Locational Damage for AIs
Explanation:
A locational damage system should be implemented. Guards should be hindered in different ways depending upon what body location is hit.
Points to bear in mind:
Blackjacking could be refined so that people are only knocked unconcious if knocked in a sensible place - unlike the foot.
Could create potentially amusing situations reminiscent of Monty Python's Black Knight sketch (which could be bad or good)
Date Last Update: 12/6/1981
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