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Thief 2 Fan Mission
Inverted Manse (v1.1)

 Filesize: 21.8 MB
 Released: 4/22/2001
 readme.txt



 Other:
  • Download the No Movies Version

  • By: David Riegel (Sledge)

    Plot Description: After Garrett steals the Spirit Stone from the hideout of the Resurrection, the Hammers, in need of all the help they can get with the Mechanists, demand it back. Likewise, the Keepers are interested in protecting it themselves, since they were the ones who told Garrett about the job in the first place. However, before Garrett gives it to either, he is interested in finding out exactly what the Spirit Stone is and what its powers are. He spends some time researching its origins, and finally learns how it was found. At the outskirts of the city, amidst some of the rocky, mountainous territory at the edges of civilization, some five years prior, the Hammers had begun to build a large power facility and smelting factory. However, in laying the foundation, they discovered a series of tunnels and caves beneath where they were planning to build. Temporarily ignoring them, they continued to build the facility, whilst sending occassional informal scouts below further and further to map and report back their findings. Eventually, some of the Hammers discovered the remnants of an ancient pagan underground church and living area. Thinking there might be relics of value, and perhaps blasphemous artifacts to destroy, the Hammers organized an official search party to go deep into the caves and return with any artifacts they could find..... (more)


    Hammer Score: Gold
    Comments by Reviewer:
    -Pros: Considerable customization and attention to detail makes this the finest fan mission to date.

    -Cons: Nothing to complain about other than perhaps some players may be unnerved -- but that is the point.

    - Bottom Line: An outstanding mission, undead or otherwise. A must-play by anyone who can run Thief 2.

    - Full Review & Screenshots

    Cast your vote by clicking on the vine image below -- Current score: 8 of 10 -- 426 Vote(s)

    Number of Votes: 426






    Thief 2 Fan Mission
    Calendra's Legacy (v1a)

     Filesize: 322 MB
     Released: 4/2/2002
     readme.txt



     Other:
  • Development Notes & Artwork
  • CL1: A Meeting With Basso Loot.htm
  • CL2: Midnight in Murkbell LootList.htm
  • CL3: A Winter's Eve LootList.htm

  • By: Purah, Datoy, Loanstar, Saturnine, Thumper, Laz

    Plot Description: Garrett is restless. He stirs in his sleep. The Cylix of Jortul gleams in the gush of predawn streetlamps. From the open window he can smell the sea and knows Murkbell is only a bowshot away.

    (Aint it great being bad?)

    So Garrett slips out of bed, takes the Cylix with him and hits the wet dark streets in search of a fence. He finds a pawnshop before sunrise whose owner knows of a buyer, a certain Duchess Suedomsa.

    Is it his imagination that the shopkeeper’s eyes betray an infernal gleam as he studies the ill-gotten relic?

    Garrett senses something might go wrong so he decides to call on an old friend and make preparations for the sale scheduled later that night.


    Hammer Score: Gold
    Comments by Reviewer:
  • Pros: Gameplay that is good in every way that Thief gameplay can be good, with very high replay value; beautiful visuals; an interesting and well-developed story; an overwhelming amount of extra detail.
  • Cons: Your system might not be up to playing it. Otherwise, there really aren't any major flaws in this mission pack.
  • Bottom Line: The best fan mission to date.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 9 of 10 -- 414 Vote(s)

    Number of Votes: 414






    Thief 2 Fan Mission
    7th Crystal (v2b)

     Filesize: 24 MB
     Released: 11/8/2001
     readme.txt


     SeventhCrystalLoot.htm



    By: Saturnine

    Plot Description: Purah here, that's Pur (like a cat) ah! (like a good idea). I'm at the Saturnine Mansion this evening and let me tell you, the circumstances of my inevitable leaving are indeed bittersweet.I'm afraid I've just run through the place and made quite a mess (boots tracking snowmelt and such)—and its probably best if I'm not here when the lord of the house gets home. Hence I'm going to be quick about this here introduction. The Seventh Crystal has finally arrived. And yes, I'm a happy beta tester.I won't be giving much away if I say its a cold winter's night in the city. And I'll only be telling the truth if I say you haven't played a dark and forbidding mission until you've played the 7th Crystal.

    (more)


    Hammer Score: 10 of 10
    Comments by Reviewer:
    Review by Peter Smith:

  • Pros: Gorgeous architecture.  Excellent story-telling.  Cinematic production, totally unique. Realistic, sneaky style gameplay.
  • Cons: Very little other than some unrealistic sound propagation and a misleading loot total (see above).
  • Bottom Line: Fun, story-based mission. A joy to look at, watch the cutscenes, and play.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 9 of 10 -- 360 Vote(s)

    Number of Votes: 360






    Thief 2 Fan Mission
    Benny's Dead (v1.2)

     Filesize: 6 MB
     Released: 7/26/2000
     Added: 9/12/2000
     readme.txt


     BennysDeadWalkthrough.htm
     BennysDeadLoot.htm

     Other:
  • French Version: Download
  • French Readme: Read

  • By: The Gingerbread Man

    Plot Description: The New Walled Sector sprang up overnight. United in a common goal, both Hammerite and Mechanist laboured side by side to contain the Gas which bled from the corpse of Soulforge. Only when the last of the brick and iron was secured did anyone think of the unfortunate souls on the Wrong Side of the Barricade.

    Many prayers were uttered that night, on both sides of the New Wall. Not one was answered... (more)


    Hammer Score: 10 of 10
    Comments by Reviewer:
    Comments by Frobber:

  • Pros: Best story-telling experience in a fan mission to date. Lot's of visual variety. realistic gameplay. No bugs.
  • Cons: Not much to report. Perhaps some self-imposed playing styles may not work. EAX mods would have been nice, but does not detract noticeably.
  • Bottom Line: Balanced, fun, straight-ahead story-based mission. A good re-play value.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 237 Vote(s)

    Number of Votes: 237






    Thief 2 Fan Mission
    Embracing the Enemy (vENG)

     Filesize: 7 MB
     Released: 12/20/2000
     readme.txt


     FAQ

     Other:
  • French Version: Download
  • French Readme: Read

  • By: Garett Choy (Kung Fo Gecko)

    Plot Description: I love stealing from that old goat Rumsford and generally being a major thorn in his side. But this time it wasn't easy getting this high priced trinket from his possession. I took a couple crossbow bolts in the process of fulfilling my fence's contract and have had to spend the last few days recovering from my wounds. But what pains me most is that the buyer can't pay the full amount. According to my fence, the buyer is Lord Montague and he won't be able to pay up until his next shipping convoy comes in at the end of the month. No other buyers are offering anything close to Montague's offer so it looks like I'm going to have to hold on to the thing for another few days.

    But if only things were that simple.

    I just got wind that someone's been hired to assassinate ol' Montague. If that happens, I'll never get paid and all my risk and wounds will be for naught. The assassin is Alex the Gray, another thief in town who's earned both my respect and a little resentment as he beat me to the job's prize a couple times before.

    To complicate matters even further, I can't just stop the assassination, I have to do it discretely. Alex is a member of the Black Scorpion Society, a triad that takes honor and revenge very seriously. If they found out it was me who spoiled their plans... well, let's just say I don't need people like Alex keeping me on the run.

    Montague's castle is built along the cliffs of the river bank just East of the city. I'll start in his vineyard and try to pick up Alex's trail so I can head him off before he hits Montague. When I find Alex, I'm going to have to incapacitate him somehow so he can't complete his mission.

    This is more effort for my payment than I was expecting. Sorry Alex, but you are ruining my plans. Nothing personal, it's just business.


    Hammer Score: 9.5 of 10
    Comments by Reviewer:
    Review by frobber:

  • Pros: A solid story-driven sneaker.
  • Cons: Nothing worth reporting
  • Bottom Line: A professional caliber FM with lots of re-play value.

    - Full Review & Screenshots


  • Hammer Score: 7.0 of 10
    Comments by Second Opinion Reviewer:
    Review by Marecki:

  • Pros: Good story, nice architecture, an interesting side objective
  • Cons: Strictly linear, lots of retracing one's steps, things that can be "tricked" into working improperly
  • Bottom Line: While this mission certainly is a piece of hard work, it looks rather unimpressive when compared to some of the others that have appeared lately. Furthermore, although it is quite rigid it doesn't impose it too well, possibly leading to non-fatal yet nonsense situations. Playing this mission is nothing one may regret later, but neverthless I perceive "Embracing the Enemy" as a step back from "Bloodstone Prison".

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 8 of 10 -- 166 Vote(s)

    Number of Votes: 166






    Thief 2 Fan Mission
    Ranstall Keep (v2.4)

     Filesize: 12.2 MB
     Released: 6/15/2000
     readme.txt



     Other:
  • No Briefing Version

  • By: Alex Thomson (Jyre/Dashjianta)

    Plot Description: The village of Ranjeya lies at the foot of Ranstall Keep which sits atop the Alskarl hill, overlooking The City. Both village and Keep have stood for centuries, with the residents of each existing in harmony with the other. A little over a year ago the Keep came under the rulership of one Lord Dalkstan, a foreigner and a recluse. Within a week of his arrival the Keep was shut off from the village. Doors that had stood open were locked and put under heavy guard, heavy patrols walked the once peaceful streets. Underlying it all was something far more sinister...


    Hammer Score: 9.5 of 10
    Comments by Reviewer:
    Comments by Marecki:

  • Pros: all the positive assets of the first version, along with many improvements.
  • Cons: high poly count at times, minor sound and brownscale glitches.
  • Bottom line: Imagine, however absurd it may sound, that you've got the first Ranstall Keep but better than it. Why are you still reading this, go play it now!

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 153 Vote(s)

    Number of Votes: 153






    Thief 1 / Gold Fan Mission
    Vigil (v1.1)

     Filesize: 2.31 MB
     Released: 2/1/2000
     Added: 2/22/2000
     readme.txt





    By: Banshee

    Plot Description: A sequel to 'Lord Edmund Entertains!', this mission takes Garrett gatecrashing into Duke Creygan's funeral.

    Additional Comments: It is recommended you play LEE! first, or you won't understand too much of the plot.


    Hammer Score: 9.5 of 10
    Comments by Reviewer:
    Comments by Dkessler: • Pros: great gameplay, great lightning (!), extremely well planned, excellent AI. • Cons: As kfgecko mentioned in his review of Lord Edmund: There are no mentionable flaws in both of Banshee's missions. • Bottom Line: Banshee has produced another winner. The Vigil is a very clean, well written, well designed level Mission If you have not played "Lord Edmund" then you should play it first before participating in "The Vigil" so that you may experience the full potential of both missions.

    - Full Review & Screenshots

    Cast your vote by clicking on the vine image below -- Current score: 8 of 10 -- 89 Vote(s)

    Number of Votes: 89






    Thief 1 / Gold Fan Mission
    Death of Garrett

     Filesize: 3.28 MB
     Released: 10/5/1999
     readme.txt


     Walkthrough



    By: Chris Patterson

    Plot Description: "I was approached by a thief named Bok who wanted to work with me on a job he said was too tough to pull off by himself. I usually work alone, but I wanted to find out what kind of work my competitors were up to, so I agreed to give him a listen. He handed me a map that he said showed the location of some hidden treasure...and that was when I made my mistake. As I looked down at the map, I saw a flash of movement behind me. Too late, I found myself on the wrong end of Bok's blackjack.

    Now I've woken up in this god-forsaken place with no weapons and no idea of how to get out of here. But I've promised myself that if I do make it out of here alive, I'll make Bok pay for what he did to me."


    Hammer Score: 9.5 of 10
    Comments by Reviewer:
    CEC UA:
  • Pros: Great Architecture, great story, great atmosphere, and awesome gameplay. This mission gets it all right!
  • Cons: No EAX, and some minor nit-picks
  • Bottom Line: A fantastic mission, hands down. This one will be a classic that never dies. Congrats, Chris!

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 8 of 10 -- 99 Vote(s)

    Number of Votes: 99






    Thief 1 / Gold Fan Mission
    BloodStone Prison (vENG)

     Filesize: 2.86 MB
     Released: 11/27/1999
     readme.txt


     Walkthrough

     Other:
  • French Version: Download
  • French Readme: Read

  • By: Garett Choy (Kung Fo Gecko)

    Plot Description: Beyond the East hills lies an old Hammerite prison that hasn't been used for decades. No one ever goes there anymore and it's supposedly haunted. I don't enjoy dealing with the undead and I never thought about the prison until now. I was approached by an old man named Bando today who noticed me practicing to be inconspicuous in the city streets, a keeper talent I never was able to perfect. It turns out that Bando seems to have been born with similar "talents" as me. He was even taken in by the Keepers at one point but was later kicked out for "not being the one" as he put it. So he earned his keep as a rather successful freelance thief in his youth. Bando had spent some time in the prison when it was in use. He later returned to search for his late wife's brooch and other possesions that were confiscated from him after it had been overrun by undead, assuming that undead don't hold grudges like Hammers. He says he's not able to pay me for the job but he's offered to teach what he knows about the skill of "inconspicuous walking". He also told me about a holy sword held within the complex that would aid in battling the undead. Bando's brooch and the sword will most likely be in the same place. He says a good way to enter the closed off prison is to lower myself through one of the old kitchen chimneys.


    Hammer Score: 9.5 of 10
    Comments by Reviewer:
    Comments by Tels: • Pros: Pros: Great athmosphere, great architecture, well laid room layout, very creppy ambient sounds, unlinear level design, some unquie puzzles and a fitting story. Beside the few bugs, there are not heaps of minor flaws like in many other FMs. • Cons: Bugs may prevent you from completing it. Fortunately, most people were not hit by the bugs. Unfortunately, I was hit by all of them in a row. Which just proves that you want me to be the beta-tester of your next level :) • Bottom Line: A very creepy, goosebumbs-all-over, at-the-edge-of-your-sword level which makes for some very good hours of gameplay. It is the third FM I ever was eager to play and actually trying to complete it, so go figure :)

    - Full Review & Screenshots

    Cast your vote by clicking on the vine image below -- Current score: 8 of 10 -- 109 Vote(s)

    Number of Votes: 109






    Thief 2 Fan Mission
    Keeper's Betrayal (v2)

     Filesize: 3.2 MB
     Released: 3/31/2003
     readme.txt


     KeepersBetrayalLoot.html

     Other: Author's homepage

    By: theImmortalThief

    Plot Description: Two nights ago, You were supposed to meet Keeper Troy at the docks. He was going to give you some important information about a problem regarding the First Keeper. When you got there, you saw that the City Watch had gotten there first. It seems that they had arrested Keeper Troy, so pay a visit to the local watch station and find out what happened to him.


    Hammer Score: 9.5 of 10
    Comments by Reviewer:
  • Pros: Wide variety of locales, objectives that make story sense, surprisingly big environment for a small FM.
  • Cons: Virtually impossible to ghost; requires weird manipulations of the engine.
  • Bottom Line: A mission that starts small, then grows bigger and bigger while never losing sight of either story or gameplay. All in all, definitely a keeper... uh, you know what I mean!

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 55 Vote(s)

    Number of Votes: 55






    Thief 2 Fan Mission
    Equilibrium (vENG)

     Filesize: 2 MB
     Released: 12/10/2000
     readme.txt



     Other:
  • French Version: Download
  • French Readme: Read

  • By: Conor Armstrong (SilentSleep)

    Plot Description: This mission takes place around the start of Thief 2.

    "Some days you just feel lucky. A local fence told me some homeless guy stumbled on something very interesting. From the sound of it, the bum found an entrance to a Keeper facility. Standard practice for the Keepers would be to seal up the place after that, but I'm hoping I might find some way in. I'd love a couple of hours inside to catch up on old times, and maybe find put why the hell they're so interested in me these days. "


    Hammer Score: 9.0 of 10
    Comments by Reviewer:
    Comments by Frobber:

  • Pros: A creepy sneaker with unique gameplay and a very good puzzle.
  • Cons: Maybe a little slow for some players, and not much of a story.
  • Bottom Line: Perhaps the best smaller mission to date. Great AI. High replay value.

    - Full Review & Screenshots


  • Hammer Score: 10 of 10
    Comments by Second Opinion Reviewer:
    Comments by Z:

  • Pros: Good atmosphere. Small – but not too small. Great gameplay.
  • Cons: Sometimes quite hard, but not impossible.
  • Bottom Line: Every Thief player should download this. Its well worth it.

    - Full Review & Screenshots


  • Hammer Score: 9.0 of 10
    Comments by Third Opinion Reviewer:
    Comments by David Riegel:

  • Pros: A unique map with the feeling of a multiplayer game that gives players a completely new thief experience, intense atmosphere, a great sense of consistency and overall design, great technical feats
  • Cons: The idea of the mission may not appeal to all Thief players out there, a lack of detail and story in some respects
  • Bottom Line: Equilibrium is a fantastic thieving experience for players looking for a new spin on the thief world. The use of imagery, lighting, and AI reactions are all excellent, and although the map is reasonably small, the mission can provide well over an hour of some of the most suspenseful thief action to date. While Equilibrium may not be of the size and ambition of The Order of the Vine, it once again proves that Silent Sleep is one of the most talented and most creative designers in the community.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 8 of 10 -- 181 Vote(s)

    Number of Votes: 181






    Thief 1 / Gold Fan Mission
    Ranstall Keep

     Filesize: 10.6 MB
     Released: 3/12/2000
     readme.txt

     B16.avi (3.11 MB)

     Walkthrough



    By: Alex Thomson (Dashjianta)

    Plot Description: The village of Ranjeya lies at the foot of Ranstall Keep which sits atop the Alskarl hill, overlooking The City. Both village and Keep have stood for centuries, with the residents of each existing in harmony with the other. A little over a year ago the Keep came under the rulership of one Lord Dalkstan, a foreigner and a recluse. Within a week of his arrival the Keep was shut off from the village. Doors that had stood open were locked and put under heavy guard, heavy patrols walked the once peaceful streets. Underlying it all was something far more sinister...


    Hammer Score: 9.0 of 10
    Comments by Reviewer:
    Comments by Marecki: • Pros: Great atmosphere enhanced by the lack of colour, great-looking AI skins. • Cons: Plain architecture, small bug in AI programming, high poly count at times. • Bottom Line: A great piece of horror story which almost feels like old movies of this kind. Of course it's not as good as RTC, but pretty damn close.

    - Full Review & Screenshots


    Hammer Score: 8.0 of 10
    Comments by Second Opinion Reviewer:
    Comments by Andrew Dagilis: • Pros: Good plot and story development; new enemies; original approach to developing a climate of dread; most of the level is in black-and-white. • Cons: The village is minuscule; some of the architecture is too absurd and sabotages its own immersiveness as a result (unlike in The Sword, where the dadaesque areas had a purpose, since that entire mission was a test devised by the Trickster. The keep is no test). . • Bottom Line: Ranstall Keep is genuinely horrible -- and I mean that in a good way.

    - Full Review & Screenshots

    Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 51 Vote(s)

    Number of Votes: 51






    Thief 1 / Gold Fan Mission
    Order Of The Vine

     Filesize: 8.3 MB
     Released: 6/30/2000
     Added: 8/30/2000
     readme.txt


     OrderoftheVineLoot.htm



    By: Conor Armstrong (SilentSleep)

    Plot Description: Another night, another job. Someone has been going to a lot of trouble to get my attention. Every fence in the City has told me some guy was asking how he could get in contact with me, so I've decided to find out exactly who my admirer is. I've found the part of town where he's hiding out, now I just have to find him...

    Additional Comments: Patch updates original to current version.


    Hammer Score: 9.0 of 10
    Comments by Reviewer:
    Comments by Andrew Dagilis:

  • Pros: Solid, symmetrical architecture through the entire mansion; good use of light/shadows (especially the lighting combinations) and silent/noisy surfaces; a well plotted story written with skill; many technical/programming effects; intelligent enemy placement, patrols and distribution; deep immersiveness; a briefing and a debriefing worthy of such appellations (at last!), and economical in size, to boot.
  • Cons: Some areas are not properly scaled; the Expert-level limitation on knockouts is illogical as stated; the temple is too empty; all the dangling vines are too pat and convenient.
  • Bottom Line: For his sophomore effort, Mr Armstrong has crafted here a heist-style mission that can easily stand alongside two favorites from THIEF: THE DARK PROJECT: Lord Bafford's Manor and Assassins. His development since his first level Friends in Shadow is nothing short of phenomenal -- let's hope for all our sakes that he doesn't keep progressing at the same rate for his third mission!

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 9 of 10 -- 75 Vote(s)

    Number of Votes: 75






    Thief 1 / Gold Fan Mission
    Turning the Tables

     Filesize: 5 MB
     Released: 5/22/2000
     Readme.txt





    By: Daniel Corder aka Thiefs_Pawn

    Plot Description: Well, it's not how you'd planned to spend the evening, one dead body already and it's not even midnight. It had started out reasonably promisingly, a quite evening at your favourite watering hole and a nice simple job lined up for when the night was darker and the guards sleepier. That was until Skeller tried to jump you, he didn't really have a chance, you heard him coming well in advance, and when he pulled his dagger it was all over for him. At least something went well, he was even more incompetent than he first seemed and was carrying a note from his employer.


    Hammer Score: 9.0 of 10
    Comments by Reviewer:
    Comments by Andrew Dagilis:

  • Pros: Solid architecture throughout; skillful use of light/shadows, silent/noisy surfaces; an Expert level that justifies that appellation, with difficult objectives that actually fit the plot; good sense of color and guard distribution.
  • Cons: A few patrol patterns are too simple and/or slow; my upteenth maze; a puzzle that might stump the more deductively-challenged.
  • Bottom line: Do you enjoy the rush of having snuck by everybody in a difficult mission? Then stop wasting time reading this and click on the download link, you won't regret it -- but keep your finger close to the F12 key while in Expert mode.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 32 Vote(s)

    Number of Votes: 32






    Thief 2 Fan Mission
    Willow Island (v1.01 ENG)

     Filesize: 4 MB
     Released: 10/21/2000
     Readme.txt



     Other:
  • French Version: Download
  • French Readme: Read

  • By: Gonchong (James D. Roberts)

    Plot Description: Willow Island is the home to several wealthy art collectors who relish the isolation and quiet, but is mainly a rural farming community. The Order of The Hammer is known to have a small compound on the Eastern shore - most likely where this vessel is bound. You've an appointment with Merion Taskrod, an appriciator of the fine goods you've aquired on mainland. Hopefully this meeting will be a profitable one.


    Hammer Score: 9.0 of 10
    Comments by Reviewer:
    Comments by Digi:

  • Pros: A simple, fun, easy mission, with well designed interior high-tech settings, and an artistic use of lighting. Throw in a few fun surprises and you have yourself a winner.
  • Cons: Outdoor architecture truly disappoints.
  • Bottom Line: Considering the quality, small file size, and short play time of this mission, there really is no reason for anyone not to get it. Well, unless you have a strong dislike for anything technological, of course, but then again, you didn't like Thief 2, did you?

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 111 Vote(s)

    Number of Votes: 111






    Thief 1 / Gold Fan Mission
    Lord Edmund Entertains!

     Filesize: 3.01 MB
     Released: 9/21/1999
     readme.txt





    By: Jussi Lehtinen (Banshee)

    Plot Description: "Dear Lady Bernhard.

    The tenth annual meeting of our small society is at hand, and as usual, I will be acting as the host. I have fully stocked the pantry and prepared for your arrival to the best of my ability. I will be expecting you and Duke Creygan no later than noon on the tenth. We will celebrate with a feast and good wine before descending to my vault. Remember to keep your visit secret even from your closest friends. We do not want any uninvited guests. I remain faithfully yours,

    Lord Edmund."


    Hammer Score: 9.0 of 10
    Comments by Reviewer:
    KFGecko: Banshee has produced a winner. Lord Edmund Entertains is a very clean, well written, well designed level with an excellent story, excellent voice acting, fun puzzles, immersion, nice architecture, and ultimately great gameplay. Very highly recommended.

    - Full Review & Screenshots

    Cast your vote by clicking on the vine image below -- Current score: 8 of 10 -- 106 Vote(s)

    Number of Votes: 106




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