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Engine Features

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See Player ''s Body

Explanation:

Put Garrett's body into the game itself, so that if you look down you see 'yourself'.

Points to bear in mind:

Possible AlternativeCould be decreased in scale - show more of the player''s arms, such as when picking locks.

Possible AlternativeCould replace/supplement the lightgem. Instead of using the gem, you look down at your in game body.

Good nor bad pointInteresting idea. Is used in Tribes 2 & Gore (perhaps a few others), but is not necessarilly going to enhance gameplay unless Garrett's leg is broken or he has an arrow in his chest.

Date Last Update: 12/6/1981

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Current Rating: 3.6Number Of Votes: 15

Ability to Barricade/Block Doors
Add Randomness
Allow the Player to make Booby Traps
Animated Faces
Better Object Interaction with Elements
Better Situational Awareness
Blood Trails
Cloth Dynamics for Cloaks
Consequence Cutscenes
Eyes have to Adjust
Filament System
Friction
Head Bobbing Optional
Improved Outdoor Environment
Improved Water
In Game Death Scenes
Keep the Visual Look
Leave Footprints in Snow and Gravel
Make Breath Visible
Make Moss Spreading Natural
Make Thief cross-platform!
MidMission Cutscenes
More Brutal
More Realistic / Randomised Physics
More Realistic Attitude To The Dead
Moving Spotlights
No More Obsession With Circles
Round Terrain
Runtime Shadows
See Player ''s Body
Terrain Damage
Torches can be Picked Up
Volumetric Lighting
Volumetric Smoke/Fog