Keep Maps Vague but Informative
Explanation:
Something I loved about Thief 1 that was lacking in TMA was the maps. I liked the way that quite often, they were vague, but showing how much information you'd expect to have. Go back to the old style.
Points to bear in mind:
Just as long as you can write or better put 'draw' on the maps. So more detail can be added in-game when needed.
Date Last Update: 12/6/1981
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