last Book of Amahus Additional Comments: Keeper of the Prophecies Series Episode 2
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 93 Vote(s)
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KeeperofthePropheciesWalks1-4.zip |
By: Ken Ramsley (frobber) et al. Plot Description: Keeper of the Prophecies Campaign: Episodes 1 - 9 Episode 1: The Enterprise (2 Parts) Episode 2: Hallucinations (2 Parts) Episode 3: The Insurrection Episode 4: Oracle of the Prophets Episode 5: The Other Side of Time Episode 6: Reversing the Order Episode 7: Moving Day Episode 8: The Inheritance Episode 9: Under the Raven Moon Additional Comments:
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Cast your vote by clicking on the vine image below -- Current score:
9 of 10
-- 57 Vote(s)
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By: Kfort (Katy Fortner) Plot Description: My most embarrassing moment? Hmm, let me think. Well, there was this one time ... but I'd rather not talk about it. *Sigh* Well, if you insist. It all started with a letter. A job offer - from an old hermit woman of all things. She said she had "an offer I couldn't refuse" and that I was the only thief that could pull it off. Her name was Hester - a reclusive widow who live alone on the edge of Blackwood Forest. Rumor had it that she was a little crazy and my first instinct was to simply throw the letter away. After all, I'm not usually hired by penniless widows! However, if this business has taught me anything, it is the value of taking calculated risks. I figured it couldn't hurt to check out her offer. Worst case scenario, I would waste a few hours travel time and have to deal with some cazy lady. If the offer was for real, I'd have rent for several months and little extra for my retirement fund. I figured it was worth the risk . . . too bad I was wrong. At any rate, Hester had asked me to meet her at her home to discuss the details. So off I rode to her little hovel in the woods, prepared for one old woman - or so I thought! What happened next is not for the faint of heart . . . . Additional Comments: FM Contest 4 entry
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 14 Vote(s)
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By: Kfort (Katy Fortner) Plot Description: My most embarrassing moment? Hmm, let me think. Well, there was this one time ... but I'd rather not talk about it. *Sigh* Well, if you insist. It all started with a letter. A job offer - from an old hermit woman of all things. She said she had "an offer I couldn't refuse" and that I was the only thief that could pull it off. Her name was Hester - a reclusive widow who live alone on the edge of Blackwood Forest. Rumor had it that she was a little crazy and my first instinct was to simply throw the letter away. After all, I'm not usually hired by penniless widows! However, if this business has taught me anything, it is the value of taking calculated risks. I figured it couldn't hurt to check out her offer. Worst case scenario, I would waste a few hours travel time and have to deal with some cazy lady. If the offer was for real, I'd have rent for several months and little extra for my retirement fund. I figured it was worth the risk . . . too bad I was wrong. At any rate, Hester had asked me to meet her at her home to discuss the details. So off I rode to her little hovel in the woods, prepared for one old woman - or so I thought! What happened next is not for the faint of heart . . . . Additional Comments: This version doesn't include the custom Dromed Deluxe stuff.
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 2 Vote(s)
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By: Kfort (Katy Fortner) Plot Description: You are a stable boy at Big Bob's Burrick Ranch. Tonight you have been given the important task of watching over Bob's prized elemental burricks. Over the past few weeks, a number of rare burricks have mysteriously vanished from neighboring farms. Bob is concerned his ranch might be next, so he has taken some precautions. The barn is barred from the inside and guards are patrolling outside. All you have to do is sit back and count the cracks in the walls . . . Oh, and make sure nothing bad happens to the burricks, of course. Don't mess this up! If you do a good job tonight, you might be promoted to HEAD burrick boy. Additional Comments: FM Contest 5 entry
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 3 Vote(s)
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By: Kfort (Katy Fortner) Plot Description: Young Lord Milano has allowed his security to grow lax as of late. Long nights spent drinking and carousing have left the good lord with little time for his more practical duties. Why not teach him the error of his ways? With a mansion so full of expensive items, the trip will certainly be worth your time. The mansion will be easy to enter - simply drop into the enclosed garden adjacent to the servants' quarters. Lord Milano will be out of town until Tuesday, so except for a few servants and a handful of guards, you will have the place all to yourself. Should be as easy as stealing candy from a baby . . .
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Cast your vote by clicking on the vine image below -- Current score:
9 of 10
-- 15 Vote(s)
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By: Kfort (Katy Fortner) Plot Description: Due a dramatic rise in crime, helped in no small part by the contributions of a certain master thief, the Bluecoats and Hammerites of the City were in an uproar. Between the increased patrols, nightly curfews, and frequent raids, it was becoming quite unhealthy to be a thief, even a very uncommon one. Until the authorities settle down, Garrett decided to spend some time in his "summer cottage" - a small hut on the edge of Blackwood Forest, well outside of the City. At first the quiet and simplicity of forest were relaxing. But within a week, Garrett was restless for the action and thrills of the City...(more)
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 49 Vote(s)
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By: Komag (Ben Ramsey) Plot Description: This is for the Komag Contest 3. You must win the game that the game master proposes to you. Ring the bell to get his attention, ring again for instructions if you desire. Additional Comments: FM Contest 3 third place
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Cast your vote by clicking on the vine image below -- Current score:
4 of 10
-- 18 Vote(s)
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