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Interface

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Searchable AIs

Explanation:

Rather than hang items off guards belts, keep items hidden and give the player the ability to search AIs. As Garrett is a master thief should be able to take items in a jacket as easily as if they were on a belt.The effect on gameplay would be that in some instances you would not know what a guard had before you went up to search them.

Points to bear in mind:

Point to bear in mindJust as long as it is used less often than the BELT methoid. Reasons for this include the fact that Garret cant reach into cloak 'inside pockets' unless the person is KO.Also, most of the adverage guards wouldnt even have any pockets or the like. However, the nobels almost always would.

Date Last Update: 12/6/1981

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Current Rating: 2.8Number Of Votes: 10

A Timer
A Way to De-Arm your Bow
Ability to Check Stats InGame
Ability to Place Items
Ability to Redeem/Sell Unused Items
Automatic Key Selection
Avoid Switching Video Modes
Better Access to Notes
Close Maps Using Mouse
Cloth/Card Maps
Customisable Stats
Diary (Replay Feature)
Doom Style Health Face
Draw On Map
Gamma/brightness reference image
Groups Within the Inventory
Incorporate Light Gem into Compass
Interface Screens Too Bright
Keep Maps Vague but Informative
Look at the Contents of Containers
Option to remove health bar
Option to Remove/Resize Lightgem
Pre-Load the Level where possible
Previous Keybind Seaching
Replace LightGem with Human Figure
Searchable AIs
Speed Control Bar
Targettable Jump System
Toggleable AutoEquips