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By: The Keepress Plot Description: "Mr. Garrett-The police are taking too long and we need your help. We are convinced that Harry Richardson and his partner Harold Simon are the thieves that stole the formulas for Viagra. We musn't let this be. We need immediate reaction, or our sales will go limp and we won't have the success we have been accustomed to because of the new competiton. "Besides our secret formulas, the partners also stole some of our corporate documents. We are concerned about that paper work also, which is: a list of suppliers for ingredients, a directory of all our employees and scientists, our sales history figures, and our marketing strategies ...(more) Additional Comments: FM Contest 2 entry
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 20 Vote(s)
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By: The Pixie Plot Description: This mission is all about breaking into a bank vault. That is, essentially, all you have to do. The loot requirement is such that breaking into the vault is necessary – but no other loot is required. This is a mission, not a shopping trip; it should have a single purpose. There is loot to be found elsewhere, but only in places you might reasonably expect to find loot; no need to check down every toilet… Additional Comments: Novice Contest entry
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 1 Vote(s)
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By: The Pixie Plot Description: Garrett my good man! A small blessing has fallen in my lap! Well, not exactly fallen, more like been plucked from someone else's lap. But perhaps I should start at the beginning. As you know so well, I am an avid collector of exotica, so I was interested to overhear in the market some gentlemen discussing the lost Temple of Malezaa, where - according to legend - the Unholy Staff of Thrapalos is secured. I engaged them in conversation. They were in the employ of Melda Jade, a lady of not inconsiderable wealth, whom I know vaguely. They would say little of any worth, except that the expedition would take them to the heart of the Haliga River Delta, and then one of them brandished a plan of the temple complex. I bid them all luck in their venture, and in the excitement of the moment, somehow the plan of the temple got mixed up with some trivial scrap of paper I happened to be carrying. A man in your business, you know how easily these things can happen. And so I have the plan to the temple, but little idea how to find it. And I do so find that swamps disagree with me. So I thought of you. A trivial matter, I am sure, for you to follow these men through the swamp to the temple, and then to use the plan to locate the artefact while they are pondering how my laundry list will lead them to the Staff. Naturally you will be well paid for the Staff - and any other trinkets. Oh, I nearly forgot. There is some silly story about a curse - but in these enlightened times I do not think anyone is really scared of ghosts and ghouls are there? And if you could retrieve my laundry list too? Yours, Trak Kempton Additional Comments: Water Contest entry
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Cast your vote by clicking on the vine image below -- Current score:
9 of 10
-- 3 Vote(s)
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UnderTemplehillWalkthrough.html UnderTemplehillLoot.html |
By: The Pixie Plot Description: Garrett, A grave misfortune has befallen me and, although we have not spoken much in recent years, I hope you will find it in your heart to help me. I understand you would appreciate a more tangible reward, and though I am not a wealthy man, I can offer you 500 gold coins if you will find me darling daughter Jemola for me with all urgency. She disappeared from her apartment last night, and Otis, a metalwright who has taken her as an apprentice, is convinced of foul play. Otis is, I think, an honest man, but you must of course use your judgement as you see fit. Otis reported her disappearance to the watch, but I need not tell you how effective they are... Please - find my daughter. Hrolf
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 12 Vote(s)
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By: The_Dude (Phil Shepherd) Plot Description: Beat the local Thieves' Guild of a country town to a long forgotten Hammerite crypt, and the possibility of unimagined riches... Additional Comments: Yandros' Small Stock Resource Contest fourth place
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 4 Vote(s)
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FollyofYouthSecrets.rtf |
By: The_Dude (Phil Shepherd) Plot Description: This FM is set when Garrett was a little younger. The Hammers are just a disparate group of loosely interlinked religious units and are not the all pervasive force they will become. "Garrett awakes his head thumping & his throat drier than a Burrick's armpit. As the mists clear & the hammering subsides to a gentle drum, Garrett recalls attending the Randy Burrick the previous evening and meeting a distracting young ingenue called Charity. Under her doe-eyed gaze (and the effects of too many pints of Blackjack Ale) he became unusually loquacious and perilously ingenuous, bragging of glories past and future. The evening ended with a return to his current lodgings to show her the tools of the trade and a rather drunken coupling ensued. The dawn reveals not only that Charity is long gone (leaving a short note thanking him for the previous evening) but also that his equipment is missing (the note also apologises for this & promises its speedy return). ... (more)
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 13 Vote(s)
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Other: |
By: TheHardyBoyz & Kubiac Plot Description: During this cold autumn Garrett must fill his purse to pay his landlord, and he has found the perfect place for easy cash: the Bikett Gallery. He needs the help of his friend Basso to carry all the loot and, after 30 minutes' work, he gets enough precious paintings to sleep in a warm bed for quite some time. As we all know, Basso is not very discreet, and, while he's waiting for Garrett outside the gallery, he's noticed by a man. This man knows that his testimony can earn him quite some money, so Garrett must now find all the pieces of evidence that accuse him.
The first one is inside a judge's house. The judge is outside his home for an evening with his wife, but he's known in the whole region for being paranoid... for this job, Garrett hires his friend Pat the Wallclimber for
a bit of recoinassance, but even Pat can't get past the main door... but nonetheless Pat can give Garrett some interesting information:
Garrett then climbs the wall, drops down into the pool and hides himself in the trees, ready to work... now it's up to you.
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 7 Vote(s)
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EnglishMap.jpg ItalianMap.jpg Other: |
By: TheHardyBoyz & Kubiac Plot Description: Part II of the "15 Days" series The story so far...
Day II
Day III
Day IV
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Cast your vote by clicking on the vine image below -- Current score:
3 of 10
-- 3 Vote(s)
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Other: Author's homepage |
By: theImmortalThief Plot Description: Two nights ago, I received a letter from Keeper Troy, a friend of mine from my training days as a Keeper acolyte. He had written of some alarming incidents in Daleville's Keeper Compound where he serves. He sounded almost desperate. As much as I hate to get involved in the matters of the Keepers, I decided to look into it for the sake of an old favor I owe him. He set a meeting place at the Daleville docks but once I got there, I found that the City Watch had gotten there first. I fear the worst for Troy. Tonight I must find out what happened to him. If there is to be any hope of me finding out whats going on, I must find him. I somehow feel like this is about to become a lot more complicated. I smell trouble. A lot of it.
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 10 Vote(s)
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Other: Author's homepage |
By: theImmortalThief Plot Description: It's been 6 days since the night you escaped the Keeper Compound of the nearby city of Daleville, with the Sea Bane. Your search for a way to destroy the Sea Bane for good has lead you to a certain Lord Hasaan, a wealthy historian with a passion for the Damnation Era, the era of the Necromancer King's tyranny. His estate is located outside the city in a historic region near ancient ruins. Lord Hasaan has recently finished writing a paper regarding the Damnation Era and the Sea bane. The paper is unpublished, so he has the only copy. Acquiring it may be very useful in ending this madness. Four nights ago, Salfatora, the antique dealer who sold First Keeper Bouran the ancient scroll regarding the Sea Bane, showed up at the estate and remains there. Last night the gates to the estate were suddenly closed and the whole estate was put under security lock down. Strange things are afoot in Lord Hasaan's estate. Tonight you shall enter and investigate the situation. It seems that food is the only thing allowed through the gates, so you shall hide in a crate and enter with tonight's delivery of goods. Additional Comments: This mission is the sequel to Bane I - Keep of Deceit. I strongly recommended that you play that mission before starting Bane II - Cult of the Damned.
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 12 Vote(s)
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By: Theker Plot Description: After stealing the Plate of the four Elements, the Keepers studied it. They found a map of the palace where the Book of Ash is being kept. This book has the power to create zombies, and now Garrett must steal this book so the Keepers can destroy it. In the wrong hands, it would mean the end of the world because the undead would destroy everything. Garrett has a glyph from the Keepers which transports him to his room above the bar "The Flying Beer Stein". From this starting point, he'll have to try to find a key to activate the portal to the palace where the book is kept. Additional Comments: There is a German language version Legende der Vier Elemente II - Die letzte Hoffnung. This is Part 2 in the the Legend of The Four Elements series. Get part one here:
Legend of the Four Elements in German & English
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 5 Vote(s)
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By: Theker Plot Description: Lord Xaldin, der ein sehr merkwürdiges Anwesen besitzt, erbte eine Tafel. Aber der Lord kam nicht an sie ran, sie war versiegelt mit Feuer, Wasser, Luft und Erde. Diese vier Elemente sollen in den Anwesen schlummern. Der Lord heuerte einen Hüter an, um diese 4 Elemente zu finden, als Belohnung darf der Hüter sie studieren um herauszufinden, ob mehr drin steckt als man mit den Auge sieht. Garrett wurde vom Orden der Hüter beauftragt diese Tafel zu stehlen und zu den Hütern zu bringen. Garrett war zuerst misstrauisch, aber bevor er wieder von unheilvollen Zeiten hört, verschwand er und machte sich auf den Weg zum Anwesen. Additional Comments: This version is German language only.
Ein Teil der Serie Legende der Vier Elemente II - Die letzte Hoffnung
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 6 Vote(s)
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By: Theker Plot Description: It happened after the death of Father Karras. Inauspicious signs of the Keepers spread ignorance. At that time, Garrett already had retired. There was no more business for him and he was slowly running low on money - until that day.
There was a knocking at the door. An old man was standing in front of it and asked for help. He wore a cloak only and had a long grey beard. First, Garrett was slightly shocked. An old man? What does he want? (more)
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 9 Vote(s)
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By: Theker Plot Description: Lord Xaldin, the owner of a very strange estate, inherited a plate but the Lord wasn't able to access it. It was sealed with Fire, Water, Air and Earth. These four elements are said to exist on the estate. The lord hired a Keeper to find the four elements, his reward being the opportunity to study them in order to find out if there's more to them than meets the eye. Garrett was instructed by the Order of the Keepers to steal the plate and to bring it to them. Garrett was suspicious at first, but before he had to listen to the usual talk of evil times he vanished and made his way to the estate. Additional Comments: This version supports German & English.
Get Legend of the Four Elements 2: The Last Hope in English or Legende der Vier Elemente II - Die letzte Hoffnung in German.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 9 Vote(s)
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By: Theker (Steve) Plot Description: In a small facility happened very strange things. All humans were killed, some of them were eaten. Only bones were left over, some of them with tooth marks. The only thing what was left on the site of crime is a big crack in the tower. Under the tower you ought to find a tunnel system.
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 6 Vote(s)
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By: Theker (Steve) Plot Description: Eigentlich sollte heute die Hochzeit von Lady Karen Dark und ihrem Verlobten, Graf Robert sein. Doch als sie wenige Stunden vor dem großen Ereignis das Brauthaus zufällig für einige Minuten verläßt, stürmen es einige Männer, schlagen die völlig überraschten Diener und Wachen nieder, rauben das Brautkleid und den Brautschmuck und entführen gewaltsam den in seinem Studierzimmer wartenden Bräutigam. Offensichtlich erhebt jemand nachdrücklich Einspruch gegen die Vermählung...
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 1 Vote(s)
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