Register    
Login:  
Pass:       

 

Engine Features

Thief 3 Idea Home
FAQ
Forum Home Page
Voting Summary

 

 

Better Object Interaction with Elements

Explanation:

Things react realistically to being placed in fire, items, bodies ect. Unconscious bodies do already take damage when placed in fire, which is great, but they should also burn and smoke. Bodies sink in water, etc.

Points to bear in mind:

Good PointI'm a closet pyro & I've been saying this all along. I want to be able to burn, break, destroy, smash & vandalize everything at will. I like the explosives in Red Faction because it creates caves or holes in ceilings & floors. That is an example of the kind of freedom I want with Thief 3.

Date Last Update: 12/6/1981

Return To Index

Vote For This Idea

Add a Point To This Idea

Current Rating: 3.73Number Of Votes: 11

Ability to Barricade/Block Doors
Add Randomness
Allow the Player to make Booby Traps
Animated Faces
Better Object Interaction with Elements
Better Situational Awareness
Blood Trails
Cloth Dynamics for Cloaks
Consequence Cutscenes
Eyes have to Adjust
Filament System
Friction
Head Bobbing Optional
Improved Outdoor Environment
Improved Water
In Game Death Scenes
Keep the Visual Look
Leave Footprints in Snow and Gravel
Make Breath Visible
Make Moss Spreading Natural
Make Thief cross-platform!
MidMission Cutscenes
More Brutal
More Realistic / Randomised Physics
More Realistic Attitude To The Dead
Moving Spotlights
No More Obsession With Circles
Round Terrain
Runtime Shadows
See Player ''s Body
Terrain Damage
Torches can be Picked Up
Volumetric Lighting
Volumetric Smoke/Fog