Fan Missions Search Know what you want already? Go for it! |
Go Back / T-tc.com (home)
Jump to Page: [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 ] |
|
||
|
By: Dront Plot Description: This is a 3 mission campaign by Dront.
The Jewelled Sword
To the Meeting
The Kill for Life
|
|
|
||
|
||
|
Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 10 Vote(s)
|
|
||
|
By: Dront Plot Description: As it was in my previous campaign, I arrived at my customer's mansion to the fourth floor, but he wasn't there - he just left me a letter which didn't explain anything. But I've managed to find some another very interesting thing... In his room there was a book about guard reports. In it I read, quote: "The police offered us to catch Garrett. He was sent to the very guarded places of the city, but he survived. If he won't die here, I will deal with him myself." This isn't good anyway. My customer - his name is Walter, as it was said in his letter, - is going to make me die anyhow, anywhere and by anything. Maybe even now there is a sniper near the front entrance that will aim for my head!
What can I do? Maybe it's only one thing: get to Walter and kill him before he can do anything against me. According to the books and letters I found in his room, his true shelter is not far from his mansion, where I am now. I need just to pass a dozen of streets... and then go through not small cemetary. Rumors have it that the undead there are very brutal and eat anyone who can stand on their way. But I'd better be cut by zombie's claws, than slain by Walter's minions! I worked with undead in the Bonehoard, the mines, and the Hammerite Cathedral... and I don't think it'll be very difficult. I have to save my life, and I'll do it.
|
|
|
||
|
||
|
Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 14 Vote(s)
|
|
||
SirWilliamsKeepLoot.htm |
By: Wille (Ville Paavolainen) Plot Description: Hammerite relics are very hot merchandise in black market these days. The Order is slowly falling apart, financial problems are already waiting at their doorstep. To stay on their feet Hammerites are taking desperate measures and that's where I come in...
Word is that a precious relic named Golden Book of Stone is about change its owner in few days. Sir William is very interested buying this shiny book and has already invited priest named Kendrick to seal the deal. I haven't heard much of Sir William but I know that he has donated
reasonable amounts of money to the Order. His old keep is located in the great forest just outside the City. Old City sewers run under the keep as it was once one of Baron's fortresses. Sewers have proven their usefullness many times and they will do it once again as an exit route.
|
|
|
||
|
||
|
Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 8 Vote(s)
|
|
||
|
By: Gambit (Jean-Frederic Pluvinage) Plot Description: You are Chat Noir, a petty thug from the interior of France. You decided that wonderful Paris should provide more challenge and gold for your talents. And you were always curious to meet the city of light. But the nights of Paris prove to be more dark and cold than you ever imagined. Cruelty, sin, perversion, all is permitted in the shadow's of Notre Dame. You strive to survive in such a cruel city when an acquaintance of yours deliver a message from a mysterious man. He's interested about your services and provided information concerning a well protected warehouse. Something seems wrong, your benefactor has an horribly familiar name... But it's your only chance to start conquering Paris anyway, unless she consumes you first. Time to embrace her secrets and horrors...
Bonne chance!
|
|
|
||
|
||
|
Cast your vote by clicking on the vine image below -- Current score:
3 of 10
-- 8 Vote(s)
|
|
||
|
By: Zontik Plot Description: One day I tried to imagine the world without mirrors - the world of Thief. The water has no reflection. You can't see your face anywhere. You don't even know how you looks like. And another day I tried to imagine the appearing of a mirror in this strange world...
It supposed to be a simple small mission with single objective. But when I began to think, I discovered that this world has it's own laws and rules, the characters don't agree to obey me and live their own life. All what I could was to follow them discovering the story of the Mirror. Shortly, it's the story about how the whole world gets crazy. But it seems to me we have already known such a story...
|
|
|
||
|
||
|
Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 18 Vote(s)
|
|
||
GeneralLootList.txt SpecificLootList.htm |
By: darthsLair Plot Description: Garrett has just Left the Bafford Estate with his newly aquired "The Dead Maker" Sword after returning to free Cutty from the Hammerites. Bafford left a Journal in his library naming Sir Freddie M as His Heir to the Kingdom of Chaldin. Sir Freddie M was the Kings First knight, and is fearless in battle. He also holds an interesting collection of Artifacts! In the small community of Derigan and in the Kingdom of Chaldin Evil once again has risen to it's ugliest measure. The Hammerites have abandoned their Cathedral... a plague of Monsterizm is rampant. The local people are being consumed by a uncurable disease of Zombieizm. Something, or should we say Someone is responsible for scaring away the Hammerites, and Garrett may be able to figure it all out.
In the mean time, a short visit hopefully may answer some questions, and maybe even fill pockets.
Two small jobs back to back in one night is Childs Play for a Master Thief, whom only the Darkness can see.
|
|
|
||
|
||
|
Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 11 Vote(s)
|
Jump to Page: [ 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 ] |