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Engine Features

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Ability to Barricade/Block Doors

Explanation:

Allow players to craftily barricade certain doors by restricting the path the door takes. This will take time for the guards to either move out the way or go round.

Points to bear in mind:

Possible AlternativeGarrett could even block doors to a reduced degree.

Good PointThis could also tie in with the booby traps feature, if it exists.

Date Last Update: 12/6/1981

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Current Rating: 3.37Number Of Votes: 15

Ability to Barricade/Block Doors
Add Randomness
Allow the Player to make Booby Traps
Animated Faces
Better Object Interaction with Elements
Better Situational Awareness
Blood Trails
Cloth Dynamics for Cloaks
Consequence Cutscenes
Eyes have to Adjust
Filament System
Friction
Head Bobbing Optional
Improved Outdoor Environment
Improved Water
In Game Death Scenes
Keep the Visual Look
Leave Footprints in Snow and Gravel
Make Breath Visible
Make Moss Spreading Natural
Make Thief cross-platform!
MidMission Cutscenes
More Brutal
More Realistic / Randomised Physics
More Realistic Attitude To The Dead
Moving Spotlights
No More Obsession With Circles
Round Terrain
Runtime Shadows
See Player ''s Body
Terrain Damage
Torches can be Picked Up
Volumetric Lighting
Volumetric Smoke/Fog