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By: Metalhead Plot Description: "There are cords in the hearts of the most reckless, which cannot be touched without emotion. Even with the utterly lost, to whom life and death are equally jests, there are matters of which no jest can be made" --Edgar Allen Poe
My score with this "Brotherhood of the Raven" isn't settled
yet. No one plays me like that & gets away with it. And
then there's the fact that I still have no idea where I am.
I've shacked up in a local villiage, but what loot I stole
from the arena is running low. I made contact with a local
"businessman" who offered me a deal. He'd tell me where to
find out more about this "Brotherhood" if I'd fetch an old
navigation globe for him. He pointed me to an ancient
temple that once belonged to them, but is now rumored to
be haunted. Much as I'd rather not dance with the dead again,
these are "extenuating circumstances." A local weapon shop
can supply me with plenty of items to make it a little less
dangerous, but I'd better be careful. Rumor also has it
that these ghouls & ghosties aren't like any I've faced
before.
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Hammer Score: 6.0 of 10 |
Comments by Reviewer:
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 56 Vote(s)
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By: Jbyrd23 Plot Description: You are getting some revenge on Sammy for setting you up with Truart's Guards. He is meeting with a Mechanist from the old regime, follow him and find out what he's up to. While there, find something that you can use to blackmail him. If any oppurtunities aries to bring down the Mechanist take advantage of the situation.
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Hammer Score: 5.5 of 10 |
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 43 Vote(s)
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By: Apache Plot Description: Sheriff Truart's cousin is recently engaged and is in town to get married in the local church. Truart has beefed up security and getting to the church would prove difficult on the streets, even for you. You have a basic map of the ward and it seems the sewers would be your best bet. Make your way thru the sewers and to the church. Once there, postpone the wedding by stealing the wedding ring.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 22 Vote(s)
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By: Belboz Plot Description: Later on in the night since Errand Boy, You've been sent a warning that the cops are comming to your room in the Inn to arrest you. You have the chance to enter the dockyard now, and try and find a way across the river to the Trickster's Gem Mine on the north side of the river. Additional Comments: The Trickster's Gem Mine Mission 2 & 3 This is a two mission campaign, so when you get to the end of TTGM:Shore Leave, click on continue to get to TTGM:Up Shit Creek
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 84 Vote(s)
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RingLoot.rtf Other: |
By: Thorin Oakenshield (Mike Eyre) Plot Description: One dark night Garrett was aproached by a stranger from out of town, asking him to do a hit on three local businessmen. Garrett turned him down and the man wasn't too happy about it and he vowed to get Garrett. Not thinking anymore about it 5 days later, Cutty turns up at your house saying 'The sheriff has evidence against you for the murder of three business men, He found your ring at the scene'. So that's where it is, it went missing at about the same time as the stranger came. Garrett must get back his ring and find out who really is behind the murders.
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Hammer Score: 4.0 of 10 |
Comments by Reviewer:
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 37 Vote(s)
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By: Apache Plot Description: The jobs have been very slim lately. Garrett even had to take a room at a boarding house. But a job has come up that could pay enough to get him back into his own place. Lord Berlad is a local collector of oddities. Get into his house and find the Golden Skull and steal it. Additional Comments: Originally released under the alias DewFreak.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 25 Vote(s)
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