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JenivereDeJaVuWalk.html JenivereDeJaVuLoot.html Other: |
By: John Denison Plot Description: I try to make a general rule to complete a job and complete it well. For some odd reason if something can go wrong it probably will. Little did I know that the city watch was staking out the Rumford manor the night I broke in. Shortly after Basso and Jenivere escaped from Lady Rumford's Manor the city watch captured Jenivere. She's probably locked up in the Riverbed Police Station. This means that my job isn't complete yet, and I'm already worn out from the last job.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 26 Vote(s)
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By: John Denison Plot Description: Tonight you have your work cut out for you. During your last redevous with the Mechanists you overheard a conversation aobut a summit meeting between the Mechanists, the Thieves Guild, and Lord Bafford. Lord Bafford was kind enough to host the meeting at his recently acquired castle. You've never been a favorite of your thieving commrades. If this summit meeting occurs the Thieves' Guild will completely alienate you. Tonight you must gain access to the castle and break the trust that Bafford has gained with the thieves. Lord Bafford cherishes his Traditional War Hammer. Get it and put it in the thieves' lounge locker. (more)
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 28 Vote(s)
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By: John Denison Plot Description: The City Watch caught you in the slums and took you to jail. Today is your trial date. The Judge and Jury have found you guilty of many hundreds of crimes ranging from grand theft to assault. Before you are taken to your prison cell, you stand to witness the next court case. The court has found that both you and this prisoner aided the escape of Mr. Joe Oh Dear. The prisoner on trial is Joe's brother Jack. Both have been identified as invalids from an evil place. Jack would have been given an automatic death penalty, but Jack was given a fair trial in exchange for telling the City Watch the location of the invalid's hideout. You, Garrett, have been given the same life sentance for many numerous crimes in addition to aiding Mr. Oh Dear's escape. Had it not been for your unwaivering assistance in clearing out the city of over one hundred fifty thousand invalids, you would have been given an automatic death sentance as well.
Your main objective is to get out of the prison. All of the ground level entrances are locked tight, so you will have to find another way out. The Judge ordered that you were to be inprisoned forever, so make him pay for it. Using your intuition, you feel that the judge is hiding something, so this place may take you by surprise.
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 17 Vote(s)
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By: john9818a (John Denison) Plot Description: I'm on the right track. The trail of blood leads away from where I saw the ransom note. I need to find this guy so that he can proclaim his true love to Jenifer. The slums are a pretty horid place even by my standards so I need to watch my step. There are a lot of unfriendlies there, and some that would love to gut me at first sight.
The slums aren't known for wealth, but it still may prove to be lucrative. As long as I'm there I might as well get my hands on whatever I can. At the far end of the slums is the Hammer Compound. The Hammers are not known for kidnapping civilians, and since the compound was abandoned long ago, it may be possible that John is being held there. This compound is no ordinary Hammerite facility, so I really
don't know what I'm getting myself into. Either way, the show must go on.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 8 Vote(s)
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GhostingLootThrough.rtf Other: |
By: john9818a (John Denison) Plot Description: Well it's too bad that Jeni is married already, but I did find a scroll thrown through the bedroom window. It is addressed to John from someone named Jenifer. Either everyone named their daughters similar names or there is a conspiracy going on. I ran into John just as I was leaving his house and gave him the scroll. It seems that the new resident wants to meet John and invited him over to her house. The truth is that John wants to meet Jenifer too. The only problem is that something happened to John. He has been kidnapped, but no one knows by whom. I don't usually play matchmaker, but this love will never have a chance to happen if Jenifer thinks John is gone for good. I need to run some of my own errands anyway, so I might as well take the opportunity to do all of the good deeds John was planning to do. I can't do all of it, but at least I can keep the ball rolling until he is found. I have a sneaky suspicion that I will be pegged as the one to go looking for John later. The day has just started and the townsfolk are waking up. I'll have to be extra careful so that I don't alarm those that are helping me.
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 6 Vote(s)
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Lootlist.html GhostingLootThrough.rtf Other: |
By: john9818a (John Denison) Plot Description: You have been arrested by Lt. Moseley of the city watch. You knew this day would come... As you were so gracious to rescue Katie from the zombie infested warehouse district, she has decided to return the favor and help you escape. The last time you were in Riverbed you found a ring at the bottom of the river. This ring actually belongs to a sweet girl, Jeni, and it would be in your best interest to return it to her. This Jeni is not the same as Basso's girlfriend Jenivere, nontheless you are compelled to help Jeni maintain her happiness. (More)
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 10 Vote(s)
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Lootlist.txt GhostingLootThrough.rtf Other: |
By: john9818a (John Denison) Plot Description: You have just arrived at your old apartment to find all of your stuff is gone. The landlord must have evicted you while you were in jail. To make matters worse, the girl you took the ring to wasn't really Jeni at all. Apparently she moved to Victorian Estates while you were in jail. The first objective is to get the ring back. It shouldn't be too hard considering you were just there earlier and the city is completely accessible... at least until the city becomes aware... The second objective is to get to John's house and wait for further instructions in the basement.
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 3 Vote(s)
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By: John-the-Begger Plot Description: You are being sent on a mission of great importance. You are going to be sent 40 miles west of the enemy city to their Defense Minsters Manor. You are to get their battle plans and assasinate the Defense Minister
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 5 Vote(s)
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By: John-the-Begger Plot Description: Mansion quest to find an unknown item.
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Cast your vote by clicking on the vine image below -- Current score:
5 of 10
-- 2 Vote(s)
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By: John-The-Begger (DJ) Plot Description: There's a crazy man named Mr. Timms who lives in a wooden shack. One day he stole your spoon, so now you're going to have to kill him.
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Cast your vote by clicking on the vine image below -- Current score:
1 of 10
-- 6 Vote(s)
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By: jono456 or Volkmar (Jonathan K) Plot Description: "I owe the Thieves guild a favour and they are cashing it in. There is a rich merchant who they have gotten into trouble with, they seem to have bought more wine than they can afford. They want me to steal his ledger, a book containing the recent transactions he has made. While I'm there, I might as well pick something up for myself..." Additional Comments: FM Contest 4 entry
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Cast your vote by clicking on the vine image below -- Current score:
6 of 10
-- 15 Vote(s)
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By: Joseph Foy Plot Description: Basso said that St. Johnny has alot of money. But the locks are unpickable. So I need a key. He also said that there is a key that Dan, a fellow thief, has. I need to get the key from him. He and all the city knows your reputation. He will probably give you the key. (hard) He also got lockpicks so grab thim. They will probably are worth the same as your pair you have. (expert) He broke in a mechanist house and stoled a statue; so grab it from him.
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Cast your vote by clicking on the vine image below -- Current score:
2 of 10
-- 38 Vote(s)
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Screenshots |
By: Kapitan Smith Plot Description: Ostatniej nocy Garrett poznal u pasera ciekawa osbobe. Mezczyzna w srednim wieku, niejaki Peter poprosli go o pomoc. Garrett uslyszawszy slowo "zaplata" chetnie przystal na te propozycje. Peter prowadzi swoj interes w Czarnej Dzielnicy. Obszarze smrodu i biedoty, gdzie najubozsi rezyduja w kamienicach bez okien. Garrett nie przychodzi tu chetnie, ale liczy na to, ze i tutaj cos ukradnie. W kazdym razie Peter prosi go o kontakt, wiec pewnej zimowej nocy, Garrett dociera do Czarnej Dzielnicy, gdzie ma wypelnic swoje zadanie i odebrac zaplate Additional Comments: Polish only
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 4 Vote(s)
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KOTP6ReversingtheOrderLoot.htm KOTP8TheInheritanceLoot.htm |
By: Ken Ramsley (frobber) Plot Description: It will be no secret that Garrett has returned to the great Hammerite cathedral, just as it is already no secret that the Oracle has sent him here. And it may not remain a secret much longer how Garrett must act to save himself – now that he has returned with the mysterious words of that Guardian still ringing in his ears. The antidote lies in reversing the order. And when you are successful, then all will be as it should have been. Once the destroyer has been destroyed ...the one who poisons you... and once you have acted in accordance with your own knowledge of the future, then all will be restored.
Yet the truest meaning of these words may remain shrouded in darkness for a time – how Garrett has been
given a power greater than anything ever given before – a power to alter what should have been, and by his
own thoughts and actions, a power to challenge the very nature of destiny itself.
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Cast your vote by clicking on the vine image below -- Current score:
9 of 10
-- 28 Vote(s)
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KOTP3InsurrectionWalk.rtf KOTP3InsurrectionLoot.htm |
By: Ken Ramsley (frobber) Plot Description: THE INSURRECTION is a continuation from HALLUCINATIONS where Garrett is trying to gain access to the cathedral because he is poisoned and dying. He has been told by some Keepers that the solution to his problem lies in accessing a certain Precursor Portal located somewhere inside the Hammerite area which will lead him to a place where he can get some help. Additional Comments: Keeper of the Prophecies Series Episode 3
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Cast your vote by clicking on the vine image below -- Current score:
8 of 10
-- 88 Vote(s)
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KOTP4OralceoftheProphetsLoot.htm KOTP4OracleoftheProphetsWalk.htm |
By: Ken Ramsley (frobber) Plot Description: The Keepers have sent you to the “other side of time” – wherever that may be! Since time in the normal sense does not seem to exist in this place, your pocket watch is frozen and you are no longer getting sicker. But all is not well. A permanent antidote can be found here somewhere. That is what the Keepers had hoped. So you must now explore this strange world to find what the answer may be – and a way home.
Sometimes the cure is worse than the disease.
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Cast your vote by clicking on the vine image below -- Current score:
7 of 10
-- 59 Vote(s)
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