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Thief 1 / Gold Fan Mission
Circle of Strain 3 (v1.02)

 Filesize: 3.81 MB
 Released: 1/31/2000
 readme.txt





By: Markus Lappalainen (Mokkis)

Plot Description: Luke 22: 17-20
And he took the goblet, thanked everyone, and said: "Take this and share it among yourselves".
"I say this to you: Henceforth, I do not drink the bounty of the vineyard, before into Gods Kingdom I go.
And he took the bread, thanked everyone, broke the bread, and gave it to his disciples and said, "This is my body, that will be given in behalf of you. Please, do it for my memory."
In the same way he blessed the wine from WOODEN GOBLET. After the meal he said, "This goblet is a symbol of my blood, what will be sacrificed on your behalf."
After Jesus death, disciples retained the Holy Grail, for his memory. Later it becamed the holy symbol of a Christian church.
Now, after 1000 years, the legendary Holy Grail is kept in the St. Michael's Cathedral. Felix has located the Holy Grail and he has a customer who would pay so dearly for it that you could retire as a very wealthy man!


Hammer Score: 9.0 of 10
Comments by Reviewer:
Comments by Jussi Lehtinen:

  • Pros: Pretty as a picture, nicely thought out, seemed free of design flaws.
  • Cons: No cons worth mentioning
  • Bottom Line: More masterful architecture from Mokkis, and for the most part, an enjoyable mission. In some parts, however, the gameplay is a bit unimaginative. To sum it up, a superior effort, and a mission well worth anyone's attention.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 41 Vote(s)

    Number of Votes: 41






    Thief 1 / Gold Fan Mission
    Cult of the Resurrection (v1)

     Filesize: 6 MB
     Released: 5/3/2000
     Added: 9/1/2000
     readme.txt


     CultoftheResurrectionWalk.htm
     CultoftheResurrectionLoot.html



    By: Sledge

    Plot Description: The biggest news in town is that one of the local Hammerite temples to the north was just raided. Several key artifacts were taken from the temple grounds, and the Hammers themselves were left butchered and torn apart. The word on the street is that the job was pulled off by a group of unknown, independent thieves, but the Keepers have found a way to get you a more accurate description of what happened.

    Apparently, the job was pulled by a cult calling themselves The Resurrection. Comprised mostly of ex-bandits and thieves, the group has been on a mad quest to collect a number of arcane relics for use in some bizarre rituals. The group is headed by a woman, shrouded in mystery, who the Keepers have found to be obsessed with the return of the Trickster. Convinced that his return to the realm of the living is imminent, she has been recruiting various rogues into her dark organization to carry out her bizarre schemes. The recent raid on the Hammerite temple is testimony to power and fanaticism of both the leader and the cult itself.

    The target of this most recent attack was none other than the fabled Spirit Stone - a blood red gem supposedly imbued with the powers to grant life. Not surprisingly, the Keepers would like you to find out where the cult is hiding it and steal it back. However, the cult is quite cunning, and although the Keepers were able to follow several of the members back to an old, walled-off section of the city, they have no idea where their hideout is. They want you to find their fortress and descend into the depths, stealing back what was taken by whatever means necessary.

    Ordinarily, you don't take this kind of job due to the risk factor, but you don't anyone out there giving thieves a bad name. And, if the cult has been collecting artifacts, they're bound to have a horde of loot down there just ripe for the taking…


    Hammer Score: 9.0 of 10
    Comments by Reviewer:
    Comments by Andrew Dagilis:

  • Pros: Solid architecture, skillful use of ambient sounds/music, three levels of difficulty are now three different playing styles, good plot and story development, new enemies, new types of objectives
  • Cons: A few spots where you can get stuck between objects; some pointless invisible walls; too few guards in certain areas; a puzzle that might stump the more deductively-challenged.
  • Bottom Line: Download this mission right away and say goodbye to your family -- they won't be seeing you for a while.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 51 Vote(s)

    Number of Votes: 51






    Thief 2 Fan Mission
    Raid on Washout Central (v1.2)

     Filesize: 6 MB
     Released: 12/31/2000
     Added: 2/6/2004
     Readme.txt





    By: Steven Hindley

    Plot Description: You play Ryalla, you start in Ryalla's house, so read Ryalla's diary to find out what is going on.

    Additional Comments: This is my effort for the competition that ran on the circle but was scrapped because no-one finished in time.

    Has not been beta tested. Dropping a key will make one of the objectives not completed so don't drop any of the keys. This Level drips, so you might need a fast computer just to play it. There is no store, all the items you need are in a hidden room in Ryalla's house.


    Hammer Score: 9.0 of 10
    Comments by Reviewer:
    Review by frobber:

  • Pros: Outdoors -- A great soggy feeling with lots to explore.
  • Cons: Indoors -- A somewhat ordinary construction and fairly conventional gameplay with lots of keys.
  • Bottom Line: Overall -- A big, fun, challenging sloshing-around mission you should not miss.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 108 Vote(s)

    Number of Votes: 108






    Thief 1 / Gold Fan Mission
    Calendra's Cistern (v1.1)

     Filesize: 32.1 MB
     Released: 7/1/2000
     Added: 8/10/2000
     readme.txt

     Patch (5.5 MB)

     CalendrasCisternWalk.htm
     CalendrasCisternLoot.rtf

     Other:
  • Klatremus' Calendra's Cistern Lootlist.htm
  • Download the No Movies Version
  • Download the Briefing
  • Download the Endgame
  • FAQ

  • By: Purah, Totality, Thumper, Loanstar, & Deep Qantas

    Plot Description: This is your city. A black-caped lord, you survey your domain from the rooftops with pensive, cynical eyes. They are analytical eyes. Like camera shutters, they slice and assess every footfall on the midnight cobbles below. You time every pendulous swing of the lanterns and evaluate every fitful throw of shadow from one end of the street to the other. Your ears unconsciously decipher the sullen echoes of voices, machinery and wind. This is a city of metronomes where chimney pots sway to the ancient gurgle of pipes whose forlorn songs rise from throats of incurable decay. You gauge the lonely armored scrape of each city watchman as a matter of habit, for there is machination in thievery. And timing is everything. You have internalized the rhythm of movement and non-movement, the play of shadows, down to your very own pulse.... (more)


    Hammer Score: 8.5 of 10
    Comments by Reviewer:
    Comments by Alex Thomson:

  • Pros: Sound story on the whole, good architecture, lots of places for the explorers to find and many technical feats.
  • Cons: Some areas of the story seem rather weak, the new tech is bugged, some of the areas are just too convenient.
  • Bottom Line: Calendra's Cistern is certainly worth the download. It is large and highly technical mission, a fact which may have allowed many people to overlook its shortcomings, the most notable of which are the bugs in the safe and the shop and the irrational reason for Garrett's undertaking the mission in the first place. As is often the case with the better missions, it is often the small things that let the mission down, and Calendra's Cistern is no exception.

    - Full Review & Screenshots


  • Hammer Score: 8.5 of 10
    Comments by Second Opinion Reviewer:
    Comments by Marecki:

  • Pros: Good story with occasional peaks of excellence, impressive tech features, generally pleasant appearance, well done AI skins.
  • Cons: high mush content within the story, general feeling of emptiness in most areas, a few tech bugs, layout forces player to do roof mountaineering, many sections that wouldn't make any sense weren't they to provide more challenge for a thief, one objective that can seriously annoy even the most patient players.
  • Bottom line: As it is well known for movie buffs, a project's size doesn't guarantee its quality; furthermore, the bigger the thing the greater the chance of screwing up somewhere. And one of these seemingly irrelevant shortcomings may become a drop that fills a cup... While for some people the general impression and the easily noticable good things might completely dwarf the bad ones, a thorough look into details shows clearly there would much to improve or redo if the designers of Calendra's Cistern wanted their mission to achieve Gold.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 9 of 10 -- 136 Vote(s)

    Number of Votes: 136






    Thief 1 / Gold Fan Mission
    Mystery Man

     Filesize: 4 MB
     Released: 4/23/2001
     readme.txt





    By: Doaal (Guillaume Manders)

    Plot Description: The Hammerite Temple that was destroyed by Constantine's minions has been rebuilt, and the Hammers have built a bigger cathedral: The Cathedral of St Eva. They have retrieved the Trickster's Eye and it is now being held in St Eva under strict supervision.

    Additional Comments: These events take place shortly after the events in Thief 1, but before those in Thief 2.


    Hammer Score: 8.5 of 10
    Comments by Reviewer:
    Comments by Sharga:

  • Pros: Much originality—I saw no stolen ideas.
  • Cons: Not much sneaking, if that’s what you are looking for.
  • Download it this second, this mission’s size will not come between you and enjoyment of the game.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 8 of 10 -- 101 Vote(s)

    Number of Votes: 101






    Thief 2 Fan Mission
    KotP 1: Enterprise (v2.2a)

     Filesize: 51 MB
     Released: 7/30/2003
     readme.txt


     KOTP1EnterpriseWalk.htm
     KOTP1EnterpriseLoot.htm

     Other:
  • Mission's Homepage

  • By: Ken Ramsley (frobber)

    Plot Description: The Trickster has been dead 30 days tonight, the world is still saved from his evil, and yet strangely I have grown darker these past weeks. But Why? Comfort from old wine cellars has been easy enough to find, and loot at the expense of my rich neighbors still pays the bills. Is this not the easy life I always wanted with no world in need of rescue?

    Lisha says this darkness descended on me when my old Hammer eye gave out. But what good is the new mechanical eye the Hammers have waiting for me? Even when I had two perfectly normal human eyes I wasn't any richer than I am tonight!

    Yet, as I write this, I am beginning to feel a shift in the air ...and not simply the early Autumn wind I hear blowing like it can't wait to get home to Old Man Winter. Perhaps it's just another crazy dream, but something keeps saying that my fortunes are about to change ...that the BIG one is just around the corner ...where I'll finally know the true comfort and peace of mind that comes with becoming a genuinely wealthy man!

    Additional Comments: Keeper of the Prophecies Series Episode 1


    Hammer Score: 8.5 of 10
    Comments by Reviewer:
    Review by Spitter (of the T1 version):

  • Pros: Long, grabbing story, terrific atmosphere.
  • Cons: Perhaps a tad too long for some people, many empty and potentially useless rooms.
  • Bottom Line: The Enterprise is a lengthy and a fun mission, with also an interesting and original story present - something that hasn't been seen too much in fan missions.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 8 of 10 -- 26 Vote(s)

    Number of Votes: 26






    Thief 1 / Gold Fan Mission
    Enterprise

     Filesize: 6.1 MB
     Released: 8/30/2000
     readme.txt



     Other: Mission's Homepage

    By: Ken Ramsley (frobber)

    Plot Description: The Trickster has been dead 30 days tonight, the world is still saved from his evil, and yet strangely I have grown darker these past weeks. But Why? Comfort from old wine cellars has been easy enough to find, and loot at the expense of my rich neighbors still pays the bills. Is this not the easy life I always wanted with no world in need of rescue?

    Lisha says this darkness descended on me when my old Hammer eye gave out. But what good is the new mechanical eye the Hammers have waiting for me? Even when I had two perfectly normal human eyes I wasn't any richer than I am tonight!

    Yet, as I write this, I am beginning to feel a shift in the air ...and not simply the early Autumn wind I hear blowing like it can't wait to get home to Old Man Winter. Perhaps it's just another crazy dream, but something keeps saying that my fortunes are about to change ...that the BIG one is just around the corner ...where I'll finally know the true comfort and peace of mind that comes with becoming a genuinely wealthy man!

    Additional Comments: This is the origianl T1 mission which became the first mission of the T2 series Keeper of the Prophecies.


    Hammer Score: 8.5 of 10
    Comments by Reviewer:
    Review by Spitter:

  • Pros: Long, grabbing story, terrific atmosphere.
  • Cons: Perhaps a tad too long for some people, many empty and potentially useless rooms.
  • Bottom Line: The Enterprise is a lengthy and a fun mission, with also an interesting and original story present - something that hasn't been seen too much in fan missions.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 46 Vote(s)

    Number of Votes: 46






    Thief 1 / Gold Fan Mission
    Events in Highrock (vENG)

     Filesize: 8 MB
     Released: 6/1/2000
     readme.txt


     EventsinHighrockLoot.htm

     Other:
  • French Version

  • By: Pershin Sergey V. (mad god)

    Plot Description: "All the mess has began when I escaped from the City to the HighRock town. City's major has organized a big round-up, all my hideout were revealed and I barely escaped his guards. All my stuff remained there, but this is not important for now, because I'm just mad of what was happened recently... I met another thief in Highrock one night. He was almost catched by local guard when I black- jacked the second and such saved thief's freedom. His name was Switcher. He was very grateful and offered his services. Soon I got the rich information about locals nobles and goldbags. Switcher became my friend. I liked that fellow. He was honest and straight-forward guy. Of course all this made bad thief from him....(more)


    Hammer Score: 8.5 of 10
    Comments by Reviewer:
    Comments by Andrew Dagilis:

  • Pros: A large, intricate town with elaborate architecture and dozens upon dozens of places you can enter; many technical innovations; several minor puzzles to solve; very good Thief-play in the urban part of the mission.
  • Cons: Many interiors don't match the brilliance of the exteriors; an unfair "gotcha!" trap; more unavoidable fencing with haunts; a hackneyed mano a mano slugfest with a pumped-up end-level boss in a game specifically designed to avoid such tired FPS clichés.
  • Bottom line: Events in Highrock is a large and ambitious level filled with intricate architecture and several technical innovations that offers players a rich setting for hours of exploration and thievery. Unfortunately, the mission's high overall quality drops by a few notches once you leave the town, becoming restrictively linear and filled with combat, little of which can be avoided.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 8 of 10 -- 37 Vote(s)

    Number of Votes: 37






    Thief 2 Fan Mission
    Saturio Returns Home (vENG)

     Filesize: 5.4 MB
     Released: 4/27/2001
     readme.txt



     Other:
  • French Version: Download
  • French Readme: Read

  • By: Robin G.

    Plot Description: What that woman paid in bribes to find me had to be no small amount. She began to speak as she deposited two large and shining gems on the table. "I will give you half dozen more if you discover what has happened to my bridegroom" -she situated herself in a chair and continued- "His name is Saturio Machado. He returned barely one week ago after having fought for months in a war in the Hilldrim territories. We spent the night of his return together in my house. The following day he rose early, eager to go to his family's mansion because his mother was ill, and had been for a long time. That was the last time that I saw him. Concerned, I went to the authorities since I did not wish to face Lady Machado... she never accepted my relationship with Saturio. Much to my surprise, the cops told me that Sigfrido, the nephew of Lady Machado had informed them that according to the news received from the front, Saturio had died in combat weeks back. The authorities did not have reason to doubt his word and thus they let me know. Something has happened behind those walls Mr. Garrett. You have to help me."


    Hammer Score: 8.5 of 10
    Comments by Reviewer:
    Review by frobber:

  • Pros: Great setting and construction.
  • Cons: Perhaps a tad conventional in most other respects.
  • Bottom Line: A very satisfying mission. Very much worth the time to play.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 137 Vote(s)

    Number of Votes: 137






    Thief 1 / Gold Fan Mission
    Lorgan's Web (v1.10)

     Filesize: 11.5 MB
     Released: 6/25/2001
     Added: 10/14/2001
     readme.txt


     LorgansWebWalk.htm
     LorgansWebLootlist.html



    By: Shadowspawn

    Plot Description: Garrett discovers a golden opportunity to make some money quickly. A wealthy eccentric (some say wizard) has decided to put a rare jewelry collection on display, and for sale to the highest bidder.

    "I've always been reluctant to work with a partner, but this time the job was too big to handle alone. If I had a reliable fence to work with I might not have gotten into this mess. But I've never found another fence I could trust like Cutty... more

    Additional Comments: This mission takes place after Thief: The Dark Project but before Thief II. Garrett hasn't pawned off Constantine's sword yet, and the Law and Order crackdown in the city has yet to start. Also, the Mechanists are just splitting away from the Hammerites.


    Hammer Score: 8.5 of 10
    Comments by Reviewer:
    Review by frobber:

  • Pros: Lots of polish, no bugs, cool terrain and straightforward gameplay.
  • Cons: Nothing worth highlighting.
  • Bottom Line: A solid, clean, challenging, and well-designed mission.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 9 of 10 -- 105 Vote(s)

    Number of Votes: 105






    Thief 1 / Gold Fan Mission
    Rogue's Honour

     Filesize: 5.48 MB
     Released: 1/31/2000
     readme.txt





    By: Triston Attridge (Totality)

    Plot Description: Times are hard. The incident in Peteroski did not help. I should have known better than to trust Iron, but he paid for it. The unfortunate side effect is that I am here, in this village of Winterhelm, the laughing stock of the whole county and stuck here with not an iota of help, and out of cash.

    I need my reputation to be spotless, and lucklily, someone is available to provide for it. Apparently there is a local noble by the name of Theron who is the devil on everyone's lips, he is not well liked.

    Rumour has it the he is a drug baron of sorts, the caves under the village are stocked with the mushroom nocturnis, which makes an extremely strong liquor once distilled which is also narcotic. He owns the constabulary and is apparently making a very tidy profit, enough to buy a few sacred treasures. After, well, let us say persuading a former servant who was ejected I have a rough idea of the layout of the manor, and the goods that are contained within. The most exceptional of this is the Orb, an item rumoured to be that of magic, but we all know about those sort of things don't we? There's also the Ankh of Mishra, a religous plaything, and perhaps more tangible there is the Golden egg of Tut. They should all fetch some revenue....(more)


    Hammer Score: 8.5 of 10
    Comments by Reviewer:
    Comments by Marecki:

  • Pros: VERY original approach, interesting ways of getting some things done, encourages experimenting, many unexpected surprises.
  • Cons: Hard puzzles, some minor technical quirks, very simple story.
  • Bottom Line: Great gameplay, too simple story - though better than a great story with hopeless gameplay and definitely worth checking out, it's just very good instead of excellent.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 6 of 10 -- 20 Vote(s)

    Number of Votes: 20






    Thief 2 Fan Mission
    Just for Show

     Filesize: 2.6 MB
     Released: 2/19/2002
     readme.txt





    By: Tumbleweed (William Hollingsworth)

    Plot Description: "I wonder if he reads them, if if they're just for show..". There's some strange fascination that nobles have with books that I can never quite understand. Maybe it's because they think we commoners can't read them and it makes them superior, in my experience it's just that "nobles" never pass an opportunity to just make it clear who's got the cash and what better way to do it than to spend it something so impractical.

    Anyway, it turns out my old friend Lord Bafford is seeking to expand his collection, going for quality over quantity. He's getting all kinds of rare tomes from across the lands and is having one especially delivered from Lesser Hrabota. The merchant doing the transaction is staying at the Dancing Clayman inn at Lower Eastport tonight with the intention of delivering it tomorrow. However, a well paying client of mine has also expressed an interest, and I wouldn't want to dissapoint.

    I wonder if Lord Bafford has ever seen the inside of a Keeper library..


    Hammer Score: 8.5 of 10
    Comments by Reviewer:
    Review by OliG
    Pros:
  • Excellent medieval-style architecture.
  • A simple task, but challenging gameplay. Plenty of scope for individuality and skill.
  • Greatly varied atmospheres - the player feels tense throughout. Texturing, sound and design combine perfectly to create the desired atmosphere in each area.

    Cons:

  • A relatively short mission
  • Lack of a strong plot.

    Bottom Line:

    This mission is excellent in all respects, but it’s relative shortness and the lack of a strong plot just stops this one hitting the top. Tumbleweed - you’ve surpassed yourself.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 65 Vote(s)

    Number of Votes: 65






    Thief 2 Fan Mission
    Ritual

     Filesize: 7.3 MB
     Released: 12/10/2000
     readme.txt


     RitualWalk-Loot.rtf



    By: Twisty

    Plot Description: Prologue:

    When - Several months before the first event of Thief 2. Garret is confronted one morning by a messenger boy who has a letter for him.

    "Dear Garrett,

    It has in truth been years since we last met, yet sometimes when I cast my mind back to those days, it seems only minutes have passed when as children we played on those dirty streets and lightened the pockets of passer-bys. Although we have seldom crossed paths since your joining the keepers, I have often thought and asked after you. Though it with much unexpected pain that I seek an audience with you now.

    As you may already know, I have been wed to Master Greaves, a successful trader for some years now and have borne him a daughter, Merimee, who will turn eight this year. So, as you can see, my life has indeed taken a more rewarding turn than what I ever envisioned in my youth. That is, until recently. When my mother became widowed all those years ago she found herself without money enough to support me and sent me as a child to the city where I could work in one of the many factories there. And yet poverty was not the only reason that I was sent away it seems. Following the death of my Father, my mother turned to a cult group there for support whose beliefs and identity were kept a closely guarded secret. Heather Downs, having such a strong history of Hammer loyalists, was no place to start joining other religions and yet in those dark times she felt that she had nowhere else to turn.... (more)


    Hammer Score: 8.5 of 10
    Comments by Reviewer:
    Comments by Frobber:

  • Pros: A heavy-duty creepy sneaker with lots of potentially unique gameplay.
  • Cons: Tough getting going, and story loses a little punch in the middle.
  • Bottom Line: The Ritual is a unique, tough, long, complex, Escape/Rescue/Tomb Raider/Escape mission that many people will find awesome, but perhaps won't be everyone's cup of tea.

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 76 Vote(s)

    Number of Votes: 76






    Thief 1 / Gold Fan Mission
    Lord Binclair

     Filesize: 4.73 MB
     Released: 2/4/2000
     readme.txt





    By: von.Eins

    Plot Description: This is a a Bafford style mansion mission.

    Additional Comments: A Bafford style mission. Has books, extra objectives for harder difficulty levels and so on.


    Hammer Score: 8.0 of 10
    Comments by Reviewer:
    Comments by Ken Ramsley: • Pros: Relatively bug free, realistic setting, lots of places to go. • Cons: Too long, lackluster story, shopping-list feeling. Too many over-pumped guards often protecting nothing worth fighting for. • Bottom Line: Lots of real estate, some interesting custom items and effects, but nothing much to establish or carry a story.

    - Full Review & Screenshots


    Hammer Score: 7.0 of 10
    Comments by Second Opinion Reviewer:
    Comments by Andrew Dagilis: • Pros: Solidly well thought-out interiors and exteriors, custom textures and sounds, no contrived "gotcha!" traps. • Cons: Some technical/programming slip-ups, some featureless rooms (admittedly, in buildings you don't have to visit), random stitched-together plotline with several slapped-on, unmotivated objectives. • Bottom Line: The designer obviously took great pains in creating his Austro-Swisslike town and all aspects thereof. Sadly, his architectural achievement is undermined by slipshod plotting and merely average scripting. Such a well designed setting deserves plot underpinnings of equal quality; unfortunately, the plotting feels a bit hodgepodgey, as if it's being made up as you go along.

    - Full Review & Screenshots

    Cast your vote by clicking on the vine image below -- Current score: 7 of 10 -- 23 Vote(s)

    Number of Votes: 23






    Thief 2 Fan Mission
    Stronghold (v4)

     Filesize: 6.8 MB
     Released: 4/12/2000
     Added: 1/4/2003
     readme.txt


     StrongholdSpoilers.txt

     Other:
  • Author's Homepage

  • By: JohnEric

    Plot Description: You've just paid handsomely for the construction of a secluded hideaway adjacent to the Great Forest. The contractor was as discrete as a lot of money and threats can cause him to be. How the contractor kept the work under wraps was his problem. If it became your problem, you would have to start eliminating the leaks, and he knows it. Apart from the contractor, pagans made up the bulk of the work force. After what you went through alongside Viktoria, you and the pagans have reason to trust each other. Time to inspect the place and relax a little. As always, you keep a keen eye out for any change of plans. Take things as they come, and always follow through with what you start ... Garrett's basic survival technique.

    Additional Comments: Although some portions of this level may seem impossible, I assure you they ARE possible. A hint ... don't waste your gas arrows at the beginning.

    PLEASE! TURN ON Weather and Fog! Half of this game is outdoors, in snow and fog.


    Hammer Score: 8.0 of 10
    Comments by Reviewer:
    Version 2 Comments by Andrew Dagilis and Alex Thomson:

  • Pros: Solid story, impressive map design, beautiful use of color, some gorgeous settings, immersive atmosphere and gameplay.
  • Cons: Dodgy light propagation; some technical slips (not all of them minor); areas of high polycounts (and thus choppy framerates on weaker machines).
  • Bottom line: Stronghold is one of the more immersive fan missions produced, its technical fumbles having little effect on its engaging gameplay.

    - Full Review & Screenshots


  • Hammer Score: 4.5 of 10
    Comments by Second Opinion Reviewer:
    Version 3 Comments by David Riegel:

  • Pros: A beautiful snow setting, a suspenseful atmosphere, a very unusual fortress
  • Cons: An underdeveloped story which does not sufficiently justify either your motivation for the quest nor the enemies' motivations for working together, gameplay which is far beyond the bounds of the Thief universe (no sneaking), a slow frame rate in many areas
  • Bottom Line: Stronghold remains a strong visual mission that carries the player through a variety of interesting settings, but there have been only a handful of fixes to the updated version. The mission can be extremely fun for those looking for a different type of experience with the Dark Engine, but still does not seem to meet the requirements to classify it as a 'professional' mission.

    - Full Review & Screenshots


  • Hammer Score: 8.0 of 10
    Comments by Third Opinion Reviewer:
    Version 3 Comments by frobber:

  • Pros: Straight-ahead mission, lots of physical challenges.
  • Cons: No easier playing modes.
  • Bottom Line: Well-built, fun, and challenging mission

    - Full Review & Screenshots

  • Cast your vote by clicking on the vine image below -- Current score: 6 of 10 -- 55 Vote(s)

    Number of Votes: 55






    Thief 1 / Gold Fan Mission
    Treasury

     Filesize: 1.89 MB
     Released: 11/7/1999
     readme.txt


     Walkthrough



    By: Bryan Matthews

    Plot Description: The Treasury is a medium sized Mission crammed full of Technical effects.You overheard a conversation by a drunken Sergeant in the Stags Head a few nights back. He ran his mouth about some underground workings believed to be mythical and supposedly made by Craymen. Although highly intoxicated the Sergeant was insistent that they did exist. He also hinted at the fact that this could be another way into the impregnable Hammer Treasury. Working for other people can reap rewards but this sounds like a Mission just for your benefit. You have enlisted the help of a petty thief called Mad Sam who has agreed to help you gain entry to the Executioners yard tonight. He does bear somewhat of a grudge after some ill treatment meted out to him last month by the Hammers.Note: Heed the fact that not all that glitters is gold. If it looks like it should work it probably does! This Mission has a high humor content and certain ironies do manifest throughout the Level. A walkthrough will be released in around a weeks time. Have fun and try not to meet your Waterloo! ( You will understand the aptness of this word in more ways than one by the time you finish this Mission.)


    Hammer Score: 8.0 of 10
    Comments by Reviewer:
    Comments by Brain "Junkyman" Junk: • Pros: Lots of creative technical enhancements, nice architecture, good AI, and overall gameplay. • Cons: Puzzles can be very frustrating, too much 'save, try again, save, try again....' • Bottom Line: I think it can safely be said that this mission breaks new ground on a technical/interactive standpoint for fan-missions. The novice Thief will have a difficult time in some areas, but the overall immersion and player interaction of the level more than makes up for any frustration. And to top it off, there is some very good straightforward thiefing.

    - Full Review & Screenshots

    Cast your vote by clicking on the vine image below -- Current score: 6 of 10 -- 20 Vote(s)

    Number of Votes: 20




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