Terrain Damage
Explanation:
Make terrain dynamic - if you force a large explosion, the nearby surroundings would be damaged by the fact.
Points to bear in mind:
Making scenery completely deformable via damage would not only make coding harder, but gameplay too. Perhaps engineer in specific missions/circumstances.
Please please please please please. If your computer can't handle it, then buy a new one. This may not be necessary for the gameplay, but it will be for the realism. I want to blow things up!
Date Last Update: 12/6/1981
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