Remove Explosive Mines
Explanation:
Eliminate explosive mines. That kind of destruction, noise, and mayhem should be as far from a master thief's goals as is conceivably possible. The idea that Garrett would ever carry these, for any reason whatsoever, is completely nonsensical.
Points to bear in mind:
Leaving explosive mines behind you would realistically create a highly visible form of evidence of mischief -- which is exactly what you -don't- want.
Garrett wouldn't realistically be able to carry all of those mines on his person; a master thief such as himself would use his weight and space capacity for smaller, lighter, and more discreet tools.)
Would simplify Garrett's inventory by leaving less stuff- to clutter up his equipment, which would result in a lighter, less-bulky, and less visible load
Mines are quite useful in Thief! For the most part, thay are quite helpful in dispacting those annoying Zombies. If you want realism then you might as well get rid of the undead too. Becides, if a 'weight' system was created for any and all inventory, unrealistic mine-weight wouldn't be an issue.
Date Last Update: 3/11/2002
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