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By: Theker Plot Description: Lord Xaldin, der ein sehr merkwürdiges Anwesen besitzt, erbte eine Tafel. Aber der Lord kam nicht an sie ran, sie war versiegelt mit Feuer, Wasser, Luft und Erde. Diese vier Elemente sollen in den Anwesen schlummern. Der Lord heuerte einen Hüter an, um diese 4 Elemente zu finden, als Belohnung darf der Hüter sie studieren um herauszufinden, ob mehr drin steckt als man mit den Auge sieht. Garrett wurde vom Orden der Hüter beauftragt diese Tafel zu stehlen und zu den Hütern zu bringen. Garrett war zuerst misstrauisch, aber bevor er wieder von unheilvollen Zeiten hört, verschwand er und machte sich auf den Weg zum Anwesen. Additional Comments: This version is German language only.
Ein Teil der Serie Legende der Vier Elemente II - Die letzte Hoffnung
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 6 Vote(s)
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KlatremusANIR3InkandDustLoot.htm Other: French Versions: |
By: DrK (Kubiak) Plot Description: To be brief, It happens just after the two previous missions. Garrett is in the sewers. He’s trying to escape from the city of Rocksbourg according to Keeper Artemus’ advices, but he is in the dark and hasn’t much equipement left. He hears sounds everywhere, from the ventilation shafts and the pipes, the place is invaded by zombies. He finds an old lantern on the ground, and decides to take it in order to have light. Unfortunately, what he feared happens, he is discovered by the undead. He runs for his life through the underground tunnels of the city, but ends up in a dead end.
Suddenly, a portal opens, and a voice can be heard : «If your survival is important to you, come with me, right now ». As the undead are approaching him, he doesn’t wait long and jump into the portal. The mission begins.
Ink and Dust/Encre et poussière is the third mission in the A Night in Rocksbourg/Une nuit à Rocksbourg series.
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Cast your vote by clicking on the vine image below -- Current score:
9 of 10
-- 41 Vote(s)
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OminousBequestWalk.htm OminousBequestLoot.htm Other: Klatremus'Loot+Equipment+Secrets.htm |
By: Eshaktaar (Renzo Thönen) Plot Description: I was contacted by a man named Grimworth, a dealer in antiques, who offered me an interesting proposal:
Lord Robert Farrington, eccentric collector and well-known sympathizer of the Hammerites, passed away some days ago. His two sons are currently arguing over the inheritance, because the late lord's testament has not been found yet. The place used to be heavily guarded, which is one of the reasons why I haven't paid it a visit before. But Farrington's sons have refused to continue paying the
considerably large crew of guards...(more)
This is mainly a cosmetic update with a few gameplay improvements. The story and all the puzzles remain exactly the same.
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Cast your vote by clicking on the vine image below -- Current score:
9 of 10
-- 29 Vote(s)
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By: Dark Assassin Plot Description: You made it to the Island of Iron. Find the hidden sea cave entrance and get into the Fortress of Steel. Find Friend Arbez and kill him.
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 6 Vote(s)
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By: Dark Assassin Plot Description: A friend of my contact, a smuggler by trade, claims he saw an 'iron boat' surface near the area in question. Filled with terror, the crew jettisoned their cargo and fled. Hearing this and noting how the Keepers were leaving glyphs in the area warning of trouble, I decided to have a look for myself...
Only to have my suspicions confirmed! From the raft I can see some sort of facility below! Unfortunatley I couldnt take my bow with me, so I'll have to make due with the inventory I have. When I enter the water, I hope I won't be taking MY LAST BREATH..
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 5 Vote(s)
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By: Dark Assassin Plot Description: Friend Arbez moved faster than you anticipated. He is now holed up at the old Hammerite Sanctuary. Find him and get rid of him for good.
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 5 Vote(s)
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